Tabletop Community Watch

I saw people on /tg/ (trust worthy I know) even going as far as accusing Gamza of reporting the Mega himself in order to push an alt 40k setting called "Spacemace69" where its trying to make their own lore, models, and rules becasue 8th/9th edition 40k ruined the entire franchise. I highly doubt this is true if anyone else has any more info on this id like to know.
I’ve heard of a few discords like that. They are all cows and they tend to fall apart. Before discord, some would also crop on Warhammer forums, especially after an edition change, but they tend to go nowhere 99% of the time.
 
I’ve heard of a few discords like that. They are all cows and they tend to fall apart. Before discord, some would also crop on Warhammer forums, especially after an edition change, but they tend to go nowhere 99% of the time.
Those "communities" always fall apart very quickly because everybody wants to contribute but no one has the spine/autism to curate the contributions (too many cooks spoil the broth), and even if they do people are bound to kick up drama about being rejected and then go away to make their own with blackjack and hookers.

(It's like with software development. Any project without a competent Benevolent Dictator for Life is very likely to either fall into political infighting, or to splinter into a billion forks.)

Also, the people coming up with those projects always underestimate just how much work it is to write a game setting, much less design and balance a game system. They start with huge overarching ideas and their attention spans run out long before they have anything even remotely useful in their hands.
 
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QUEERZ! looks like the RPG incarnation of "Raytheon, Apple and Disney present: PRIDE!™"

Say what you like about Thirsty Sword Lesbians, at least it was saying something, and not just trying to sell you on Official QUEERZ! Dice™. This is slick, soulless corporate bait cooked up in some marketing department, and designed to efficiently part urban bugmen from their money.
 
The sad fact is, we've already had combat wheelchairs in science fiction fantasy. The 40K Space Marine Dreadnought and Starcraft's Protoss Dragoons are two such examples:

Redemptor_Dreadnought.PNG
Protoss_Dragoon_by_ghostnova91.jpg


You can have a fantasy game create a magic version of these machines, preferably one that uses arcane magic to allow the disabled pilot inside move as if the machine is his or her body. Maybe they can even stick in weapons that most people cannot carry for fear of being too big, like an enchanted ballista or a large crystal that can fire energy bolts.

All one needs to do with the "combat wheelchair" concept is add a bit of world-building and practicality to the matter. You can say the same for any SJW concept that they're trying to push. The strong, independent woman who has no male allies? Most of her male relatives died off or got incapacitated, and she has no choice but to fight. A transsexual character? You can make it a shapeshifter whose true form is an asexual blob, like Ditto from Pokemon, and they can magically transform into a biologically male or female creature. People of color in a traditionally European-style setting? They're travelers from abroad who are adventurers a la the Ebony Warrior from Skyrim, or they're merchants whose trade caravans got lost or slaughtered by bandits, and they had no choice but to pick up a sword and fight.

SJWs are just lazy. It's not that hard to come up with reasons to make combat wheelchairs or trannies practical in a D&D-style fantasy setting.
 
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It said "based on the manga" so I went digging for it. It doesn't exist yet. They are being made side by side apparently.


I guess there's a demo but when you sign up it doesn't let you dload it directly. It might send you an email with a dload link but I'm too lazy to check my burner email atm.

Anyway...

1631721590902.png

WE QUEERS HAVE ALWAYS BEEN EXIST

1631721677501.png

Holy shit hahaha.

Edit: There's also this abomination as well:
 
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It said "based on the manga" so I went digging for it. It doesn't exist yet. They are being made side by side apparently.


I guess there's a demo but when you sign up it doesn't let you dload it directly. It might send you an email with a dload link but I'm too lazy to check my burner email atm.

Anyway...

View attachment 2538756
WE QUEERS HAVE ALWAYS BEEN EXIST

View attachment 2538758
Holy shit hahaha.

Edit: There's also this abomination as well:
Jesus Fucking Christ, that's so corporate it hurts.
 
Jesus Fucking Christ, that's so corporate it hurts.
To quote one famous commander, speaking corporate entails shoving a stick up your ass and caring more about profit than people.

Ashley: "It's a little spooky how you handled that Jeong guy. Didn't figure you knew how to speak corporate."
Commander Shepard: "It's easy, you shove a stick up your ass and care more about money than people."

In this case, they care more about the money they can siphon from appearing LGBT-friendly, than the players or any actual gay people who exist. Because if they did care about gays, they would openly protest against China, the Middle East and other countries around the world that openly despise homosexuals.
 
The sad fact is, we've already had combat wheelchairs in science fiction fantasy. The 40K Space Marine Dreadnought and Starcraft's Protoss Dragoons are two such examples:

View attachment 2538660View attachment 2538677

You can have a fantasy game create a magic version of these machines, preferably one that uses arcane magic to allow the disabled pilot inside move as if the machine is his or her body. Maybe they can even stick in weapons that most people cannot carry for fear of being too big, like an enchanted ballista or a large crystal that can fire energy bolts.

All one needs to do with the "combat wheelchair" concept is add a bit of world-building and practicality to the matter. You can say the same for any SJW concept that they're trying to push. The strong, independent woman who has no male allies? Most of her male relatives died off or got incapacitated, and she has no choice but to fight. A transsexual character? You can make it a shapeshifter whose true form is an asexual blob, like Ditto from Pokemon, and they can magically transform into a biologically male or female creature. People of color in a traditionally European-style setting? They're travelers from abroad who are adventurers a la the Ebony Warrior from Skyrim, or they're merchants whose trade caravans got lost or slaughtered by bandits, and they had no choice but to pick up a sword and fight.

SJWs are just lazy. It's not that hard to come up with reasons to make combat wheelchairs or trannies practical in a D&D-style fantasy setting.
The fantasy equivalent to a Dreadnought would be ... maybe a mage specializing in human-sized Golems that supports the party from town while remotely controlling a golem. Start off with a weak one, wood or whatnot, and as the party advances replacing and upgrading the golem. The disabled character maybe stays in a wizard's tower, or has their own stuff going on in town (information gathering, social support, etc). All kinds of adventure hooks possible -- need to go clear out a mine to get minerals and crystals for golem upgrades, for example, or the party has to drag the golem out of a dungeon and find out where the mage ended up after the door to their inn got kicked in.

...Actually writing this one down in my tome of ideas I'll never get to using...

Another variant of this I've heard of is a Vampire the Masquerade campaign where one of the players runs a Nosferatu (? the ugly as fuck ones?) Vampire that specializes using familiars to communicate with others. Rats and the like.
 
The fantasy equivalent to a Dreadnought would be ... maybe a mage specializing in human-sized Golems that supports the party from town while remotely controlling a golem. Start off with a weak one, wood or whatnot, and as the party advances replacing and upgrading the golem. The disabled character maybe stays in a wizard's tower, or has their own stuff going on in town (information gathering, social support, etc). All kinds of adventure hooks possible -- need to go clear out a mine to get minerals and crystals for golem upgrades, for example, or the party has to drag the golem out of a dungeon and find out where the mage ended up after the door to their inn got kicked in.

...Actually writing this one down in my tome of ideas I'll never get to using...

Another variant of this I've heard of is a Vampire the Masquerade campaign where one of the players runs a Nosferatu (? the ugly as fuck ones?) Vampire that specializes using familiars to communicate with others. Rats and the like.
This pretty much exists in Pathfinder already as the synthesist summoner. Instead of summoning your eidolon as normal, you fuse with it, using it's physical attributes and your mental ones. As you level, you get more points to spend on upgrading it.
 
The fantasy equivalent to a Dreadnought would be ... maybe a mage specializing in human-sized Golems that supports the party from town while remotely controlling a golem. Start off with a weak one, wood or whatnot, and as the party advances replacing and upgrading the golem. The disabled character maybe stays in a wizard's tower, or has their own stuff going on in town (information gathering, social support, etc). All kinds of adventure hooks possible -- need to go clear out a mine to get minerals and crystals for golem upgrades, for example, or the party has to drag the golem out of a dungeon and find out where the mage ended up after the door to their inn got kicked in.

...Actually writing this one down in my tome of ideas I'll never get to using...

That's a completely viable character concept in Ars Magica and is even sort of encouraged by the system, since wizards are naturally averse to adventure eating into their lab time. (You can only spend 10 days per season outside your lab before you start getting massive penalties on labwork.) Plus the crafter wizards who are most likely to make golems are a mystery cult that ritually mutilates themselves for greater power.

It's kind of a difficult build, since you'd have to rely on a bunch support spells to let you see and talk through the golem and to cast spells through it, but it makes your character pretty much immune to everything except for old age and freak magic accidents.

Of course, you can do the same by using a living servant instead of a golem, but Ars Magica actually has rules for mistreating servants and subjecting them to powerful magic counts.
 
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