- Joined
- Oct 2, 2017
ESO is so big in Germany its convention is hosted there, in German. People say "it's a singleplayer game in an mmo setting" but Discord more or less made every mmorpg into that. Nobody actually engages.
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ESO is so big in Germany its convention is hosted there, in German. People say "it's a singleplayer game in an mmo setting" but Discord more or less made every mmorpg into that. Nobody actually engages.
It's from the Shader Preloading screen. The people they outsourced the remaster to, Virtuos, sometimes use AI for art.View attachment 7266343
It looks completely normal on the map screen.
What are you, some kind of tranny? Only a tranny wouldn't become emotionally incontinent about a worthless feature that ultimately changes nothing.
At this point I'm starting to believe that the "body type" feature exists in games purely to generate outrage so troons have something to put in their compliation videos of CHUDS GETTING TRIGGERED!!!1!It really is looking at different sides of the same coin with these people
She kind of looks like Kamala Harris and I'm not exaggerating for the sake of a cheap shot I'm being dead serious.Gotta say, this is probably my favorite representation of Orcs on a visual level from any Elder Scrolls entry
View attachment 7266380
Being able to add a double-chin to a female Orc is the kind of inclusion I can get behind
>boulder faced orc with 1980s kurt russell hairShe kind of looks like Kamala Harris and I'm not exaggerating for the sake of a cheap shot I'm being dead serious.
It’s honestly impressive how quickly they managed to piss away the sympathy they got from GamerGate by being just as much of obnoxious KillJoys are the far-left are, if they find one thing they even mildly disagree with they just regard the entire thing as trash, they don’t even play video games anymore they just choose to be miserable it’s like choosing to miss out on Red Dead 2 because of that one cringey suffragette mission it’s beyond patheticIt really is looking at different sides of the same coin with these people
While this is totally true, there is definitely some noteworthy criticism to be had regarding the visual aesthetic of the remaster.After reading the "complaints" from most "veterans" here I can with 100% certainty say that they have never heard of it prior to mid 2010s, and either never actually played it, the knowledge coming from bitching on plebbit and "quick retrospectives" from that faggot doing 8+ hour videos, or played it with a walkthrough/podcast on. It's painfully evident because literally all you do is look at a bunch of screenshots/10 second videos, go "LOL THIS IS DIFFERENT AND ERGO BAD SOULLESS XD" and think you've achieved some peak of fucking criticism.
Looks significantly better than the official remake.
For those of you wondering what skyblivion gameplay looks like.
Nigga why would you do Shrek so dirty...Gotta say, this is probably my favorite representation of Orcs on a visual level from any Elder Scrolls entry
View attachment 7266380
Being able to add a double-chin to a female Orc is the kind of inclusion I can get behind
Combat feels pretty much the same as in the originalWell, i read the core differences.
And combat was overhauled at the "same" level as Skyrim.
Which... Lmao.
My basic understanding is that people would need to find where UE5's influence starts and ends on what parts of the original game's data and engine before they try to mess with the scripting. I think any mod which didn't rely on the script extender in the original will be bueno to bring over but otherwise anything which required the script extender probably won't, maybe? A lot of the mods which are up on Nexus now for the remaster are of the same tier that were made for Starfield pre-Creation kit: simple value edits, modifications working within the existing framework and assets provided, reshades, or save files. I haven't seen any mods which introduce new assets yet but it's early days and I don't think it's impossible.You can fire up the construction set and make simple edits, but is the script extender compatible for example?
No, but mostly because it's 120 gigabytes and full-priced. If it was 19.99 and only 30 gigs I'd say knock yourself out.Will you guys reccomend the remaster to a guy who never touched oblivion
Personally for me yes the remaster can be initially unstable when you launch the game but then after like 15 seconds it’s fine, for a zoomer it’s probably the best way to play it given all the convenient settings you get that the original doesn’tWill you guys reccomend the remaster to a guy who never touched oblivion
also take this into consideration, Modern Devs can never do file sizes right and its over 100GB which is bullshit, also the price can be a turn off for someIf it was 19.99 and only 30 gigs I'd say knock yourself out.
I think it feels better than vanilla Skyrim actually. Attacks feel a lot more weighty.Well, i read the core differences.
And combat was overhauled at the "same" level as Skyrim.
Which... Lmao.
Judging by the author's comments it looks promising.People are also trying to work with meshes in the engine too, but whether it'll pay dividends is yet to be seen.