Tabletop Community Watch

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The Muslims hold themselves up behind a big ass wall stretching across part of Syria and Iraq. They’ll blow anyone up with artillery if they even attempt to enter without the Sultan’s permission. And if anyone survives, alchemically derived monsters will rip them limb from limb.

The lore has Iron Sultanate come across as arrogant and opulent. Let the Christians take on the brunt of the forces of Hell since it was their crusaders which opened the portal to Hell on the first place. Bear in mind that the Sultanate is fine with creating artificial life, those creatures don’t have souls so that means we aren’t mocking Allah’s power of creation.

It’s taking the medieval depiction of a rich, wise, and decadent Islam to an extreme, much like they do with medieval Christian zealotry. A lot of gold armor, fancy robes, huge cannons, and access to incredible knowledge.
If they had balls they'd have done "The fall of Baghdad, but from the west this time" where the Sultan of Baghdad in his search for knowledge made what was clearly a really retarded deal with the forces of hell and then the entire levant falls to hell. The Iron Sultanate being the Persians who warned the other half of Islam that this was a bad idea and prepared their wall. In the wake of the inevitable betrayal and slaughter of Baghdad's houses of learning, you'd have some of the researchers escape and bring what they learned via the demonic tutors inside the Sultanate.

Then you could also give the forces of hell really cool units of the great minds of Baghdad who weren't killed but tortured and corrupted in to demons themselves.

But this is hole "Muslims just continued to be rich and definitely not continuing to run their economies on slaves" just sucking hairy arab cock because they are afraid of being called some sort of *ist or *phobe.


Medieval Islam wasn’t the fanatical suicide bombing Wahabbist insanity we see today. Most thought was either legalism on the application of sharia or mystical pondering on being closer to God. Trench Crusade takes that and makes it go a little bit to 11.
It WAS though. It was the ruling elite who didn't like all those rules, and the fact they didn't like those rules was what the fanatics used to topple them eventually. Provided they weren't bought down by external forces.

The reason Islam had a "golden age" was because they were able to loot and drain the surrounding, non-muslim cultures.
 
If they had balls they'd have done "The fall of Baghdad, but from the west this time"
That’s kind of what is going on. The Iron Sultante is not of Persian descent. Instead it comes from the Sultanate of Rûm, who were in Anatolia by the time of the Crusades.

Obviously, the Sultanate of Rûm was favored by Allah, while all others fell to wickedness.
But this is hole "Muslims just continued to be rich and definitely not continuing to run their economies on slaves" just sucking hairy arab cock because they are afraid of being called some sort of *ist or *phobe.
They outright steal children from bordering regions to be trained as Janissaries. And they probably have continued slavery but not much has been discussed on the economies in Trench Crusade.
 
Tranch crusade is seeming more and more like 40k. People talk about the game more than they play it. It's a secondary game.
 
Tranch crusade is seeming more and more like 40k. People talk about the game more than they play it. It's a secondary game.
Well, that was the case with trench crusade from the start.

As far as 40k goes, plenty of people play it. Some just paint minis, other people just read the lore. But the retards who don't do any of that and rely on wiki articles, haven't touched the shit in decades but want to tell people how shit is or works, just call 'em out for it.
 
Tranch crusade is seeming more and more like 40k. People talk about the game more than they play it. It's a secondary game.
Because it is, I have always had this idea in the back of my mind since I own a couple 40k armies but have nothing for Terrain options in that id make a lore battle report with epic voices and music but I basically flub the rolls and the entire game aspect. Instead of animation the entire battle report is just me telling a story with miniatures.

This would catch so much 40k youtubetards, my only issue is I lack good lighting, a fog machine, and different terrain/tables to keep it fresh
 
Because it is, I have always had this idea in the back of my mind since I own a couple 40k armies but have nothing for Terrain options in that id make a lore battle report with epic voices and music but I basically flub the rolls and the entire game aspect. Instead of animation the entire battle report is just me telling a story with miniatures.

This would catch so much 40k youtubetards, my only issue is I lack good lighting, a fog machine, and different terrain/tables to keep it fresh
Fog machines are fucking gay and you shouldn't do that. Tabletop isn't pro wrestling, you shouldn't know the outcome before you roll the dice. Let the dice tell the story and roll with it. There's guys who do that on youtube but none that I know of in 40k (I don't follow it).

Mantic announced Kings of war 4th edition and are slow rolling the rule changes as news articles. Shooting can't kill units any more unless they have more damage than their wounds (in KoW you do a nerve test roll to kill units). Because shooting was too powerful in the current edition. Except shooting has been nerfed and nearly unplayable for 2 editions in a row now. It's a really weird change and they've done that awful modern problem of "advanced rules" and "normal rules". Which does nothing but create two tier systems where casuals never use the advanced rules so everything is balanced around baby mode. And then any time the advance rules creep into the baby rules the community throws a tantrum and demands free form role play for wargaming rules.
 
Because it is, I have always had this idea in the back of my mind since I own a couple 40k armies but have nothing for Terrain options in that id make a lore battle report with epic voices and music but I basically flub the rolls and the entire game aspect. Instead of animation the entire battle report is just me telling a story with miniatures.

This would catch so much 40k youtubetards, my only issue is I lack good lighting, a fog machine, and different terrain/tables to keep it fresh
Bruva Alfabusa did that and dragged his ass about actually making those episodes and they were lame as fuck. There was also a youtube channel that was doing photogrammetry of painted minis to use for animations in lore videos, but he seems to have given that up after a handful of videos. https://www.youtube.com/@PlatinumLore/videos

That 40k in 40 minutes batrep channel does the over the top announcer voice, sound effects, music, fog machines, pre and post match interviews, and it comes off incredibly try-hard all while managing to look fake due to all of the cuts in the video so you can't tell if the dice rolls they show were actually legit of if the entire thing is pre-scripted like a pro wrestling match.

If you're doing batreps, you need ridiculous over-produced nonsense, or actually livestream shit so things at least look reasonably legit while having players running lists that make sense. The lore nerds won't care if you're doing your own homebrew lore, and it'll just look like contrived nonsense if all of your results end up matching the lore showing that it's an obviously bullshit game.

It's probably not worth it.
 
Sound off on how old you are to have seen any of these.
(I'm not a 40k player but I find the world - both lore and gaming - around it fascinating.)
 
Sound off on how old you are to have seen any of these.
https://youtube.com/watch?v=iKWuytAJUTk(I'm not a 40k player but I find the world - both lore and gaming - around it fascinating.)
He got a couple of things kinda wrong about 7th and 8th. Not the mechanic that was busted, but the units that were the worst about it(it's a minor difference). I'd say the one major thing he forgot(at least I don't recall him mentioning it in the video) was an obnoxious eldar stealth aircraft build that made planes impossible to fucking hit due to how modifiers stacked, and since then now modifiers can't go beyond a +/-1 because of that.

More importantly, it's a decent catalog of the bullshit(certainly not all of it) over the years even though people always claim <current edition> is broken, unplayable, etc when the game has always had issues in every edition that usually didn't get sorted for years at a time(there were some armies over the years that went damn near a decade without a rules update while others would get 2-4 updates during that same span).
 
If watching the TTRPG space has taught me anything, it's that if you all of the cluster-B personality disorders were incarnated in human forms and had to get jobs, they'd all become game designers.
I think it's the same reason why academia, nonprofits and government are such toxic workplaces. To be a smart talented person at one of those orgs who could instead be making more money in private industry, you have to value power and prestige more than money. Which means you have some kind of huge personality flaws that make you irrational. Anyone who could be something else who chooses to be a game designer has the same problem.
 
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