- Joined
- Feb 19, 2015
I guess Tieflings are popular mostly because of the sexy devil waifu factor.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I'd argue it has more to do with Tieflings effectively being a Build Your Own Young Adult Main Character Kit. The tiefling has an excuse to grow up persecuted and rejected, has special powers, and still somehow looks drop-dead gorgeous (in their 5e incarnation)—that type of appeal seems to drive a lot of female players to them in my experience. Not to say that coomers and edgelords aren't also factors.I guess Tieflings are popular mostly because of the sexy devil waifu factor.
I honestly don't know that anyone who plays them even bothers with the whole 'grows up persecuted' part; lord knows it doesnt seem to affect them any in gameplay for the vast majority of them that I've heard described.I'd argue it has more to do with Tieflings effectively being a Build Your Own Young Adult Main Character Kit. The tiefling has an excuse to grow up persecuted and rejected, has special powers, and still somehow looks drop-dead gorgeous (in their 5e incarnation)—that type of appeal seems to drive a lot of female players to them in my experience. Not to say that coomers and edgelords aren't also factors.
Part of it is like someone else said about them being the ideal young adult fiction protagonist. Too many people ignore the part about how they’re seen as freaks and undesirables kind of like how half-orcs are seen as rape babies. Reddit’s encouraged people to try to ignore all of their lore since they see them as the perfect character for lgbt players.I guess Tieflings are popular mostly because of the sexy devil waifu factor.
The designated 'special snowflake' race, complete with 'YOU JUST DON'T GET ME MOM' and 'society is the real villain' built in. You can be a special faggy skin-color (but still conventionally attractive) and it ties into the persecution complex that has a deep appeal to several specific groups.I guess Tieflings are popular mostly because of the sexy devil waifu factor.
Exactly.What's funny is you can do 99 percent of the whole 'can't find my place in the world' angst bit with a stock race: half-elf. And it'll probably generate 100 percent less heartburn for a GM.
Mechanically half-elves are the most dogshit race you could pick. I know, very munchkin and powergamer-esque in response but it's true nonetheless. All you get is a more garbage version of a human or an elf. Half-orc has more flavor, does the same thing, and benefits than half-elf. HALF-ORCS.What's funny is you can do 99 percent of the whole 'can't find my place in the world' angst bit with a stock race: half-elf. And it'll probably generate 100 percent less heartburn for a GM.
In which system?Mechanically half-elves are the most dogshit race you could pick. I know, very munchkin and powergamer-esque in response but it's true nonetheless. All you get is a more garbage version of a human or an elf. Half-orc has more flavor, does the same thing, and benefits than half-elf. HALF-ORCS.
You forgot they do get a STR bonus in 3.x too dude. Half-elves don't even get that.In which system?
Because half-orcs are just as much fucking garbage in 3E. Yeah, half-elves aren't great in 3E but the half-orcs basically lose 2 attribute points for... darkvision.
Hoo fucking ray.
Anything goes as long as its reasonable enough. I'm thankful that my players have a basic understanding that weird "freakshit" characters are not the same as memorable ones, so they at least try to think of a cool concept and backstory before deciding to play a minotaur artificer or whatever the fuck.For DMs in here: do you attempt to crack down on exotic races or strange class combos or just let players do whatever as long as it isn't absurd/overly broken?
Feels like I'm seeing more and more people in my friend circle picking new classes and races that are definitely more fun in the sense that they're not the usual fare but it feels like behind it all is a weird attempt to min-max. Obviously we're all here to have a good time but something about some of the classes and abilities seems like feature creep that I cannot help but think will result in the DM cranking the difficulty up to compensate.
Only time I'd consider playing Tiefling is to run a Dante expy. I am simultaneously sad and glad you can't finesse a greatsword or your fists... then again, there's that Kensei archetype for monks...I honestly don't know that anyone who plays them even bothers with the whole 'grows up persecuted' part; lord knows it doesnt seem to affect them any in gameplay for the vast majority of them that I've heard described.
I think it's as simple as cool edgy demon boi.
For DMs in here: do you attempt to crack down on exotic races or strange class combos or just let players do whatever as long as it isn't absurd/overly broken?
Feels like I'm seeing more and more people in my friend circle picking new classes and races that are definitely more fun in the sense that they're not the usual fare but it feels like behind it all is a weird attempt to min-max. Obviously we're all here to have a good time but something about some of the classes and abilities seems like feature creep that I cannot help but think will result in the DM cranking the difficulty up to compensate.
Hexblade warlock with pact of the blade uses Charisma for attacks. The only real way to get good damage with unarmed combat with a dex character is to go full monk or take a 1 level dip into the class and get the Fighting Initiate feat and take Unarmed Fighting for a d6 damage/d8 if your off hand is empty. Can't use armor, though, with that.Only time I'd consider playing Tiefling is to run a Dante expy. I am simultaneously sad and glad you can't finesse a greatsword or your fists... then again, there's that Kensei archetype for monks...
Who needs armor when you have a stylish trenchcoat, though?Hexblade warlock with pact of the blade uses Charisma for attacks. The only real way to get good damage with unarmed combat with a dex character is to go full monk or take a 1 level dip into the class and get the Fighting Initiate feat and take Unarmed Fighting for a d6 damage/d8 if your off hand is empty. Can't use armor, though, with that.
And? Unless you're doing the turbo autist 'roll six times in order, no swaps', they are effectively two points down from every other base race.You forgot they do get a STR bonus in 3.x too dude. Half-elves don't even get that.
Still more memorable than half-elves, which have the same statblocks as humans but without the bonus skill points and free feat which are always useful. And elves, which have all the other things listed but better.And? Unless you're doing the turbo autist 'roll six times in order, no swaps', they are effectively two points down from every other base race.
A half-orc would be more useful statistically just from having better STR than a half-elf. At least you'd have more bang as a dumb martial character anyway with half-orcs, doing on average 3 points more damage per hit. Half-elves are the spork of the DnD setting, useless compared to its parents.C'mon, I know you can crunch the math here. This isn't Pathfinder (even Paizo wised up on this one).
Only better than fear spells and basically worthless given how early on they become trivial.Meanwhile, the half-elf gets immunity to sleep spells
Shittiest spell group in the game outside of illusions.+2 to saves vs enchantment spells or effects,
Yeah you don't get to try to justify this after poo'ing over darkvision dude. Don't even kid.low light vision (more useful than you'd think)
+1 extra skill per level as human, better bonus as an elf.+1 to listen, search, and spot,
Yeah no. Diplomacy is so easy to cheese it's not even funny.and +2 to diplomacy and gather information. Not bad for 3E.
So does Deviant: The Renegades, but it somehow didn't manage that massive appeal.I'd argue it has more to do with Tieflings effectively being a Build Your Own Young Adult Main Character Kit. The tiefling has an excuse to grow up persecuted and rejected, has special powers, and still somehow looks drop-dead gorgeous (in their 5e incarnation)—that type of appeal seems to drive a lot of female players to them in my experience. Not to say that coomers and edgelords aren't also factors.
That's because White Wolf has always been a retarded company with a seeming inability to design a functioning tabletop game.So does Deviant: The Renegades, but it somehow didn't manage that massive appeal.