- Joined
- Oct 27, 2021
"Uhhh, they were going for Nasa Punk not Space Fantasy!" --- Redditlol because living off the land is such a part of the spacefaring fantasy
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
"Uhhh, they were going for Nasa Punk not Space Fantasy!" --- Redditlol because living off the land is such a part of the spacefaring fantasy
lol because living off the land is part of the hard science fiction dream"Uhhh, they were going for Nasa Punk not Space Fantasy!" --- Reddit
Sometimes it's more desirable than purists would (openly) admit. I could see myself replaying FO New Vegas or even FO3 if there existed a mod collection to go all-out on the shooter aspect, including manlier gun sounds and more kickback or tacticool reloads. I just want a retarded Stalker.made this play much more like a shooter and it's honestly better
That's how I played it originally, but the plot is still complete shit.made this play much more like a shooter and it's honestly better.
Isn't the A.I. really stupid though?play much more like a shooter and it's honestly better.
I've heard that they've done changes to the AI, but I haven't played in so long that I can't verify that.Isn't the A.I. really stupid though?
Fuck modding, I want the CK so I can see all the cut content and how badly the pajeet and gook devs fucked up basic shit in the creation engine.I hear the Creation Kit is in testing (only certain people are allowed access). Place your bets, will it be worse or better than the original? Will it save this God awful game or will it bring people back to stay? I mean modding barely kept Fo4 alive, it took that normie bait of a show to bring some life into it so I wonder how Starfield will fare when the DLC and CK releases.
"A blob of inoffensive tranny mush" is do perfectly descriptive of 90% of AAA gaming and entertainment more broadly in the 2020s.Grimmz or whatever that Blizzard ex WoW guy's name is said this is the next big 'push' in AAA. You won't get Types, you will now get androgynous blobs with 'parts' you can swap out to make your character look like a blob of inoffensive tranny mush.
It's sad that disposable entertainment has been the norm since the last decade and it has gotten worse since"A blob of inoffensive tranny mush" is do perfectly descriptive of 90% of AAA gaming and entertainment more broadly in the 2020s.
Didn't modders already say modding was fucked on a fundamental level because of the way Starfield loads files or something? You won't be able to load huge mod lists anymore?Place your bets, will it be worse or better than the original?
From my understanding of Starfield the problem is that EVERY mod will need a patch to work with any other mod as well as a patch for each patch to work. Assuming there's still a limit of 4096 esl/esp-fe plugins you'll probably never be able to hit the 254 esp/esm limit. Someone who's good at math can figure it out.Didn't modders already say modding was fucked on a fundamental level because of the way Starfield loads files or something? You won't be able to load huge mod lists anymore?
From my understanding of Starfield the problem is that EVERY mod will need a patch to work with any other mod as well as a patch for each patch to work.
I was going to say, I've never used it because I never mod my shit *that* much anyways, but isn't this the entire purpose of Wrye Bash which is supposedly some "staple" in Bethesda modding? (that's how modfags act at least when I tell them I don't use it)I'm a retard and don't know why this is different from other games like Witcher 3 where you have to run a tool to generate a patch instead of having to make or hunt one down yourself, though.
The games on the nexus' main page are (presumably) listed by number of unique mod downloads. It's clearly popular relative to the rest of what's available on the site but it has a third of the downloads of BG3. Still, it has more mods available for it than TW3 which is surprising tbh. I'm actually looking forward to getting back into TW3 once the redkit drops.For all the talk of how awful it is to mod Starfield, it's got a pretty decent amount of mods already going for it. People tell me the mod scene is already dead for Starfield, but going off Nexus there have been multiple mods added daily since the game released which is way more than I expected.
TW3 only requires this with conflicting mods iirc.I'm a retard and don't know why this is different from other games like Witcher 3 where you have to run a tool to generate a patch instead of having to make or hunt one down yourself, though.
Even then it works pretty smoothly since the actual merging tool is just KDiff on account of all the files being in plain text. With a little brain power you can make all but the most incompatible mods cooperate. Perhaps not well or elegantly, but your scripts will compile and you won't crash or glitch.TW3 only requires this with conflicting mods iirc.
Haven't even thought of that, can't wait.Fuck modding, I want the CK so I can see all the cut content and how badly the pajeet and gook devs fucked up basic shit in the creation engine.
Pretty much, but that's currently, with no CK. Might be fucked afterwards still but we'll see. Top of my head in term of Starfield's fucked up modding is the xEdit dev.Didn't modders already say modding was fucked on a fundamental level because of the way Starfield loads files or something? You won't be able to load huge mod lists anymore?
Odds are it will be fucked. It took ages for Fallout 4's mod scene to grow into something halfway decent.