The Elder Scrolls

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One time I stayed in Solstheim while doing all the quests there and kept sending everything back to the museum. When I finally came home and let the loot cart sell everything I had 2.2 million Septims. Too bad you can't do anything with that much money in Skyrim.
Well, you can dump it in your treasury room in the safehouse and let it get filled up with bling before your very eyes.
 
Now that i think about It in morrowind without using the creature merchants i feel like im always short on money wereas in Skyrim by level 5 i already have like 700k gold, i feel weapon/armor durability and trainers without the stupid restrictions would give skyrim's economy more depth, im always using money for something in MW, from trainers to spell making, alchemy stuff or repairing my drip.
 
Speaking of Youtube I have been listening to challenge runs of Elder Scrolls lately while working because I can't stand listening to lore summary videos.
Allow me to add some channels that I found interesting:


I also found a guy who claims that he never played Morrowind and is attempting a run without using any guides. Is he lying? Make up your own mind:

There also used to be a channel called Mehrunes Mike but it seems like he unlisted all his videos. Shame!
 
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One time I stayed in Solstheim while doing all the quests there and kept sending everything back to the museum. When I finally came home and let the loot cart sell everything I had 2.2 million Septims. Too bad you can't do anything with that much money in Skyrim.
That's a decent concern for me in any playthrough of Skyrim, after a while you get so much gold you can't really use it all unless you deliberately spend it on useless stuff, and ironically it just becomes worthless after a while because when you do get rich you don't really need to spend much gold since you either know where you get certain items for "free," already looted/enchanted the best gear so there's no real reason to buy new gear, etc.
Even with economy mods money is just eh. Best case is to just use something like Honed Metal to turn them to gold bars for whatever (probably to go full circle into selling whatever you make from the bars and then get stuck with too much gold again), have them have weight so you can only carry a certain amount which I don't care for, tweak the game so that everything is way more expensive and gold is way harder to acquire, or install mods that are essentially gold sinks.
 
Allow me to add some channels that I found interesting:
https://youtube.com/watch?v=pdiciZqS9Z4
https://youtube.com/watch?v=MKBB40f4Wao
I also found a guy who claims that he never played Morrowind and is attempting a run without using any guides. Is he lying? Make up your own mind:
https://youtube.com/watch?v=Lh48QBoThvY
There also used to be a channel called Mehrunes Mike but it seems like he unlisted all his videos. Shame!
There was Coffenut Gaming, that went on a hiatus and for some reason he unlisted all his stuff. He had great build making guides and some videos on artifacts and how to find them. Only this one remains

 
I was dicking around in Vivec not only trying to decipher how the city works but interacting with the npcs and doing random missions like helping a merchant sabotage a another then help the merchant i just sabotaged to get rid of the little joke i did for extra pay and meet with TES Epstein himself:
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I got in the final sewer and after brutalizing the local cultists for being degenerate satan worshippers i find my second daedric mission:
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It went pretty much like this
>set mark
>got to Dagon Fel
>walk to the argonian shack that i already discovered
Pretty much all fine:
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>"Oh hitting it with a fork, it shouldnt be too hard, i got a lot of strenght and dodge" i said to myself
>first thing once i locate the netch is cliff racers of course, i use the nearby ruin to rest and keep clawing at the netch
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"One must imagine the nerevarine happy"
>everytime i get out of the tomb one of these flying shitheads respawns and since im playing in max i gotta be careful not to die since they can deal deceptively high damage specially if they are blighted
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>fork breaks when the netch is almost there
>NOOOOOOOOOOooo.mp4
>leave my mark in the tomb, then almsivi, repair it and teleport back to keep pushing the boulder
>fork breaks again, steal the hammers from the figther's guild and return to chop at the flying meatball
>dies and get a lousy T-shirt a weapon i cant use
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Anyways after that this nigger shittalked my outfit and i had to settle it in the old telvanni way by committing a hatecrime
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The woman looking at me like "aw lawd!"
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"My argument holds more weight"
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I wish they wouldn't put in their shitty legendary system into TES6. Ive already accepted that they will, but I fucking hate it.

We don't need legendary iron sword of the barbarian, if you want us to get a cooler sword give us a unique sword model or upgrade it's tier.
Even upgrading in Vanilla Skyrim suck ass.
You need a mod to fix that.

Game vanilla is flawed as fuck but modders got that right at least.
 
I wish they wouldn't put in their shitty legendary system into TES6. Ive already accepted that they will, but I fucking hate it.
We don't need legendary iron sword of the barbarian, if you want us to get a cooler sword give us a unique sword model or upgrade it's tier.
what are you on about, legendary system is from fallout 4 and it's basically enchanting but with a gayer name.
in-game they are all weapon perk shit, skyrim you can only add like two item perks unless you mod it and refine the weapon to give more damage, fallout 4 just goes item perk all the way, same as shartfield.
 
sure, they totally won't pick the shit they made in shartfield at all and rework it for fentinel...
What did they rework from Fallout 4 in Starfield? They only doubled down on everything but the dialogue system and made it even worse.

Armor slots? Gone. Legendary items? Still there and even fewer unique modeled weapons. Settlements? Even less useful and even harder to customize. Weapon modding? Now a lot of it is locked behind research where you have to track down random shit instead of just a perk.

The only rework they do is reworking things to make them even more shitty.
 
Armor slots? Gone. Legendary items? Still there and even fewer unique modeled weapons. Settlements? Even less useful and even harder to customize. Weapon modding? Now a lot of it is locked behind research where you have to track down random shit instead of just a perk.
now you are just being retarded, armor slots were reduced and changed to be parts that you can do the enchantment perk shit, your complaint about unique model is also retarded because they haven't done unique stuff since FO4, most legendary guns was just a regular shite with a perk and a weapon mod here and there:
settlements even, their whole shartfield direct had the devs harping on how easy shit is to build and all:
weapon modding is the same as FO4 too with the added bonus of the research, you still need a character perk to unlock the damn thing or loot a item with it.
you have to be extremely retarded to think they won't reuse that but tailored for the niggatry in the TES6 setting, one good point is being able to kill crack cats and sword niggers, hopefully not cyrus, he dindu nuffin.
 
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