I’m off work sick and just redownloaded it on, and may Chris Chan Sonicu forgive me for saying this, my Hexbox.
I’ve not touched it since September.
Am I wasting my time giving it another go?
I don’t know. The DLC trailer looks pretty neat, and they have been trying to patch out bugs. Basically, they have gone back and fixed quite a bit. It’s still not perfect, obviously, and we’re going to be stuck waiting for new content for quite a while, I think.
I’d say that it’s a maybe, at this point.
Singleplayer games can't be dead.
Admittedly, yes, this is true. It’s not like it’s a live service game that needs hundreds of thousands of concurrent players to remain viable. However, it is a fact that modder communities that spring up around games are reliant on a large player base for donations, updoot ball-fondling, and so on. Even with the mod tools out, Starfield may never end up having the same amount of community-created content as Elder Scrolls and Fallout did, simply due to a lack of prospective players for that content.
For any given game, the number of people who actually use mods always falls short of the total number of players. So, for instance, even if a game has 10,000 players, only a few thousand of them might use mods, and out of that, the number of people who play with like hundreds of mods installed is an even smaller subset. Modders might see that they only got like a hundred or two hundred downloads for something they spent hours or even weeks working on, and they might throw up their hands and be all like, “Why bother?”