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- Nov 4, 2017
I can smell that image
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I can smell that image
So what's your warband of choice? I fielded Witch Hunters just for their vibe, even made a little portable gallows as a terrain set piece for them (RIP my gallows, broken during the move into my trailer.)I’m actually starting a new campaign Sunday and introducing two new players to the game. Can’t wait.
Skaven is my first love for the sheer numbers and variety of tactics on offer as a result.So what's your warband of choice? I fielded Witch Hunters just for their vibe, even made a little portable gallows as a terrain set piece for them (RIP my gallows, broken during the move into my trailer.)
I have heard alot about Mordheim but never played it. Can you recommend any good resources to look into?Skaven is my first love for the sheer numbers and variety of tactics on offer as a result.
Ostlanders with the original ‘must spend 50% of earnings on one item’ rule for hilariously dumb outcomes. Must go Jaeger-heavy to make them work.
Reiklanders for sheer firepower dominance, although I normally only field them if someone wants to be a jerk and play Undead or Carnival of Chaos.
Witch Hunters I like but the 12 model cap is rough and forces some hard choices in henchies.
I never play Carnival or Undead (too unfair against new players) and never liked Cult of the Possessed that much. Middenheim and Marienburg are just meh. Sisters are all right and perform well but I find them a little boring.
Broheim.net has everything you need. There’s plenty of Mordheim content on YouTube if you want to watch some introductory stuff.I have heard alot about Mordheim but never played it. Can you recommend any good resources to look into?
About as good I could manage was packing as many flagellants and doggos as feasible, though I still had to keep a couple of zealots for potential hero status'ing.Witch Hunters I like but the 12 model cap is rough and forces some hard choices in henchies.
You need Zealots to get bows. All others get crossbows which can’t move and shoot, so crossbowmen tend to look for an elevated static position to establish an area-denial firebase.About as good I could manage was packing as many flagellants and doggos as feasible, though I still had to keep a couple of zealots for potential hero status'ing.
And since Zealots ain't exactly stat monsters to say the least, they ain't all that reliable with them. Crossbows of course went to my standard witch hunters, the flags and the dogs doing the dirty melee work.You need Zealots to get bows. All others get crossbows which can’t move and shoot, so crossbowmen tend to look for an elevated static position to establish an area-denial firebase.
Back in the day there were some autists that tried to make custom female cadians and they hawked it on a bunch of warhammer forums on guard boards/threads. It was funny to see them flounder.. unless you sent them money. They were hyper fixated on female guardsman and it completely fell apart.They most certainly all transitioned by now.View attachment 8722122View attachment 8722130View attachment 8722136View attachment 8722140View attachment 8722142
And that's just from the update post alone.
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So it's not even just books that people are missing. Some people asking for their 6th replacement shipment, people not getting physical terrain. TC people keep saying to contact the distributor instead of them asking the distributor wtf is going on and why are there so many complains. It's still a complete shit show.
The fact they’re dinosaurs could make them worth carrying and selling. I bought my son lizard men just for the Dino kits.As a final (for now) update, the campaign is over. Carnivore raised nearly ten times its initial goal and it hit all the original stretch goals. They added two more, one for brachiosaurus and another for pterosaur rules but they didn't quite make it. They are technically done though so they could be released as expansions later on if the game sells well.
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Dino fans won BIG!
Nice thing about historicals is you can still cross them over with some other systems still too. Ie pike and shotte can be easily used for Fantasy.Historical pill at this rate
Opr won’t beat Warhammer at being Warhammer but it can fill a niche. I hope they didn’t screw it up because generally it’s better for more competition to exist. And in terms of miniature games, imo the more the merrier for clubs. I don’t care where someone else gets their minis from as long as they’re not a dooge and wear deodorant.OPR has had this box in the works for months, with samples sent to youtube people ages ago, long before TC realized they needed to get something together for retail. At least they seem to have had the brains to pull the brakes on it, and make sure it wasn't a shit product for whatever reason before actually going to retail. TC really could have been learning from the mistakes of OPR, Mantic, etc. this entire time but basically refused to do so because of the dumbshits cheering on their stupidity. And there's been some OPR events over the course of the past year as well, again showing people actually playing the game and that a community of actual players exists.
That may appeal to casual fans but it will hurt sales for the people that like the hobby side. There are a lot of people who buy the minis just to build and paint and don’t really play the game. I imagine retention and sales aren’t as high either when a game is printed towards casual fans. However, if there’s a lot of grass root support it can have a lot of longevity.Being pre-assembled does cater to the noob market, but there are people who just hate assembling minis, so if they can eliminate that barrier for some people, why not. Also makes the product more kid friendly. Plus most of the poses look fairly open, so they shouldn't be too much of an issue to paint for experienced people.
The biggest issue I have with opr is it’s too watered down. Personally I’d rather play 3rd/4th edition 40K over opr. I like having my choices.OPR has some major problems that hinder its ability to grow.
The community is very very casual and doesn't take well to changes. They want the most basic wargame they can get and any attempt to refine or improve the rules leads to a backlash and the furry faggot reversing course. This leads to a complete stagnation in the game and any attempt to be competitive or even hold serious events will be met with backlash and maybe even community revolt.
Aren’t major events what helps the game to grow? If there’s no events what’s the point of the game existing? I’m not rooting for opr to fail there’s plenty of room for multiple games, but at times opr evangelists come across as cultists. They’re not as radical as troon crusaders but it’s a shame they have a self sabotaging mentality.Even holding tournaments at major events gets the idiots saber rattling.
At one time Squad Leader was the A-#1 Duke of New York gold standard for war games.Or God help us all...
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Never mind, I'm going to build my own homebrew, with blackjack and hookers!
Well of course not, outside of retarded youtube thumbnails where "Is XXXXX new game the warhammer killer!" and "XXXX company has killed warhammer!" type shit.Opr won’t beat Warhammer at being Warhammer but it can fill a niche.
Yes and no. Historicals exist, and they generally do so without reliance on events, although the audiences are tiny and the demographics for those games is small as well. The problem most people seem to have with "events" is eurofags stuck with WTC shit for 40k(that's where the blandest L shaped ruin spam at totally random angles comes from) like thisAren’t major events what helps the game to grow? If there’s no events what’s the point of the game existing?


My brother and his group ate Squad Leader up like groceries. Had a whole shelf of the shit. Only one I don't recall him having was the Cold War/WW3, I'd have wanted to try it since all I ever played of it was typical Soviets vs Germans (and I loved taking the chance on the sewer emergence table like a real gremlin).At one time Squad Leader was the A-#1 Duke of New York gold standard for war games.
IIRC there was even a mech splatbook that used the tank rules, a splatbook for WW1, and a splatbook for Cold War/WW3.
I think, at one time, there was like 30 fucking boxed sets for it.
Got two games done.I’m actually starting a new campaign Sunday and introducing two new players
They've had community rule sets for a while now, a lot of them are pretty well balanced since there's formulas to determine about how much something should cost. Things really only get noticeably unbalanced when people make custom rules and the list builder flags armies that do that or ignore the point cost recommendations.So it seems they're doing some kind of "collab" to get a big kickstarter of 53 new warbands for OPR together. Except normally for OPR you just put together your pile of models and then pick which army rules match what you've got(or not) and then use those. But now they're doing bespoke rules created by STL creators, and dumping 53 of them into the community in one go? May as well make up your own busted house rules since no one is ever going to be able to keep track of any of this shit.
they're technically balanced, but the issue is that now groups have to decide if those custom rules are good enough, i think the intention is decent if they just had a bunch of units that they list as compatible for existing OPR factions, but trying to soup them all into some having unique lists is going to cause headaches for autists in the long run.They've had community rule sets for a while now, a lot of them are pretty well balanced since there's formulas to determine about how much something should cost. Things really only get noticeably unbalanced when people make custom rules and the list builder flags armies that do that or ignore the point cost recommendations.
I'm aware they've had the community rule sets, he even mentions that in the video. But there's a difference between having a few, and then suddenly shitting 50 into the community all at once. And if they aren't actually meaningfully different then it's simply an illusion of a bunch of choice.They've had community rule sets for a while now, a lot of them are pretty well balanced since there's formulas to determine about how much something should cost. Things really only get noticeably unbalanced when people make custom rules and the list builder flags armies that do that or ignore the point cost recommendations.
The 50 new rulessets have weird schroedinger's blessing from OPR as well - they aren't put out by OPR or tested by them but are part of a community drop. So its not even as simple as saying "no 3rd party splats" or "This book is off limits", there's now pretty much more community content than official content, and its not created or controlled by OPR but uses their system so now when you go to try find a game good fucking luck as That Guy pulls out his special trans* liberation army.I'm aware they've had the community rule sets, he even mentions that in the video. But there's a difference between having a few, and then suddenly shitting 50 into the community all at once. And if they aren't actually meaningfully different then it's simply an illusion of a bunch of choice.
I would actually want to do one game, just one, to say I did it and can tell it as a horror tale...That Guy pulls out his special trans* liberation army.