Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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Haven’t looked at reviews or anything but I did get the premium version so im kinda excited for tonight to play. As long as I can ignore the shit I don’t care about and Skyrim in space that’s all my wife and I want out of this thing lol.
 
but the exploration is lackluster and is leaving people scratching their heads over the whole 1000 planet business.
from everything i've seen it seems that space itself is just some overglorified stage selection screen, you point to a planet and fast travel and then you instantly teleport there; and once you're on a planet you can fast travel between planets anyway so there's little incentive to ever go into space aside from finding new planets to go to.

and those planets aren't worth going to anyway, you land on a "planet" and you get a square mile of procgenned barren wasteland to dick around in until you encounter an invisible wall, with the idea being that if you generate enough square miles of dirt that you can technically stitch them all together in your mind and convince yourself you explored a planet rather than say... a bunch of disjointed flat maps.

interesting to see some of those reviews though, any chances Bethesda takes the hint and puts a bullet in that geriatric fucking engine of theirs? probably not.
 
Todd has done it again, 10/10 masterpiece
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from everything i've seen it seems that space itself is just some overglorified stage selection screen, you point to a planet and fast travel and then you instantly teleport there; and once you're on a planet you can fast travel between planets anyway so there's little incentive to ever go into space aside from finding new planets to go to.

and those planets aren't worth going to anyway, you land on a "planet" and you get a square mile of procgenned barren wasteland to dick around in until you encounter an invisible wall, with the idea being that if you generate enough square miles of dirt that you can technically stitch them all together in your mind and convince yourself you explored a planet rather than say... a bunch of disjointed flat maps.

interesting to see some of those reviews though, any chances Bethesda takes the hint and puts a bullet in that geriatric fucking engine of theirs? probably not.
weird of bethesda releasing the outer worlds again
 
Watched a few reviews, and the outpost building/spaceship construction part of the game really appeal to me.
Combat seems decent too.
The story will obviously be dogshit, but that was to be expected from Bethesda.
On the fence for now, will watch some streams until I decide to give Todd my buckeroos.
 
Goddamn, call me nostradamus because I knew this game was going to be mid at best. The setting looks boring, the cities look boring, the gameplay looks boring, the characters seem boring, the story seems boring, it just looks like a game from 2023. That's it. I had no desire to pick up then and I sure as hell have little desire to pick it up now.
 
Just watched this review and he seems less than impressed. Shows a lot of the late game bugs. Also goes in how the planet exploration is not what Todd promised. Even has the people/items just floating into the sky issue i had in skyrim.
The game breaking bugs and especially the NULL OBJECTS were the most egregious mistakes from Bethesda Game Studios. This kind of shit shouldn't even happen on a review copy. I expect the Day 1 patch to fix some things and fuck up more things than intended. I'm glad I got off the Todd train a decade ago and fully expected this outcome. Never change, Howard.
At least they had the courtesy to actually give out review copies. Something CDPR didn't have the balls to do in 2020.

If you temper your expectations, you'll probably still enjoy this game. But I'm not going to play it, and especially not for 60 fucking dollars.
 
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The game breaking bugs and especially the NULL OBJECTS were the most egregious mistakes from Bethesda Game Studios. This kind of shit shouldn't even happen on a review copy. I expect the Day 1 patch to fix some things and fuck up more things than intended. I'm glad I got off the Todd train a decade ago and fully expected this outcome. Never change, Howard.
At least they had the courtesy to actually give out review copies. Something CDPR didn't have the balls to do in 2020.

If you temper your expectations, you'll probably still enjoy this game. But I'm not going to play it, and especially not for 60 fucking dollars.
wait for a crack.
 
So the vibe I'm getting from Youtubers is that this is very grounded hard sci fi.

No aliens or xenos, no cyborgs or androids, weapons are ballistic only, no energy weapons or whacky stuff.

I'm not sure how I feel about that. I generally think pulpy high concept stuff is more fun and engaging than pseudo realism.
It has a hard sci fi coat of paint while neglecting all of the grungy and inconvenient bits that make hard sci fi "hard." Leaning into those would probably make the game too survival-y and the average bethesda gamer can't even really handle hunger/hydration/sleep meters. Dumb stuff like that obviously isn't necessary but something like, say, losing your navigation/comms because your ship without a deflector but with a warp engine zipped through some debris, and now you have to spacewalk and fix that shit might be neat but bethesda couldn't to that correctly even if they tried. You can't get yourself stranded, there's no scarcity, there are no inherent risks associated with space, etc etc.
 
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ShillmanLives also released his review.
I watched it, and the damage control is wild.
"It would be unrealistic, to expect bethesda to hand make all 1000 planets." Then why have them? No seriously, why have them if they are going to be dull and empty and you know you can't actually fill them with anything to do? This isn't actually a defence of the fact that 99% of all the game world is devoid of anything to actually do.

And also "Oh, why are people annoyed that a large amount of this game is empty? Space in reality is empty!" Yeah, and FTL is impossible in reality. What's you're point? You can't fall back on 'Oh it's realistic for there to be empty planets!' when it's honestly really not when you can go faster than light; but even if it were, it's a video game. Everything in the game has been placed there with intent, and the intent seems to be 'to create a dull and empty world'..

I dunno why I'm complaining. I'll eventually buy the ToddSlop.
 
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