Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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All this game did was make me reinstall New Vegas and marvel at how much they got right in 2012.

Imagine how good games would be if we took the good ideas from back then and enhanced them instead of taking a giant shit on them, lighting them on fire, and then reinventing a wheel made of shit.

Fuck this game.
There has to be a level of spite involved on Bethesda's part. Especially when it comes to New Vegas as the one time they handed off one of their franchises to another developer it instantly showed how flawed their games are as RPGs and it hasn't happened since. They probably think their way is the only correct way to make these games and they must have felt pretty vindicated by how much of a turd the Outer Worlds turned out to be.
One thing is for sure. For as long as Bethesda has no real competition they will never improve as they just don't have to. Despite all the negative reviews the game is still a huge success and by the time the next Bethesda game comes around those negative reviews will have been forgotten again.
 
I wish people who bring up New Vegas actually played it when it launched in 2010 so they could see how much of an unplayable buggy piece of shit it was.
Do you actually play games or are you one of those gaming "culture" war guys who never logs any actual hours but just complains?

Because I see you post all the time but I've literally never seen you say anything positive about any game ever.
 
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Is it though?

This kind of has been Bethesdas *thing* since Skyrim, hasn't it?
Lyin' Todd talked about how these new cities were going to be the biggest and best they've ever done but I was curious just how far off that statement was. There were even city trailers from last year I think that showed nothing besides concept art and Emil's mushmouth.
 
Do you actually play games or are you one of those gaming "culture" war guys who never logs any actual hours but just complains?
This is actually being said in the Starfield thread? Where it's obvious as fuck that people are just parroting things they see on twitter?

It's kinda cute how often I'm called a shill who likes too many games because they're from developers or publishers that the "hardcores" hate, but any time I point out that New Vegas had an awful launch? Point out that New Vegas was built on Bethesdas work and engine? Then suddenly I'm the asshole who "doesn't like anything"

I like New Vegas, but holy shit it is not the holy grail a lot of you people make it out to be.

@Asian tech support
Lyin' Todd talked about how these new cities were going to be the biggest and best they've ever done but I was curious just how far off that statement was. There were even city trailers from last year I think that showed nothing besides concept art and Emil's mushmouth.
Sorry, I meant that I didn't find it fascinating specifically because it was just the same shit Bethesda always does.

The fact cities are so lame is probably the biggest lie I remember being said about Starfield personally. I was expecting a lot of useless buildings and space to just make New Atlantis seem big for the sake of being big.

I mean, I guess it is "big" and still a lot of useless space, but not like big enough to require a tram system to travel 500 meters, you know what I'm saying? That's why I say it's weird to answer. It's definitely not what it was hyped up to be.
 
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Just like Cyberpunk and No Man's Sky, right?
Not even. This is way before games were automatically fixed after bad rep. NV is not like Cyberpunk, No Man's Sky, Fallout 76, ME: Andromeda nor especially Starfield. So if you're done projecting, probably give NV a second fair shake.
 
Hollow Earth has a higher likelihood of being real than the Earth's atmosphere and magnetosphere disappearing over the course of a few decades
I think the decision is more a practical one than a lore one. One of the big problems with space games is that a lot of people go to Earth and then complain that they can't do x, y, and z.

StarFinder had a great solution to this by having Earth gone, and a few hundred years prior every being in the universe had their memory wiped and records scrabbled. Mass Effect doesn't let you land. Starfield says "apocalypse oops.".

I wish people who bring up New Vegas actually played it when it launched in 2010 so they could see how much of an unplayable buggy piece of shit it was.
I played it. Had awful framerates. Turned out NVidia cards had some kind of bug with faces that caused performance to tank.

There was also a long time where I had to use a console command of everyone would have white faces.
 
I played it. Had awful framerates. Turned out NVidia cards had some kind of bug with faces that caused performance to tank.

There was also a long time where I had to use a console command of everyone would have white faces.
Which platform did you play it on?
 
Not even. This is way before games were automatically fixed after bad rep. NV is not like Cyberpunk, No Man's Sky, Fallout 76, ME: Andromeda nor especially Starfield. So if you're done projecting, probably give NV a second fair shake.
So New Vegas is somehow better because it was shit at launch during an era where games were expected to be in a playable state at launch?

This also doesn't even get into how New Vegas is as playable as it is today because of user mods and fixes.

Once again, I like New Vegas. But holy shit some of you look back on it with rose tinted glasses.
 
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This setting is a pretty horrifying post-apocalypse if you actually stop and think about it for a few minutes. They don't say, explicitly, how many people escaped Earth (LOL, Hollow Earth has a higher likelihood of being real than the Earth's atmosphere and magnetosphere disappearing over the course of a few decades), or what the population of the Settled Systems is, but if you look around, the largest settlements are still tiny. The Freestar Rangers only have a dozen full-fledged Rangers at any given time. I don't think there are more than a few million humans alive in this setting at the most. Some tens of millions max is my best guess. The ethnicity ratios are like South Africa, and every city is teeming with more faggots than San Fran. People live in pods and eat bugs, and if they're not eating mealworms from a foil packet, they're eating minced fish guts, or artificially flavored soylent shaped into cubed replicas of the foods people used to eat that have been caked in food coloring and glazes. There are swarming mongol hordes of pirates, mercenaries, and murderhobos just waiting to skullfuck anyone who leaves the comfort of New Atlantis. This may just be one of the most depressing visions of the future I have ever seen.

Some of these points could be explained as being just a result of game limitations fucking up the population density and such like how Skyrim is onkly home to a few thousand people at a time and the largest cities are barely a single apartment block worth of people.

But a lot of them are not really explainable and really do reinforce the point here. The fake food, the overabundance of pirates and criminals as soon as you leave the capital, the lack of any cities even close to the size of the capital/main colony, excerpts from the lore. It all points towards a extremely bleak existance.

This could have been a great setting to have a real resurgence plot work in. Try to rebuild and expand, reclaim what was lost, find old failed colonies and artifacts. Instead we get baby's first "cycle of life" plot.
 
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Didn't they have a year of just polish that Microsoft forced them to do? This feels like Zelda all over again.
 
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Didn't they have a year of just polish that Microsoft forced them to do? This feels like Zelda all over again.
They mention Creation Club bullshit and give vague platitudes to modders with zero mention of a release for Creation Kit. How much you want to bet they're going the paid mods route and there will never be a Creation Kit released for non-Microsoft approved modders? If they do Starfield will be a dead game within the year.
 
They mention Creation Club bullshit and give vague platitudes to modders with zero mention of a release for Creation Kit. How much you want to bet they're going the paid mods route and there will never be a Creation Kit released for non-Microsoft approved modders? If they do Starfield will be a dead game within the year.
If they do then I hope it would finally drive someone to make an open source Creation Kit. xEdit can do everything the CK does outside of facegen stuff and probably a few others, but it has no real UI and I doubt anyone wants to do cell editing by moving the coordinates of references. I really wish the Bethesda modders would realize how important open source alternatives are for them, but seeing the dismissal of OpenMW by the majority of Morrowind modders because of no MWSE support doesn't bring me much hope.
 
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