new upload, if you dont already know this guy, (or this thread already has him and im just dumb) added guns to skyrim, mod actually looks really feature complete so far, I personally like this video because he equips fire magic with a tec-9 lol
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It features Heimskr unsurprisingly.To get an idea of what to expect, Buddy Holly was made into a song praising the deity Talos.
You're assuming my issue with dice rolls is that they make the game "hard".
They don't, they make the game tedious and not fun. Which Arena is to a T.
It's not as bad in Morrowind, but it's still a dumb design when the combat expects you to be somewhat accurate in real time as well as in dice rolls. (although I'll concede this isn't as much of an issue for me now that I'm playing Morrowind on PC as it was when I played it on Xbox)
Agility and mastery of your weapon, accurracy is based on those two.I have my issues with Morrowind and its dice rolling hits
The first step of mastery to Morrowind combat
Yeah, I know how it works. *Everyone* knows how it works.Agility and mastery of your weapon, accurracy is based on
Typically I don't. And no, if you actually read anything I say, you'd know that my main problem with the dice rolls are in games where the action is live.Your issue is with the dice rolls themselves then why do you play games based around old school table top games? Do you complain about turn base rpgs when you miss an attack because the rng (dice roll) did not go in your favor?
Nigga what, all you have to do is invest in agility.The reason I don't like it isn't because I don't understand it. It's because I find it annoying and tedious.
...because I have to actually go through the tedious and annoying shit to invest in agility to stop it from being tedious and annoying?Nigga what, all you have to do is invest in agility.
How is that any more annoying/tedious than just increasing strength or endurance?
How is that any different from investing strength to stop doing chip damage or investing in endurance to stop dying in one hit?...because I have to actually go through the tedious and annoying shit to invest in agility to stop it from being tedious and annoying?
Do you think skyrim did the right thing removing most stats like acrobatics and agility?...because I have to actually go through the tedious and annoying shit to invest in agility to stop it from being tedious and annoying?
I get that you probably weren't popular and thus latched onto this game in your teen years, but it's just another janky Bethesda game it's really not worth getting upset that I don't think dice rolls are great in live gameplay.
Remember, I think Morrowind is fine. Arena is the one I think is dogshit.
There's a nuanced answer to this that I'm going to try and keep as short as I can.Do you think skyrim did the right thing removing most stats like acrobatics and agility?
In truth, my biggest issue with Skyrim is simply how lame the magic system is. People will tell me it was so magic wouldn't overshadow the Shouts, but the shouts are pretty fucking lame too.
It wouldn't be different if I found the chip damage annoying and tedious or if dying in one hit at the start of the game was actually a thing...How is that any different from investing strength to stop doing chip damage or investing in endurance to stop dying in one hit?
Me big dumb dumb. Me no understand all numbers are numbers so all numbers are same. me now understand. thank you big brain for showing dumb barbarian error of ways.Im not saying morrowind is perfect just that your logic is retarded
With Skyrim they had the right idea trying to simplify things, especially in regards to leveling up attributes, but I don't believe they had to go as far as they did.
lol calmdown.Me big dumb dumb. Me no understand all numbers are numbers so all numbers are same. me now understand. thank you big brain for showing dumb barbarian error of ways.
A lot of people sees in skyrim a donwgrade on most aspects when compared to previous games, and while downgrading skills was somehow balanced by the existence of perks and the shouts, as well as better enchanting attempted at concealing a lackluster magic system, I think most of my hatred comes from the weapon array.I think most of the skill removals/redesigns/combinations were fine. I'm fully aware many will disagree though.
Oblivion in general had the best combat out of all TES games which isn't saying much. Still king shit of fuck mountain, but in comparison Morrowind feels like your character has a giant boulder strapped to his back, while Skyrim you feel like you're knee-deep in molasses (don't get me started on ESO). Oblivion is just clean, simple responsive, fluid and easy on the bullshit.A lot of people sees in skyrim a donwgrade on most aspects when compared to previous games, and while downgrading skills was somehow balanced by the existence of perks and the shouts, as well as better enchanting attempted at concealing a lackluster magic system, I think most of my hatred comes from the weapon array.
Compared to Oblivion, conbat was made slower, as after each swing there is an extra reset animation.
I despise the reworked chillrend in skyrim, the one in Oblivion was a monster of a weapon made for hyper aggressive playing, so good it used as a base for the DLC's Shadowrend and the (unfortunately bugged) Nerveshatter.Oblivion in general had the best combat out of all TES games which isn't saying much. Still king shit of fuck mountain, but in comparison Morrowind feels like your character has a giant boulder strapped to his back, while Skyrim you feel like you're knee-deep in molasses (don't get me started on ESO). Oblivion is just clean, simple responsive, fluid and easy on the bullshit.