Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

The very second sentence says what the first priority is:
First, we wanted the ability to prevent the use of D&D content from being included in hateful and discriminatory products.
I'll put here what I already said in the Happenings thread:

The topmost point in the opening paragraph is very telling of what WotC reasonably expects they'll be able to pull off at minimum with approval from their audience. They will revoke your license if you make something that offends WotC's woke sensibilities. And given how things are going, that could very well include you still innocuously using the now-verboten word "race". Given that many of the OGL1.1 critics are wokesters themselves, I expect they'll either pay no mind to this point or even express agreement with it along the lines of, "Well if WotC just did this, there wouldn't be a problem!"

Hell, I was just listening in part to a couple of old guys on a YouTube livestream talk about this controversy to 3k viewers, and at point they made an earnest aside to specify that some person with a female name they were referencing is a "they/them".

Also be wary of what Paizo's "ORC" license will actually turn out to be in this regard. They went woke before WotC.
 
Looks like DnD Beyond removed the delete account button. To do it now you have to submit a trouble ticket.

Stay classy WOTC.
I see they've also still got up their banner noting that due to to the holiday period there'll be delays.

Happy Holidays!
Our support team is spending some well-deserved time off celebrating the holidays. During this time our response times may be higher than usual and we ask that you refrain from creating multiple tickets to ensure that we can get back to our customers as quickly as possible.
If additional information needs to be added to an existing ticket, please reply to the last message in the conversation. Thank you in advance for your patience and understanding!​

Almost 2 weeks into January. Sure, it's holidays that are causing the slow responses.
 
2) Who do think makes all the Mouse's toys? Again, could be hilarious, but won't.
Not that I think they're dumb enough to poke the mouse, but there seems to be some amount of competition between Hasbro and Mattel for licensing.
 
I fuckin called it that they'd lean into the pop social justice (raciss! twansfobia!) shit first and primarily because they may be retarded but they're ruthlessly retarded and know that nothing is a bigger wedge and silencing tactic than bringing up sacred cows of the commies and burying the lede under them. They will 100% redirect all this into a basket with all the same awful decisions and legalese but tie it up in a faggy rainbow ribbon and let their consooooomerist fanbases tear you to pieces because criticising one aspect of the NGL will be interpreted successfully as hating trannies and niggers.
This is something that I don't think gets pointed out enough in all this. Everybody wants to doomer and say that "the normies" won't know and won't care so all this is just going to happen because they will keep buying shit.

Nigga. The normies don't buy shit in the first place. Who buys all the books? DMs. Who looks up all the errata and official decisions by Wizards of the Coast? DMs. Who organizes all the games that normies play? DMs. It doesn't matter that normies are idiot consoomers. Tabletop games are run by DMs, who get normies into tabletop, and DMs are the types of autists who a) will know about this shit and b) will actually care about it. Its the DMs that matter, not the normies. The normies look to the DMs to get into games, not the other way around. And its the DMs who will spread word to the normies about this shit.
I hear where you're coming from but anecdotally in my group(s) alone yes, the DMs have more shit BUT I think almost every normalfag player has purchased plenty themselves: multiple core books, licensed merchandise like dice and what not, and have D&DB accounts that they've bought content for (because it's so easy to use!). I agree though that the DMs are the ones that provoke/compel others into acquiring material.
 
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First, we wanted the ability to prevent the use of D&D content from being included in hateful and discriminatory products.
Only vile bigots oppose the OGL 1.1.

That was why our early drafts of the new OGL included the provisions they did. That draft language was provided to content creators and publishers so their feedback could be considered before anything was finalized.
I'd that were even remotely related to the truth, it would have been published on your website for comment, rather than leaked.
In addition to language allowing us to address discriminatory and hateful conduct and clarifying what types of products the OGL covers, our drafts included royalty language designed to apply to large corporations attempting to use OGL content.
125 employees and $12mil in gross revenue is unironically not a large corporation (Paizo).

What it will not contain is any royalty structure. It also will not include the license back provision that some people were afraid was a means for us to steal work. That thought never crossed our minds.
Wizards of the Coast: Where we put express provisions in contracts that 'never crossed our minds.'

There's lying, and then there's pissing on my leg while telling me it's raining.
Our plan was always to solicit the input of our community before any update to the OGL; the drafts you’ve seen were attempting to do just that.
Your plan was to spring this fuckery on the 3rd party creators before they had time to prepare and someone fucked you first.
 
The idea that Hasbro/WOTC is happy that OGL 1.1 leaked so they could act on community feedback would really only be plausible, not believable, but plausible, if this OGL 1.1 was a rough draft officially released last winter, not leaked this winter. How are they supposed to take feedback and legally work it right so that it could be enacted when they want it to be enacted in mere weeks if they still want a winter 2023 release for OGL 1.1?
 
Never forget that Monte Cook is a male feminist ginger manlet who looks down when talking to another man and privately masturbates over system mastery and deliberately put in feat traps and nerfed martials.

That they're trying to go full XBox monetization doesn't surprise me. They've been figuring out how to get the most out of stuff for two decades.

And they've always viewed 3PP as "taking OUR money" and hated them with a passion.

They also HATE the old player base. They don't want a player base. They want XBox Live paypigs.

They've ALWAYS hated that all you needed to play was a PH, DMG, and MM, to the point where one of them screamed "DON'T SAY THAT!" when it was brought up at meeting.
 
They've ALWAYS hated that all you needed to play was a PH, DMG, and MM, to the point where one of them screamed "DON'T SAY THAT!" when it was brought up at meeting.
Meanwhile, you've got a line from Gary Gygax admitting that people like him are ultimately unnecessary to enjoy a tabletop game, since all you need is your friends, some rules, and a table and imagination.
 
Critical Role posted a milquetoast statement on their twitter about how much they love creators and how people should be able to get into the market to share their work, etc. I imagine it was as close as they could come to supporting the open license people through whatever contractual minefield exists full of NDAs and non-disparagement clauses between them and WotC.
 
Meanwhile, you've got a line from Gary Gygax admitting that people like him are ultimately unnecessary to enjoy a tabletop game, since all you need is your friends, some rules, and a table and imagination.
Gygax is a demon to these evil fucks, despite having literally created what they pretend to be the guardians of. I would sacrifice every single one of these demonic blue-haired freaks on an altar to Satan to get Gygax back.
 
Never forget that Monte Cook is a male feminist ginger manlet who looks down when talking to another man and privately masturbates over system mastery and deliberately put in feat traps and nerfed martials.

That they're trying to go full XBox monetization doesn't surprise me. They've been figuring out how to get the most out of stuff for two decades.

And they've always viewed 3PP as "taking OUR money" and hated them with a passion.

They also HATE the old player base. They don't want a player base. They want XBox Live paypigs.

They've ALWAYS hated that all you needed to play was a PH, DMG, and MM, to the point where one of them screamed "DON'T SAY THAT!" when it was brought up at meeting.
I think it was 2003 when 3.5 came out, only 3 years after 3rd edition. I emailed Monte Cook asking Him if the bean counters at WOTC forced them to do another edition so soon after 3rd edition came out. In the entire History of Dungeons and Dragons, it was the shortest time between editions at the time. I think it may still be.

Monte emailed Me back saying that the money counters at WOTC drove them to put out 3.5 when they did.

I wish I still had that email. Sorry if this was a power level. Just trying to give my thoughts.
 
Gygax was no great shakes either, dude basically ran TSR into the ground through shitty financial calls and treating the company as his piggy bank while also being extremely litigious. That said, I don't disagree with you, I'd still take him in a heartbeat over a bunch of corpo fucks from Hasbro. I think the people in charge for 3rd edition were possibly the best blend of wanting to make a good game while not being utter assholes. They put out solid work, made the OGL, and were generally good for the whole RPG ecosystem.
 
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I think it was 2003 when 3.5 came out, only 3 years after 3rd edition. I emailed Monte Cook asking Him if the bean counters at WOTC forced them to do another edition so soon after 3rd edition came out. In the entire History of Dungeons and Dragons, it was the shortest time between editions at the time. I think it may still be.

Monte emailed Me back saying that the money counters at WOTC drove them to put out 3.5 when they did.

I wish I still had that email. Sorry if this was a power level. Just trying to give my thoughts.

Seemed obvious at the time - they wanted to go back to an AD&D model of few rules expansions and lots of adventure content. Problem is, the first couple rules expansions sell so well, it makes bean-counters see green. They don't understand that there's only a finite amount of pages you can add to a rule book before nobody wants any more.
 
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