I legit wonder how Bethesda was able to produce something THIS undercooked. If it was just the glitches and some aged game design, you know what, fine, we can eventually move from that but the plot, the setting, the characters, its just so...hollow, that it has gotten to the point where people are looking back fondly over Fallout 4 and especially 3 because at those two still had their highlights and things that kept you engaged.
And Toddy boy said he had this idea since the days of Morrowind so you would imagine they had all those years to really perfect this concept and then have many years in between F4 and this to really craft something special or, at least, memorable for their library.
But no, this is forgettable and easily their worst title yet. And not in a Fallout 4/76 where you could argue that you still could subjectively enjoy it for what it was. And Fallout 4 didnt hurt the brand, 76 put a crack on it but Starfield threw a Super Sledge at it full force. Bethesda as a brand right now damaged as their game is mostly being brought up to be mocked and them winning no prizes (while even F4 was able to get some) was another sign on how they fell out of grace even among the normie populace.
There is a reason Elder Scrolls Fans are now dreading what will become of TES 6 (and to a smaller extent, Fallout 5 with Fallout fans). And the Bethesda defenders hooked on copium STILL try to throw the "Bethesda's main focus was on TES 6, when it come out, it will be great", what? Now are we suppose to buy that they werent putting their best in Starfield and instead on TES 6 ? And may I remind you that Todd did confirm that TES 6 was still in pre-production by the time of Starfield's production and only NOW it has been confirmed to be in full proper production now. So dont throw this "not using their best" bullshit.
Im just baffled and I legit wonder what the fuck is going in inside those doors for them to produce something this undercooked with nearly a decade of development. Its like a student having the whole year to produce a single essay that just needed to be passable and they still got a D-. It begs the question what the fuck they were doing.
The NPC situation is so fucking weird.
I really want to know what the fuck was the idea behind the weird ethnic slants to the factions. UC has a shit ton of African/Indians, Freestar is basically South West US, Varun is Slavic and the Pirates seem to have Asians, African Americans and Hispanics.
Was there some lore idea someone had behind this, or are they just playing with cliche?
You are suggesting that Bethesda had any thinking beyond "More minorities = Good".
Explain the propaganda to me, because I don't get it. There's clearly some sort of thought process to how ethnicities (or at the very least accents) are distributed to the factions, and I find it fucking weird. Far weirder than just simply SJW wokeness.
There wasnt much of a rhyme reason to it. Bethesda simply wanted to be "progressive hip" and did what other companies are doing. There is absolutely no point to it beyond what I just told you. Same goes for the pronouns that dont even work apparently. Or the body types. Or the fact we have a jew crying about the holocaust when Earth has gone through worse shit.
Its all tiresome progressive checkbox checking that most of the devs responsible with maintaining probably dont even give a shit but they know that speaking against it will get them fired so they keep quiet.
Bethesda is struggling for relevance in a time where their game design cant be excused anymore with the "Bethesda style/charm" argument.