The Elder Scrolls

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you niggers really should have just got into stocks if you care about numbers going up and down
We'll see them on wallstreetbets now that /biz/ is gone crying about their failed yolo if that's the case. Would be very entertaining.
You're surprised Bethesda bent the knee to the People of Gender?
What makes you think I'm surprised by Bethesda's faggotry?
I don't think we would have people functional enough to make games at that point.
Amazing how despite how many people they have working there they still can't function properly. It's not a matter of "too many cooks in the kitchen," it's too many retards pretending to be cooks in a burning building.
There will be a mod for that.
Considering there are already several for Skyrim and probably the real Oblivion...God save us.
 
They ruined an iconic NPC with a voice change.
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holy fuck what are these faces
It looks alright when returning to a neutral pose, would hazard a guess they didn't properly adjust facial rigs between NPCs and the bones are set in a way that doesn't work for this type of face shape. Its pulling the brow ridge and nasolabial folds way too far on Y+ and the mouth position is just fucked. Looks like either a rig was used for a character with much shorter lower facial thirds or possibly its a blendshape overriding the influence of the bones.
Granted it's a pain in the ass to create and weight-paint new rigs for each character model to account for this but you'd think a AAA game studio would have a team of TAs/TDs create tools which auto-rig models, that way riggers can just set the landmarks of the face for a handful of face types and have it interpolate to the closest prefab rig.
Shit was either an oversight with this particular character or just pure lazy developer incompetence.
 
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Ah yes let me pay for an inferior product that has zero mods support and god knows what else has been changed, removed or changed to suit "modern" audiences. With how easy and streamlined everything is now even the most smoothest of brains can install mods don't have to download those massive insane collections that no one actually uses.
Considering what me and @00R-Gundam have gone through, you'd be surprised how many people still can't comprehend modding. In fact as people get more dumb it won't matter how easy and streamlined something is, even if it's as simple as Wabbajack or collections where it installs for you. I've seen decade old concerns (muh complexity, muh virus) that are easily dismissed or resolved with a simple Googlefu being brought up again and again. It's not just people don't learn, they refuse to learn.
 
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Why do modern devs think that muddy "realistic" colour palet makes for good visuals.
 
The excitement for me has always been the possibility of under-the-hood improvements and new resources/capabilities. The sheer brainpower of autistic BGS modders truly cannot be overstated, and it's fun to see how people continually find ways to re-purpose random shit from one game to another. Knowing the bullshit some of those people pull off, I wouldn't be surprised if this somehow resulted in reverse-engineering lumen injection into morrowind or something equally insane.
 
Isn't Skyblivion coming out in like a month? I don't really trust moddertroons especially since The Frontier clusterfuck but the screenshots they released look 10× better than this.

Why not wait for that and get it for free?
While I do think the quality of our mod is very high for the most parts and a 2025 release is still a realistic timeframe I wouldn't count on Skyblivion releasing in the next month. Late 2025 is more realistic.
 
Technically the original wasn't really lore accurate either. In Daggerfall and Morrowind Cyrodil is described as having a "dense jungle" landscape. Oblivion's landscape looks like rural Vermont.
Yea not saying its lore accurate but 2006 oblivion looks so much more vibrant and interesting to look at in my opinion
 
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Considering what me and @00R-Gundam have gone through, you'd be surprised how many people still can't comprehend modding. In fact as people get more dumb it won't matter how easy and streamlined something is, even if it's as simple as Wabbajack or collections where it installs for you. I've seen decade old concerns (muh complexity, muh virus) that are easily dismissed or resolved being brought up again and again. It's not just people don't learn, they refuse to learn.
That just makes me sad as ignorance can but cured, but willful ignorance is true death. I only met a few people that have outright said to me that they do not wish to learn or understand which honestly leaves me dumbfounded each time. Pure subhuman as the average person would at least be willing to listen.
 
Technically the original wasn't really lore accurate either. In Daggerfall and Morrowind Cyrodil is described as having a "dense jungle" landscape. Oblivion's landscape looks like rural Vermont.
I've seen that talked about a lot, didn't Tiber Septim or someone else CHIM the jungle away from history? This was talked about here a while ago but I forgot what was said.
That just makes me sad as ignorance can but cured, but willful ignorance is true death. I only met a few people that have outright said to me that they do not wish to learn or understand which honestly leaves me dumbfounded each time. Pure subhuman as the average person would at least be willing to listen.
Fear of the unknown is one thing, fear to understand the unknown goes against human nature itself. So yes, quite literally subhuman.
 
A few hours in and I can definitively say it is okay. There are some changes I really like and some I really hate. The overworld is considerably uglier, faces are 'better' but everyone looks much older, seeing the original kind of janky Oblivion AI surrounded by all these more realistic high definition graphics makes the game feel more uncanny than it should.

Unironically thinking Skyblivion will make for a better overall experience because it will be consistent.
 
I've seen that talked about a lot, didn't Tiber Septim or someone else CHIM the jungle away from history? This was talked about here a while ago but I forgot what was said.
That is the explanation given by Michael Kirkbride in an out of game post and Mankar Camoran in one of the Mythic Dawn Commentaries books. Attempts to address the retcon are also made in Elder Scrolls Online. I think ESO takes place before Tiber Septim is around though so it makes things kind of weird.
 
That is the explanation given by Michael Kirkbride in an out of game post and Mankar Camoran in one of the Mythic Dawn Commentaries books. Attempts to address the retcon are also made in Elder Scrolls Online.
Ah, there we go, much appreciated.
Part of me thinks a reason for this is that having a washed out color filter might make it easier to hide low quality LOD textures that are in the far distance.
Modern engine focus on the "realistic" part because it's a crutch. It's much easier to model something off an already existing thing in real life (especially when you can just scan it and have most of the work done for you when it comes to models and textures), it's another thing to make something from scratch in a unique, stylish manner. And like I said before, you have to be creative to do that, people in charge of remakes and remasters aren't creative.
 
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