Well,
as mentioned in another thread, I began a playthrough of
Daggerfall, and I've since completed it. I quite enjoyed it for the most part. The only time I didn't like what was going on before the final dungeon was when a random dungeon started with a big drop into a body of water, necessitating a lengthy climbing attempt in order to leave once I was finished with my business there. Heck, one time such a dungeon managed to soft-lock me. Thankfully, I had been saving like it's a Point-and-Click adventure, so simply reloading to before I took that quest was no big deal.
However, the final dungeon can go fuck itself. I know a lot of people give Xen from
Half Life a lot of shit, but honestly, it has
NOTHING on The Mantellan Crux. With a confusing layout, combined with moon-logic puzzles that don't explain themselves, combined with numerous opportunities to softlock due to the statues that cast levitate on you being single-use only, it is
by far the worst part of the game. Heck, I was even experiencing some kind of bug during the fire room with the Blind God, as for some reason, despite following a walkthrough to the letter, I was being barred off from the skull in the middle by forcefields. Turns out, the skulls were being triggered by me walking underneath them, rather than interacting with them, as after many,
many reloads, I started crouching underneath the skulls I didn't want to touch, and
it worked.
The frustrations didn't end there, as then I came to the part where the map is built like a crossbow. I watched
a video of some guy showing how to do it without magic, and he somehow climbs up and goes sideways, which I seem to be completely unable to do. Thank fuck I happened across two Levitate Potions during my playthrough, because otherwise that would've been GG.
Overall, I'd say it's a very solid experience until the final part of the game. Heck, I even took several screenshots of the scenery, as I found it quite picturesque despite being a 2.5D game. I can understand why they took out climbing in the later games, but dicking around in Sentinel while I was waiting for the Underking's Agent to contact me was a lot of fun, as it felt like a precursor to modern action games where you can climb on every surface
(Breath of the Wild, Crimson Desert, etc.). I might play through it again at some point with some more mods to help spice things up as well.