- Joined
- Jan 29, 2023
The only one who doesn't is the CoW and they have the most nauseating, nonsensical plot of all time. I hadn't played it in years, but just finished it tonight and forgot how bad it was. Bad doesn't even begin to describe it, it's pure shit. Half the time it isn't even driven by the college, it's the fucking psyjic monk who only you see until the very end except for one bizarre interlude with Ancano and Savos.I don't know how they went from the Oblivion Thieves Guild to the Skyrim one but holy shit it was so bad. How do you downgrade from stealing a fucking Elder Scroll and breaking into the Imperial Palace to dungeon crawling so you can return the Skeleton Key? Nevermind the "selling your soul to Nocturnal" bit. What is with the Skyrim guilds and forcing you to sell your soul to a Daedric Prince?
The monk (literally just finished, already forgot his name, that is how forgettable this dude is) just appears, says ominous shit about how you're all supermega fucked if you don't make the right decision, but you don't have the option to make a choice at all. You pick between two dialogue options which can be boiled down to "yeah ok" and "tell me more about that" throughout the entire questline.
You obey his telepathic directives like a tame dog. He shows up in person one time, entirely because the writers needed to force you to interact with Ancano in some way and make you negatively disposed to him. I guess the Eye of Magnus blocks telepathic communication but not direct teleporting because after the final battle he shows up and says "Wow dude, you really are the tits, I as an individual unaffiliated with this institution have decided that you should be the Archmage but also that you cannot be trusted with this artifact." and Tolfdir says "Whoah, this dude I've never met is right, here's a robe and an expensive suite!" and then the monk steals your still unexplained magic ball and fucks off to another dimension.
The only time you are given an option to say "why should I listen to you" he dismisses it as "Oh man, that Ancano guy has been getting to you, huh?" No nigger, I don't trust strange wizards who appear out of thin air to give instructions without explaining their motivations. The guy was a High Elf too, crossed my mind right away that it could have been a Thalmor psyop, but I guess that never occurred to the apes at the typewriter. Why does Tolfdir alone have the authority to name you archmage? Why not have a quick follow up quest where a conclave of mages decides you are indeed worthy? Why does Tolfdir trust this random elf who has made off with the artifact he was dedicated to studying up to this point? Why was Magnus even invoked? At the beginning of the quest the apprentices just call it that because they think it's badass, then the Augur refers to it as the Eye of Magnus and when you report that to Mirabelle she says "Why are you making shit up like that, that's super immature" and you say "Well actually the Augur came up with it." No, the apprentices did and they just happened to be correct as apparently it shares some connection to the pre-existing Staff of Magnus. What a coincidence.
Why was Enthir allowed to give a mind altering staff to a vampire without consequence? What school of magic was best girl studying that transforms you into various animals. Was that supposed to be funny? J'zargo and book orc have the only good sidequests and that is only by comparison. The book orc quests aren't even real quests, just "Yo lemme know if you ever find this lost tome" kind of shit. Found Shalidor's Insights in a random ass bandit camp. Why would they even have that? Why can everyone in this fantasy setting read anyway? You pull on one thread with these fucking bethesda games and the entire tapestry unravels. I still trapped Ancano in a black soul gem and left him in a drawer in Breezehome but it was entirely out of tradition at this point. My heart wasn't in it.