I've been playing Starfield lately. Decided to pick it back up after TES4R came out, for some reason.
It's... still not good. I've been just fucking about mostly, trying to do a stealth build. Apparently one of the better ways to go is Stealth / Particle. But meh.
I'm still early, about to go to the Eye for the first time. I want to get uh... Black Solo? The guy at the start of that god fucking awful tutorial. Getting his rep up because I hear you want to do that before hitting NG+ (and every NG+) as it gets you a special Space Dragonborn Shout.
There's just a lot of shit in the game that causes it to drag. Menus that require you exit 5 times to get out of them and stuff. I'm not sure they can fix it. Supposedly there's another DLC coming this year, and I imagine that's the end of support for the game. They're going to want to migrate towards TES6. Hopefully they aim for more TES4R than Starfield with TES6.
I went with Kids Stuff, Dream Home, and Wanted as my perks. Kids stuff is fun, it's neat seeing the parents around everywhere. I definitely want something like that in TES6. Wanted at launch was a lot better, you'd get bounty hunters often and they were quite good. They must have nerfed it, cause I've seen 1-2 ships in orbit and nothing on the ground. The only one I almost wish I had taken was Adoring Fan, but, meh. I hear now you can swap those at NG+ so maybe next time. Wanted seems useless so dropping that for the Fan, I guess. I haven't even went to the Dream Home, I hear it's buggy and not worth doing.
I did pick up a lot of creator's club, as I had a shitload of free credits for some reason. Only got the official ones really, and a handful that were recommended by the system -- TG's Buildable Biomes, TG's Galactic Harvest, McClarence Outfitters, and POI Rotation cause even in my brief playthrough at launch I had POIs repeat on me. Looking at maybe getting Dreamlands, Veil, and Beyond the Veil, as I've heard they're ok. The McClarence Outfitters guy,
kinggath, apparently does DLC sized mods that are all pretty highly rated. An entire
Bard's College expansion for Skyrim, as well as some
Merchant expansion where you can take over dungeons. Oh, and "
Sim Settlements" which apparently completely overhauls the settlement system in Fallout 4.
TG's Biomes looked silly. Galactic Harvest seems a bit cheaty in spots, like it has a 10k storage thing that you can build for 2 Aluminum, and a 4 power generator for about the same. Outfitters seems like it could be quite powerful but apparently you have to burn over 300 items to get that far, so it at least feels like an investment. One free(?) one was some Starborn spacesuit you get at the start of the game that has like ~350 of all types of armor but you can't swap out the helmet or pack. Probably shouldn't have got that one.
One I didn't get was a $10 one from Bethesda, the "Ancient Mariner Module." It just adds some boat themed decor items, like wooden chests and the like. Don't see the point (although I hear it gives you an infinite storage you can put on your ship or outpost?)
No other mods, I'm trying to platinum it for some dumb reason.
It's an unfortunate game, really. I think they should have aimed for Daggerfall in Space, but seriously failed. They needed another oh, 300+ POIs, and the random maps should have been about 1/4th the size to bring the POIs closer. Outposts were obviously from them seeing No Man's Sky during development and saying "oh we need that." They really didn't. There's just a lot of mechanics and choices that seem to waste your time, which is unfortunate.
I do like the existential debate that NG+ existing in universe brings to the table. I don't like the fact that the main story feels like I'm playing a guild from Skyrim's storyline. And that's really what it should have been. I should have started the game elsewhere and had an opportunity to Join Constellation later.
I also really wanted the game to basically have an X3/X4 like steal ships and get more power thing going on, hunting down parts from other ships and the like... And it most assuredly doesn't. There's a stupidly obvious patch to the mechanics where if you steal a ship -- which is trivial to do -- you have to pay like 80% of it's purchase price to "license" it, and it's obvious they threw that in cause they had no fucking idea how to balance that entire gameplay loop otherwise.