Mega Black
kiwifarms.net
- Joined
- Jan 25, 2022
I understand that but I'm not going to wait every thirty feet so my stamina can recharge. Resting to heal is one thing, that's another.Waiting for an hour also refills the stamina completely, which you should already be doing since its a free heal as well.
You are the dumbest nigger alive and completely disingenuous. Stamina depleting with running makes you walk in a game that already has glacially slow fucking movement is SHIT and makes an already slow game slower in a way that isn't immersive, fun, or improves the experience in any meaningful way.Nigger just hold W and press T or whatever the wait button is for you when the cliffracer stops chasing you. This is such a retarded skill issue, who the fuck is too dumb to hold W?
I didn't say anything about armor, or using my eyes, or any other strawmen faggot shit complaints you need to pull out of the depths of your rancid anus to justify liking every single stupid design decision that afflicts your sacred cow of Bethesdaslop.
God forbid you say that Morrowind's agonizingly slow beginning is hampered by being forced to walk so you can stab a mudcrab successfully. You can't say that! Not our Morrowind! We love Morrowind! It's perfect in every way except for vampirism!It's kind of funny how if someone pointed out ways to mitigate shitty, annoying things in Starfield, it'd be called a cope.
Not so with Morrowind (hollowed be its name)
I don't give a fuck how intended the inconvenience is it makes the experience objectively worse. Managing stamina during combat is fine. Having to manage it while walking down a road for the ten thousandth time is not.intended inconvenience isn’t mitigation.
I added shit and piss mechanics to my game so now you have to stop and shit and piss. This is an intended inconvenience dude that makes it good game design.