Wolfenstein The New Colossus was a bummer. Really enjoyed The New Order feeling like a mix of the good Medal of Honor games and the story of a cheesy 80's action b-movie. Everything about the sequel just felt off. Not just the story the gameplay and level design too. Tried to play it a few times since it's not a long game but always end up dropping it.
The New Order / The Old Blood were genuinely great games and were just short enough to finish in a single playthrough if you were committed enough. I still load up the games from time to time to play a specific level (like the moonbase) but they completely nailed the whole alternate history with supernatural elements. There's bits that made you feel sad, there's bits that made you horrified (bruh they have fucking holocaust robots) and there's bits that made you smile and it all just hits the right notes at the right times. I still think the story got fucked up with the Jew magic makes the world go around element but whatever, yids gotta yid.
I'd even go as far to say they should have ended it on TNO because it was such a perfect ending.
The only thing preventing them from having a perfect score in my opinion is the multiple pathways situation in TNO (clearly there for obvious padding reasons) and the stupidly overpowered machines on rails at the start of TOB that make getting past them incredibly frustrating.
Wolfy 2 (yeah, I like saying that because people get flustered) pretty much went against everything good in TNO. It had some really cool sequences (like carrying the nuke disguised as a fireman) but overall everything felt off. The tone was off, the fact that BJ even survived in the first place basically forced them to up the zany because how else could you explain yourself out of that. The lack of a chapter system was straight up retarded, the story was retarded, not being able to kill frau (forget her name) other than through a cutscene was retarded, spending the first half of the game with 50% health was retarded, the woke resistance was retarded, the execution scene was so fucking bad that I nearly stopped playing then and there and don't forget the worst bit: the courthouse sequence which was hard as nails AND didn't mean anything because it was only a dream. Also stealth options were cut drastically, forcing every encounter to be a messy gunfight where you couldn't even tell where you were getting hit from.
I just knew Wolfenstein 2 was going to be shit once the advertising campaign started making references to Trump. What's funny is that the advertising campaign up until then was amazing, featuring live action propoganda with dark comedy elements, but once the developers made the Trump thing it became apparent that they were getting the word in first so they could call out any bad reviews as political brigading, showing just how much faith they had in the game itself if they had to resort to shit like this.
A few years on and Wolfenstein 2 will go down as one of the most disappointing sequels of all time.
Some of the quality of life improvements were nice, but it does feel really unbalanced now. Runs seem to be either too easy or too hard with the new items, and items like Rock Bottom breaks the game (which I think is super ironic, since I remember them saying the whole point of a lot of the improvements was to make breaking the game harder).
I've said it before. Rebirth Vanilla is the best Binding of Isaac and anything after that is dogshit. The more items you have, the more diluted the item pool becomes and the more frustrating it becomes when you get 3 shitty items on the first few floors and killing anything becomes a slog. Edmund is one of the spergiest developers around and seems to violently hate fans of his games having fun so there'll be outright retarded anti-fun shit like gold rooms with enemies, the new curse of darkness, nerf after nerf after nerf etc.