Super Mario RPG Remake - coming soon

I took a peek at the ROM's contents out of curiousity. All the combat/item/localization data is stored in a set of '.tbl' files which just look to be CSVs with binary delimiters, so I doubt it'll be long before a good hardtype mod. The game's Unity so the models are going to be ripped very quickly as soon as someone releases an extractor that handles .bundles emitted by Unity 2022 (assuming there isn't one out there already that I haven't run across).

Looking at the item tables/script there's only one hidden item that I haven't seen discussion of and it's fairly obvious how you get it : psychopath every enemy and talk to the new guy in booster pass. Mildly disappointed they didn't add another level of bullshit hidden secret to the whole casino sidequest, cranking that up to even stupider levels of hidden content than it already is would've been great.[/ispoiler]
 
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