Maybe since once you get out of the top 5-6(D&D, PF, CoC, PbtA clones, etc.) the size of marketshare any of those games have is incredibly tiny. Not likely as most of these people never leave the house so it'd be online anyway. Nothing and there's little worldbuilding to go along with it so most people outside of CR fans has any reason to give a shit about it except to try and re-enact crap from the show.Is Daggerheart even a top 25 games as far as popularity goes? Like how common is finding a ads for a IRL Daggerheart game, how many people will bring it up on their own unless you literally track down your local Critical Role fans and ask them about it? What can Daggerheart do well that can't be easily done by any edition of D&D or Pathfinder or any OSR or PbtA game.
Daggerheart is such a stillborn product that they hired Perkins and Crawford after their core rulebook was already published and they didn't bother using their own system for their latest campaign. That tells you they internally know it's shit(it was rushed out the door to try and get a slice of the "omg hasbro is fucking us with the OGL pie" like a handful of other systems in the past couple of years), and it'll get a 2nd edition eventually that they might actually use for their livestreams.
