Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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Hey guys, so... I started playing Starfield. I went in more or less blind, after having avoided all previews (before release) and almost all reviews (post release).

And, well...

Fuck.
*sigh*


A couple of my work friends were raving about how awesome it was going to be before it came out, bought it at launch, stopped playing within two days, and told me it sucked. I thought maybe a year and the release of the CK would have ironed out the issues, and on top of that, people hated F4 too but I liked F4.

I knew something was up when, in my first hour, I had three or four separate conversations where the NPC acted like a dick towards me, and then no more than a line or two later spontaneously apologized for being a dick, while using "I statements" and validating my emotions.



At what point do I just cut my losses and give up?
 
At what point do I just cut my losses and give up?
Did you buy it or gamepass it?

If you gamepassed it, then fuck it and just give up.

If you bought it, try going to the local bars and doing bounty missions on the mission boards in there. Maybe check out the ship building too, although this early in the game there won't be much unlocked to check out unless you cheat/use mods.

Since you said you *liked* Fallout 4, maybe you'll be like me and find enough enjoyment in just hunting down bounties and taking part in ship combat. If you like that, you could join the actual bounty hunter guild too, but the missions are pretty much the same except sometimes you need to take them "alive" so you have to use a different weapon when you shoot them.

I should also mention, it hasn't actually been out for a year yet and the CK hasn't even been out for a month. So maybe you'll have a Cyberpunk moment in two years if people actually produce some decent mods.
 
Did you buy it or gamepass it?

If you gamepassed it, then fuck it and just give up.

If you bought it, try going to the local bars and doing bounty missions on the mission boards in there. Maybe check out the ship building too, although this early in the game there won't be much unlocked to check out unless you cheat/use mods.

Since you said you *liked* Fallout 4, maybe you'll be like me and find enough enjoyment in just hunting down bounties and taking part in ship combat. If you like that, you could join the actual bounty hunter guild too, but the missions are pretty much the same except sometimes you need to take them "alive" so you have to use a different weapon when you shoot them.

I should also mention, it hasn't actually been out for a year yet and the CK hasn't even been out for a month. So maybe you'll have a Cyberpunk moment in two years if people actually produce some decent mods.
Cyberpunk moment would be the devs coming back to the game and trying to make good. Having modders do it instead is a classic Bethesda move.
 
Hey guys, so... I started playing Starfield. I went in more or less blind, after having avoided all previews (before release) and almost all reviews (post release).

And, well...

Fuck.
*sigh*


A couple of my work friends were raving about how awesome it was going to be before it came out, bought it at launch, stopped playing within two days, and told me it sucked. I thought maybe a year and the release of the CK would have ironed out the issues, and on top of that, people hated F4 too but I liked F4.

I knew something was up when, in my first hour, I had three or four separate conversations where the NPC acted like a dick towards me, and then no more than a line or two later spontaneously apologized for being a dick, while using "I statements" and validating my emotions.



At what point do I just cut my losses and give up?
Admittedly your tastes are a little more forgiving than mine but I actually like FO4 too and this is a significantly worse game than FO4.

I don't belive it's worth your time.
 
So maybe you'll have a Cyberpunk moment in two years if people actually produce some decent mods.
Made a point on this in the Cyberpunk thread but even after all this time the modding scene still seems to have peaked "near" the launch of the game. I mean, almost all I see these days are cars, clothes, and coomery. With Starfield I'm already seeing someone work on an overhaul of the main story (lol he calls it a "flawed masterpiece") so already I'm seeing modders do more work with that piece of shit than Cybershit.
All the money is in Skyrim mods so that ain't gonna happen.
Pretty much, all the best modders are working on Skyrim compared to the very few notable ones working on, for example, Fallout 4. Not even the Fallout TV show seemed to help the modding scene for that game much. Can't say the same for NV somehow, guess better games have more people modding for it even despite the lower player count. All the trannies and autists that are into modding gravitate towards NV and Skyrim regardless. I mean look at this awesome shit. I will be fair and say this mod came out recently that shits on my argument, but mods like these are few and far between. Also Fo4 got the standalone Havok car mod before NV despite NV technically getting functional cars first with...Frontier. Mainly because Xilandro is a spiteful faggot.
 
With Starfield I'm already seeing someone work on an overhaul of the main story (lol he calls it a "flawed masterpiece") so already I'm seeing modders do more work with that piece of shit than Cybershit.
Anything short of letting you kill every single NPC in the entire game and letting you complete the main plot without the Constellation is a waste of time. The plot would have been awful no matter what if the entire game was a mcguffin search with space dragonborn, but attaching the worst characters and faction as your chain and ball you cannot get rid of(right down to making some of them your forced companions you cannot fire) is unforgivable

Also Fo4 got the standalone Havok car mod before NV despite NV technically getting functional cars first with...Frontier. Mainly because Xilandro is a spiteful faggot.
Technically speaking there was an ancient motorcycle mod for Fallout 3, years and years ago, but nobody talks about it for a reason: because it's dogshit(just like that Fallout 4 mod). Xilandro's system included in Frontier is the first one that didn't suck ass and the only good part of the Frontier.
 
Technically speaking there was an ancient motorcycle mod for Fallout 3, years and years ago, but nobody talks about it for a reason: because it's dogshit(just like that Fallout 4 mod). Xilandro's system included in Frontier is the first one that didn't suck ass and the only good part of the Frontier.
NV has had a motorcycle mod for a long time too, and it mostly works alright.
 
NV has had a motorcycle mod for a long time too, and it mostly works alright.
Well, nobody gave a shit about it because the only vehicle mod worth downloading even today is Xilandro's mod
Did he do something recently that people are taking the other vehicle mods seriously just to spite him, even tho they are all mediocre at best and barely usable at worst? There is a reason why Frontier's vehicle system was such a big deal before the mod itself became a laughingstock
 
If Orion/Cyberpunk 2 has third person perspective as is rumoredthe Bethesda modding scene is cooked.

I'd say probably two thirds of body/armor/clothes modders will move over.

Larian has said they want modding tools and native mod support to be a core feature in their future titles too.

Really not looking good for Bethesda.
 
If Orion/Cyberpunk 2 has third person perspective as is rumoredthe Bethesda modding scene is cooked.

I'd say probably two thirds of body/armor/clothes modders will move over.

Larian has said they want modding tools and native mod support to be a core feature in their future titles too.

Really not looking good for Bethesda.
At this point if Outer Worlds 2 and Avowed comes out and has modding support, then Bethesda is finished. It's clear all their talent left and Microsoft has no intention of doing anything about them, they didn't with 343 and that's one of their flagship studios working on their flagship console exclusive franchise.
You can play Morrowind or Oblivion or Skyrim for so long before you crave something new and it's clear Bethesda isn't going to make another good game again. Even their biggest fans are ready to move on once content for Starfield and Fallout 76 dries up, thank goodness other studios are picking up on it and giving their games great modding support. Not sure anything will ever recreate how big Bethesda's own modding communities got and how easy to use their tools were, but I do know that there is no future within Bethesda itself. Best thing Microsoft can do is poach their IPs and let other studios work on them ala New Vegas, all of which will be vastly superior to what Bethesda could ever do to piss off Todd Howard that much more.
 
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Anything short of letting you kill every single NPC in the entire game and letting you complete the main plot without the Constellation is a waste of time. The plot would have been awful no matter what if the entire game was a mcguffin search with space dragonborn, but attaching the worst characters and faction as your chain and ball you cannot get rid of(right down to making some of them your forced companions you cannot fire) is unforgivable
Agreed, Starfield is beyond Starfucked in every department. Much like modding Skyrim to hell and back, you can't really fix the awful foundation. With Starfield the foundation is built on mud, already crumbling before it was finished. There's no saving it, a total remake of the game is needed, at which point why bother.
Xilandro's system included in Frontier is the first one that didn't suck ass and the only good part of the Frontier.
Pretty much, and I must reiterate Xilandro pretty much finished the standalone but a single person was a meanie to him on Twitter so he scrapped it. I also must reiterate that he nearly killed himself working on The Frontier due to lack of sleep and lack of eating/drinking. Imagine how bitter he must be to see that mod he nearly worked himself to death over get mocked off the internet, forever known as the horny furfag mod whose story was ripped from other games because the NCR writer basically said "if you change anything I'll leave and take everything with me." That response should immediate have had them kicked out but they kowtowed to him. Instead they threw the creep under the bus and made every blame him until people realized that the entire team was far worse than he was. How the FUCK did the furry who has drawn pony CP in the past not actually have a hand in most of the degeneracy?
If Orion/Cyberpunk 2 has third person perspective as is rumoredthe Bethesda modding scene is cooked.
Not even, it has to have a good gameplay loop or else people will dip. Much as I shit on modern Bethesda games I find more of a reason to go back to Skyrim and Fo4 than 2077 for example. Even then, if the modding scene for Orion is as mediocre as 2077, the inevitable coomer mods won't make many stay. They gotta streamline the shit out of it for normies and have modding capabilities to rival Bethesda games. Doubt Larian will make a big impact either, many people like the body/armor/clothes mods but it takes far more than that to keep people around, why else are so many people still playing even older games? Minecraft, Skyrim, Doom, and many other games, they all got mods than can drastically change the game. I see none of that with 2077 and BG3. I doubt I'll see any of that either with Orion and whatever else Larian shoves out.
 
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I've been giving it another shot now that mods are out. They help a little, but the core game is still pretty bad. Constellation in particular is just unforgivable. In Skyrim, the main factions of the main quest were basically disconnected from the politics of the setting (the Civil War) and had their own agendas. In Starfield, the main quest is run by a group of characters from a wide variety of racial and cultural backgrounds who all have exactly the same political opinions on everything.

Man, if that isn't a sign of the times.
 
I've been giving it another shot now that mods are out. They help a little, but the core game is still pretty bad. Constellation in particular is just unforgivable. In Skyrim, the main factions of the main quest were basically disconnected from the politics of the setting (the Civil War) and had their own agendas. In Starfield, the main quest is run by a group of characters from a wide variety of racial and cultural backgrounds who all have exactly the same political opinions on everything.

Man, if that isn't a sign of the times.
Synthetic Man pointed out that ironically despite still being very diverse Constellation actually has more white people than any other faction.
 
I've been giving it another shot now that mods are out. They help a little, but the core game is still pretty bad. Constellation in particular is just unforgivable. In Skyrim, the main factions of the main quest were basically disconnected from the politics of the setting (the Civil War) and had their own agendas. In Starfield, the main quest is run by a group of characters from a wide variety of racial and cultural backgrounds who all have exactly the same political opinions on everything.

Man, if that isn't a sign of the times.
Noticed that too, also Civil War (despite being a fucking Civil War) was largely contained, barely anything really changes. Some new characters here and there, some destruction occasionally, nothing much. Kek. With Starfield, really shows what the true end goal of diversity is, make everyone the same. That's ironic isn't it?
 
With Starfield, really shows what the true end goal of diversity is, make everyone the same. That's ironic isn't it?
I wrote a post early on with the game's release on how both Starfield and Outer Worlds being not only similar to Fallout in gameplay, but both being post apocalyptic as well. What apocalypse, you might ask, since the space nukes didn't didn't wipe out most humanity? Well, aside from the Earth debacle in Starfield, the destruction here is on a social and existential scale: In Outer Worlds, the people have become brainwashed niggercattle due to lack of an education and corruption within the government as well as overreaching of corporations that now rule Halcyon. This is not something the game hides from you, the scientist who rescues you keeps blabbering on about how the entire system is doomed and you're the only one who can stop it not just because you're the protagonist, but because you're the only one who hasn't been brainwashed by The Board from the first moments of gameplay. He is seen as a crazy one for questioning authority and is considered a dangerous terrorist, one you can sell out for 30 pieces of silver if you feel like it.

In Starfield, the same kind of rot is present but it's played straight, as if there was nothing wrong with it and this is how things should be...despite the rot being even worse than in Halcyon. That is just one solar system, as far as we know there is humanity in other parts of the galaxy and our niggercattle/leadership and social collapse are an anomaly nobody wants to get involved with. There is no escape from the rot in Starfield, EVERYONE is gay, EVERYONE is eating bugs, EVERYONE is living in the pods and most of the galaxy isn't even white. Humanity in Starfield is a dead end, our species will never reach the highs we've had back on Earth and for all we know, despite the Settled Systems seeming civilized and populated, what remains of humanity might be reduced to several million or even less, total. New Atlantis is considered the peak of post-Earth space civilzation and it's a glorified googleplex with citizens who look like they're beached Somalians who happened to have found some surplus clothes from the 70s and 80s whose retarded fashion sense never caught on. This is the "best" we are capable of building now, even with all the resources and scientific advancement: The soul of humanity is gone and there is absolutely no culture anywhere. What remains, then? A few skyscrapers in a massively overcrowded city and 2 gay dads who take their pet grooming victims, I mean children, out for walkies at the local park in broad daylight? There is so much space outside of New Atlantis that quite literally anyone can settle and build a farm or a town out of, we know it's that simple since the player can plop out an outpost complete with mining and processing facilities anywhere in the galaxy, but the niggercattle of Starfield are too lazy and stupid for that.

Sure, Fallout may take place in a horrific wasteland filled with radiation and dangerous mutants, with a big bad keen on world destruction or a war happening every other week, but at least people(on the West Coast at least) are rebuilding and there is dozens of tribes/villages/factions that have their own identity, culture, politics and agendas. It's a breathing world with with nuance, and with the help of House/Big MT Courier/Institute Sole Survivor humanity even has a hope to come back to it's pre war level of civilization and even start colonizing space. This happens even in a scenario where the Courier decides he wants to nuke NCR and/or Legion for shits and giggles, NCR/Vegas will recover and loss of Legion isn't really a big deal to anyone outside of it's territories.

This reminds me of that image which compared the destruction of the two Nuclear bombs dropped on Japan and introduction of Niggers in cities like Chicago or Detroit: Japan recovered, we did not. It's quite literally, factually proven that niggers are more destructive to your city than a nuclear bomb is, and I feel we can make the same comparison here: Cultural rot brings about even worse destruction than literal nukes and other dangers of the wastes, even if the world you're living in is super high tech like in Outer Worlds/Starfield. It's actually great bit of writing and a neat little setting to drop your player in, but we know only one of those games actually recognized that this death of culture is a bad thing. Bethesda, on the other hand, are the ones who developed culture rot even in Fallout world with their East Coast games, what with all the metal shacks and people still eating 200 year old food and not even bothering to clean up any pre war skeletons that still litter the streets and homes. Starfield and East Coast Fallout NPCs are one and the same, except even DC/Boston have a brighter future than the Settled Systems, so I rest my case.
 
Well, nobody gave a shit about it because the only vehicle mod worth downloading even today is Xilandro's mod
Did he do something recently that people are taking the other vehicle mods seriously just to spite him, even tho they are all mediocre at best and barely usable at worst? There is a reason why Frontier's vehicle system was such a big deal before the mod itself became a laughingstock
Fuck man, I could swear the airplane mod came out before Frontier did.
 
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