The Elder Scrolls

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Gotta say, this is probably my favorite representation of Orcs on a visual level from any Elder Scrolls entry

Fem'Grosh.webp

Being able to add a double-chin to a female Orc is the kind of inclusion I can get behind
 
Gotta say, this is probably my favorite representation of Orcs on a visual level from any Elder Scrolls entry

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Being able to add a double-chin to a female Orc is the kind of inclusion I can get behind
She kind of looks like Kamala Harris and I'm not exaggerating for the sake of a cheap shot I'm being dead serious.
 
It really is looking at different sides of the same coin with these people
It’s honestly impressive how quickly they managed to piss away the sympathy they got from GamerGate by being just as much of obnoxious KillJoys are the far-left are, if they find one thing they even mildly disagree with they just regard the entire thing as trash, they don’t even play video games anymore they just choose to be miserable it’s like choosing to miss out on Red Dead 2 because of that one cringey suffragette mission it’s beyond pathetic
 
After reading the "complaints" from most "veterans" here I can with 100% certainty say that they have never heard of it prior to mid 2010s, and either never actually played it, the knowledge coming from bitching on plebbit and "quick retrospectives" from that faggot doing 8+ hour videos, or played it with a walkthrough/podcast on. It's painfully evident because literally all you do is look at a bunch of screenshots/10 second videos, go "LOL THIS IS DIFFERENT AND ERGO BAD SOULLESS XD" and think you've achieved some peak of fucking criticism.
While this is totally true, there is definitely some noteworthy criticism to be had regarding the visual aesthetic of the remaster.

It's a pretty mixed bag. I feel like some things look genuinely fantastic, but others look rancid. People complained about Oblivion's faces being potato shaped retards but I don't think the solution was to make everyone 80 years old and snaggle toothed. Proportions on the beast races are really weird, and the whole game has a kind of AI look to it. It is missing the aesthetic consistency of the original in favor of awkwardly mixing old Oblivion jank with hyper fidelity new visuals.

I think I am ultimately enjoying it more than the original, as I am not a huge fan of Oblivion despite having played probably 1K hours across the many years it has been out, but that's about the highest praise I can give.
 
You can fire up the construction set and make simple edits, but is the script extender compatible for example?
My basic understanding is that people would need to find where UE5's influence starts and ends on what parts of the original game's data and engine before they try to mess with the scripting. I think any mod which didn't rely on the script extender in the original will be bueno to bring over but otherwise anything which required the script extender probably won't, maybe? A lot of the mods which are up on Nexus now for the remaster are of the same tier that were made for Starfield pre-Creation kit: simple value edits, modifications working within the existing framework and assets provided, reshades, or save files. I haven't seen any mods which introduce new assets yet but it's early days and I don't think it's impossible.

Modding and complex scripting on Unreal 4/5 is possible, but it's probably not worth the effort. People are also trying to work with meshes in the engine too, but whether it'll pay dividends is yet to be seen. I think if the game's player count remains consistently high people might bother trying to mod it, but if it sees a similar Starfield-esque slump after a month or two then probably not.

I'd certainly appreciate a high effort mod which fixes the faces of beast races and gives a pass to a lot of other characters, but the devs during the reveal said that the 'improved' lip-sync was a result of a box they ticked in UE5, so would altering the face of another NPC fuck up that lip-sync? Can you even alter animations via modding in a UE5 game?
 
Will you guys reccomend the remaster to a guy who never touched oblivion
Personally for me yes the remaster can be initially unstable when you launch the game but then after like 15 seconds it’s fine, for a zoomer it’s probably the best way to play it given all the convenient settings you get that the original doesn’t
If it was 19.99 and only 30 gigs I'd say knock yourself out.
also take this into consideration, Modern Devs can never do file sizes right and its over 100GB which is bullshit, also the price can be a turn off for some
 
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