Respawning Sites With Contraband (9)
Cryolab Accident With Vent Maze: contraband chest outside main entrance slap band in the open, and a suitcase full of organs hidden high up in a dead end tunnel, loads of enemies to shoot, loads of loot, map arches back on itself if you follow the ice
Helium Mine: contraband chest inside mine, loads of enemies to shoot, decent enough loot and guns
Military Training Camp With Robot Targets For Marines To Fight: one unit of contraband on shelf inside, limited loot
Large Robotics Sales Building With Nice Coffee Shop And Locked Lift: contraband in an underground back office near exit lift, average amount of loot, loads of enemies
Large Abandoned Industrial Site With Gas Mine And Spaceship Being Stripped Down At Top: one unit of contraband inside spaceship, loads of enemies, loads of loot
Small Medical Research Building: a single unit of contraband in the lobby with the beds behind locked door, a few people to shoot at, dev remembered that mines exist, average loot
Tall Research Building With Elevator And Apple Chunks Balanced On Soft Toys In The Locker: single unit of contraband spawns in the vents, average amount of enemies and loot, disappointing loot in the room you have to unlock with the computer up on the top walkway
Abandoned Starport You Land At With Another Starport Underground You Can Actually Jump Down Into Seemlessly: aurora spawns in the room directly before the restaurant, loads of enemies, loads and loads of guns, loads of loot
Huge Research Starport Base Being Attacked By Local Wildlife: contraband is in the locked spaceport kiosk, average amount of enemies, average loot
Other Loot Sites (19)
Standard Mining Complex With Lookout Tower, Small Spaceship Pad, And Huge Jump Down Interior: you'll see this one a lot as artifacts can spawn at the rock face, average amount of enemies and loot, no contraband
Medium Toast Kitchen Science Complex Leading To Gas Mines: loads of enemies, loads of explosive scenery, spaceships often land with more enemies, average loot, no contraband, toast and butter
Medical Cryolab You Jump Down Battle Damaged Crater To Enter: average everything, no contraband, zoomer humor frozen patient visual jokes
Incongruous Massive Inland Oil Rig With Spaceport: always overrun by Swarm monsters, grind combat skills here, no contraband, poor loot
Fucking Massive Lava Pool Science Complex: loads of enemies, average loot, forgets Player can fly and forces you to unlock things at terminals to proceed
Huge Industrial Building That Forgets Players Can Fly: loads of enemies and turrets outside you can just hop over and pick off from the various rooftops, complicated layout that would drive staff crazy trying to navigate daily, a little puzzle to reach a chest in a passageway, only average loot
Shoot Out The Emergency Exits To Enter Tall Industrial Building: no contraband, requires Energy Cell to open main doors but there isn't one anywhere in the building, hardly any loot, waste of time beyond the room in which everything explodes on impact
Large Starship Breakdown Plant Mislabeled As Weapons Development Plant: lots of guns to loot, lots of enemies to shoot, no contraband
Medium Starship Breakdown Plant With Tall Walkways: decent enough enemies, guns and loot
Long Huge Military Base With Auto Turrents Everywhere: loads of high level guns, loads of enemies to shoot, loads of loot, no contraband
Squat Medium Sized Military Base Battle Damage Variant: it's visually taken a direct hit from orbit despite the claims on the datapads that the local trees have somehow uprooted the place, guns, average loot, hidden room in middle of impact crater
Tall Robotics Lab With Auto Turrets Fucking Everywhere Outside: loads of enemies, two energy cells, average amount of loot, dev remembered mines exist
Large Abandoned Industrial Complex With Walkways And Outhouses: loads of enemies fucking everywhere, lots of explosions, but only average loot and not worth the effort to be honest
Medium Abandoned Industrial Site With Auto Turrets, Long Kitchen, Bunk Beds, And A Locked Internal Door That Doesn't Make Sense: loads of loot, guns and enemies
Medium Abandoned Industrial Complex With Auto Turrets In The Middle And Chems Table On Roof Of Main Complex: lots of enemies, average loot, no contraband
Underground Listening Outpost: loads of enemies to shoot, decent amount of loot, guns, and often spawns Boba Fett armor, no contraband
Small Research Post Straddling A Little Valley: limited enemies and loot, guns in the locked room
Massive Mining Complex With Recreation Area For Staff And A Locked Medbay With Nothing In It: loads of enemies, average loot
Sites With Limited Loot (21)
Hugely Tall Spaceport Tower With Winding Gantries: small number of enemies, limited loot
Massively Tall Observation Deck: no loot, usually overlooking a whole lotta nothing
Massively Tall Observation Deck Battle Damage Variant: it fell over, amusing but still boring
Tiny Storage Shed In The Middle Of Nowhere Being Attacked By A Muthafucking Terrormorph: if you turn around on Kreet and walk away from the tutorial dungeon, over the hill in pretty much a straight line you'll find one of these right away. A little joke by a dev, perhaps? It's Level 10, tearing through three redsuit enemies, can beat the shit out of your robot babysitter so you're on your own with limited ammo, easily the best time you'll have in Starfield
Hypermassive Drilling Rig: no loot or enemies, but totally in keeping with scifi setting, fun to climb to top and marvel at what we could achieve in zero G
Hypermassive Building Site With Cranes Being Attacked By Local Wildlife: no loot
Small Military Storage Facility: boring
Tiny Military Storage Sheds: occasionally full of dead soldiers a propos of nothing with decent armor, poor loot otherwise
Small Military Barracks: boring
Civilian Outpost Built Into Massive Rock face: boring
Civilian Outpost Built Like A Little Hamlet: often triggers a pirate spaceship raid
Collapsed Mine: boring
Not Collapsed Mine Being Attacked By Local Wildlife: occasionally hilarious if local wildlife is puny and peaceful
Empty Building Site With Small Cranes: boring
Pipeline Nexus Being Attacked By Local Wildlife: boring
Industrial Pipes Guarded By Robots: boring
Solar Farm Guarded By Robots: boring
Tiny Research Tower Guarded By Robots: boring
Small Research Building Guarded By Robots: boring
Small Research Building Being Attacked By Pirates: boring
Settler Industrial Building Site: boring