I've been playing for roughly two weeks and am pretty much done. I've played every BGS 'scrolls game since Morrowind, and this is the first and only time I felt finished in such a short period.
I could sperg about all the shit that's wrong with Starfield, but don't really have the energy right now. I'm sure all of you have heard/thought the same things, as they problems are pretty fucking obvious, and should have been picked up within the first couple of days of playtesting, let alone at any point during the "25 years" it took to make.
I will say that, with a lot of work, it COULD be one of the better Fall-scrolls games out there. Maybe even the best. BUT, it also seems that Bethesda has neither the interest, nor perhaps the in-house skills, to actually fix the stuff that's wrong with it. If I'm being generous, I'd say it's just DEI or feminist HR staff that's to blame, and hey that COULD change, especially with all the layoffs in tech these days. But I've also got this horrible nagging suspicion that Starfield-being-shit is an
intended feature, with the logic being that paid modders can then be coaxed into doing dev work for BGS, resulting in lower overhead/ no labor laws for the "dev staff", while also charging players money for what should have been regular updates to the base game.
Sadly (or not), nobody seems motivated to mod Starfield, since why would they when they've got literally every other BGS title to work with? So it's probably just going to die an ignominious death, unless BGS somehow pulls a Phantom Liberty (which it won't, especially with TES6 on the horizon, which - if Starfield is any indication - will be a complete disaster) or else a turboautist NEET comes out of nowhere with a total conversion mod that breaths new life into the game.
