The Elder Scrolls

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Assuming the launch doesn't completely shit the bed, Bethesda and MS found the new launch strategy:
  • Leak over the course of years a game is being worked on but don't talk about it
  • Close to release, leak info/screenshots to trusted sources/on the websites of foreign version so they can claim it is indeed a leak
  • Let the hype build up until a boiling point
  • Announce a showcase day, release same day
This is all assuming the launch will go even remotely good which lol. But the amount of hype I've seen is real. Only a handful of people like Patrician and PrivateSessions are being negative, and most will chalk them up to BGS haters.

Its fun and all, but imagine a gaming environment without reviews or day 1 reviews only because of this cycle. It makes a lot of sense for companies and I expect more of this with the big caveat it is not a dumpster fire today.
 
I hope it comes out today been itching for a modern non-completely snow Elder Scrolls, even if it is a remake
 
I wonder if they made closing Oblivion gates fun or will it be a teeth grinding slog again but with better textures.
Professional Gate Closer here (well over 500 closed across my career) - the only objecitvely awful Oblivion world is the one with "nether tunnels", aka a tight, complex, convoluted and confusing set of underground caves you have to navigate through and where you aren't even guaranteed to come out on the correct side. Only at higher levels of Strength, Speed and Acrobatics does it become bearable, since you can just bypass that bullshit by slowly grinding your way up the mountain the main tower is located on.
Basically every other world (even the Great Gate) can be cheesed by simply jumping around and across the obstacles impeding your progress. One of them might need some healing potions, because missing the jump will end up with (You) taking a lava bath.
Even while inside the main tower you can completely skip the fighting, as most enemies (excluding clannfears, fire atronachs and storm atronachs) will begin combat by casting a self-buffing/summon spell, which renders them immobile. You can legit make a beeline towards Sigillum Sanguis and just touch the stone. The only world where it doesn't work is the first Bruma gate - you need to at least have Burd with you to close that one. I prefer to simply tell him and his guards to wait while I kill everything in the level. Naturally, you will be forfeiting all the loot - the coccoons and "punished" flesh pods often contain BiS items, and the Valkynaz type of dremora are always equipped with daedric equipment - warhammer, cuirass, greaves and boots alongside potentialy powerful rings and/or amulets.
 
can't believe Bethesda killed the pope to promote the game. Next level gorilla marketing
You joke, and yet...
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I wonder if they made closing Oblivion gates fun or will it be a teeth grinding slog again but with better textures.
Every time I replay oblivion I always say that I will take time to go through all the oblivion gates this time, but then I always end up speeding past them
 
  • Agree
Reactions: Mr Bunny
I wonder if they made closing Oblivion gates fun or will it be a teeth grinding slog again but with better textures.
There's no way to actually make it fun. It's like 16 dungeons on repeat 90 something times.

The best you can do is slide that difficulty slider down to nothing, throw off all your armor for max speed and sprint to the end like a madman. Pretend you're Pelinal reincarnated going mad or whatever.
 
There's no way to actually make it fun. It's like 16 dungeons on repeat 90 something times.

The best you can do is slide that difficulty slider down to nothing, throw off all your armor for max speed and sprint to the end like a madman. Pretend you're Pelinal reincarnated going mad or whatever.
Blowing Dremora off ledges inside the towers with fireballs will never stop being funny
 
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Reactions: Rip Von Stinkle
I never had any fun with the combat in Oblivion, excluding playing as a stealth archer
You missed out. The utterly broken magic and enchantment systems combined with the weird ass AI of the game let you do some wild fucking shit.

If I grab the balls of any random bandit, it will automatically make me invisible, paralyse the poor retard for a minute, set him on fire and summon a Clanfear on his ass. My character remains undetected while his dinosaur from hell is assraping a paraplegic hobbo.

Yours is a faggot.

More seriously, the leveling system and the loots need a good mod to be bearable or fun, but the combat ? Outside of melee, it's much funnier than the shit you can do in Skyrim. You can get really creative and Nankin your way through the game.
 
I never had any fun with the combat in Oblivion, excluding playing as a stealth archer, since the damage was completely busted compared to how ineffective melee combat felt.
Yeah. I had some fun with the role play of becoming the Divine Crusader as a redemption arc for a severely alcoholic Nord warrior but the actual melee combat was a pain in the ass slog, especially at higher levels.
 
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