The Elder Scrolls

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A rare specimen indeed, the OBJEjTIVEUS WRONGIKUS who can't accept the law of physics that New Vegas was better.
Simply providing some context into the development of New Vegas, a lot of people have misconceptions about it.

I get that Bethesda has become a figure of scrutiny lately, but Obsidian shares the blame for that game's flaws.
 
Simply providing some context into the development of New Vegas, a lot of people have misconceptions about it.

I get that Bethesda has become a figure of scrutiny lately, but Obsidian shares the blame for that game's flaws.

Oh completely agree, I was just saying I can't see Bethesda letting anyone getting a chance to upshow them again with their own IP.
 
I finished the main Special Edition game, been playing Beyond Skyrim Bruma. It really does put Skyrim's quest design to shame.

I do want to mention, though, that Arthmoor is a complete dumbass. Shilling for CC aside, I was surprised when I heard Neloth no longer mention the Nerevarine's gender in Dragonborn. Lo and behold, that wasn't from an official patch. The Unofficial Patch niggas straight up spliced his dialogue to remove the male pronoun, and it's very obvious. Even with a very liberal definition of "bug", that line was not a bug. It was an oversight, at best. If you have to splice dialogue together to "fix" something because there's no actual voice line using female pronouns that exists, you need to take a step back and realize you're editorializing, and I was surprised to learn they've done that a bunch with the Unofficial Patch. And this dude is so autistic, I couldn't release a patch fixing issues like that because that's against his permissions. I have never seen someone with so little power have it go to his head.
 
I finished the main Special Edition game, been playing Beyond Skyrim Bruma. It really does put Skyrim's quest design to shame.

I do want to mention, though, that Arthmoor is a complete dumbass. Shilling for CC aside, I was surprised when I heard Neloth no longer mention the Nerevarine's gender in Dragonborn. Lo and behold, that wasn't from an official patch. The Unofficial Patch niggas straight up spliced his dialogue to remove the male pronoun, and it's very obvious. Even with a very liberal definition of "bug", that line was not a bug. It was an oversight, at best. If you have to splice dialogue together to "fix" something because there's no actual voice line using female pronouns that exists, you need to take a step back and realize you're editorializing, and I was surprised to learn they've done that a bunch with the Unofficial Patch. And this dude is so autistic, I couldn't release a patch fixing issues like that because that's against his permissions. I have never seen someone with so little power have it go to his head.
So a male feminist, huh? Guess we have to watch the news for rape-charges against him then.
 
So a male feminist, huh? Guess we have to watch the news for rape-charges against him then.
From what I remember, he's a lolbertarian. It's why he shills for Creation Club so much, and why he's so autistic about copyright (like copyrighting a BUG FIX MOD). But still, his politics aren't even that important. This dude is well known for being an autistic loser who can't accept criticism for stupid decisions. He's still infamous for putting Oblivion Gates in his Open Cities mod and trying to get anyone who patched them out banned. And even worse, he's expressed multiple times that even modding your own private versions of his mods to remove shit you don't like is "disrespecting" his artistic vision. Remember, this is the same dude who is disrespecting Bethesda's artistic vision by modding their games. And if you point out that Bethesda is much more lenient about modding their games than he is about modding his mods, he just spergs out and says it's his right to be a douche.

He's actually the only person I've directly interacted with and seen in the wild that I've considered making a lolcow thread about. He's that bad.
 
From what I remember, he's a lolbertarian. It's why he shills for Creation Club so much, and why he's so autistic about copyright (like copyrighting a BUG FIX MOD). But still, his politics aren't even that important.
And the Nerevar being a man is bad how? Has he explained that?

He's still infamous for putting Oblivion Gates in his Open Cities mod and trying to get anyone who patched them out banned.
That's dumb. It'd kill off all population save the essential ones and locking players out of quests and shops. Has he considered that, or did he claim it makes the game harder and thus better?

And if you point out that Bethesda is much more lenient about modding their games than he is about modding his mods, he just spergs out and says it's his right to be a douche.
Hah! Sounds like a lolcow indeed.
 
And the Nerevar being a man is bad how? Has he explained that?
They claim it's a bug because Kirkbride mentioned on reddit that he TOTALLY 100% FOR REAL GUYS talked to the designer who implemented the line, and Kirkbride claims that the designer said it was a mistake. That's it. That was enough to for them to straight up splice and mess up Bethesda's work and make Neloth's line sound completely unnatural. Like I said, this is not a bug. The line is implemented as it should be, Neloth says it when he's supposed to. It's genuinely just because the people who made the patch believe it was a mistake to canonize the Nerevarine's gender and let their bias overtake what is supposed to be a patch that only fixes objective and blatantly obvious bugs. There are a few other infamous changes that they made, like fucking with the dragon leveled lists, having Werewolves drop "werewolf pelts" instead of wolf pelts, and having the Necromage perk unable to be used on a player character vampire. This was instrumental to vampire builds, and they get flamed over it to this day. They also removed the invisible merchant chests, which squarely falls under Bethesda's "hey, if it's fun, keep it" policy.

That's dumb. It'd kill off all population save the essential ones and locking players out of quests and shops. Has he considered that, or did he claim it makes the game harder and thus better?
No, it's not an active gate. It's an ugly ass destroyed gate that just sits in the middle of town and does nothing, because apparently he's an expert when it comes to the lore and people living in Skyrim totally wouldn't have destroyed these gates in the 200 years since the Oblivion Crisis. I can not overstate how bad the model and textures were, it looked extremely out of place and everyone hated it. He has long since included a patch to remove these gates, but at the time he threw a bitch fit at people patching them out. He bitched so bad that Bethesda had to actually mediate the situation, and they ruled that any patch that simply tweaked content already in mods was 100% allowed. He did not like that, and to this day refuses to accept that judgement by claiming that you can't release standalone patches to his mods. And people have to abide by this, because he has a direct pipeline to the Nexus admins.
 
They claim it's a bug because Kirkbride mentioned on reddit that he TOTALLY 100% FOR REAL GUYS talked to the designer who implemented the line, and Kirkbride claims that the designer said it was a mistake. That's it. That was enough to for them to straight up splice and mess up Bethesda's work and make Neloth's line sound completely unnatural. Like I said, this is not a bug. The line is implemented as it should be, Neloth says it when he's supposed to. It's genuinely just because the people who made the patch believe it was a mistake to canonize the Nerevarine's gender and let their bias overtake what is supposed to be a patch that only fixes objective and blatantly obvious bugs.

It's a really stupid change no matter what because, metaphorically speaking, the Nerevarine is the reincarnation of a guy. The original Nerevar was a guy, so even if you played a woman, you were still a reincarnated MALE.

So Neloth would still be right because the lore states the Nerevarine is Nerevar in a new body.

Surprised the troons aren't screeching about this, the Nerevarine could be seen as the first tranny/nonbinary protagonist in the series.
 
They claim it's a bug because Kirkbride mentioned on reddit that he TOTALLY 100% FOR REAL GUYS talked to the designer who implemented the line, and Kirkbride claims that the designer said it was a mistake. That's it. That was enough to for them to straight up splice and mess up Bethesda's work and make Neloth's line sound completely unnatural. Like I said, this is not a bug. The line is implemented as it should be, Neloth says it when he's supposed to. It's genuinely just because the people who made the patch believe it was a mistake to canonize the Nerevarine's gender and let their bias overtake what is supposed to be a patch that only fixes objective and blatantly obvious bugs. There are a few other infamous changes that they made, like fucking with the dragon leveled lists, having Werewolves drop "werewolf pelts" instead of wolf pelts, and having the Necromage perk unable to be used on a player character vampire. This was instrumental to vampire builds, and they get flamed over it to this day. They also removed the invisible merchant chests, which squarely falls under Bethesda's "hey, if it's fun, keep it" policy.
The only one of these I can understand changeing and give a pass on is werewolves pelts as long as he made it act like a better wolf pelt or made it cost more then them so a person would have a reason to take them.

Let me guess he didn't and just slapped that respawning "unique" version in the werewolfs inventory without giving it a reason to be collected? If he going to change something small like that he should atleast give it a purpose.
:applecat:
 
The only one of these I can understand changeing and give a pass on is werewolves pelts as long as he made it act like a better wolf pelt or made it cost more then them so a person would have a reason to take them.

Let me guess he didn't and just slapped that respawning "unique" version in the werewolfs inventory without giving it a reason to be collected? If he going to change something small like that he should atleast give it a purpose.
:applecat:
At first they just had them drop the unique werewolf pelt, and it didn't do anything special. So, that change objectively made the game worse. Then they changed it so that these werewolf pelts could be crafted into leather, just like wolf pelts. But, they had to add a completely new crafting recipe for this to work, because it wasn't already in the game. Other very prominent modders pointed out that what they were doing didn't constitute bugfixing anymore, because if a werewolf dropped wolf pelts and those pelts could be crafted into leather, as intended, it wasn't a bug. Arthmoor overreacted and freaked out about this constructive criticism, as usual.
 
At first they just had them drop the unique werewolf pelt, and it didn't do anything special. So, that change objectively made the game worse. Then they changed it so that these werewolf pelts could be crafted into leather, just like wolf pelts. But, they had to add a completely new crafting recipe for this to work, because it wasn't already in the game. Other very prominent modders pointed out that what they were doing didn't constitute bugfixing anymore, because if a werewolf dropped wolf pelts and those pelts could be crafted into leather, as intended, it wasn't a bug. Arthmoor overreacted and freaked out about this constructive criticism, as usual.
I personally can give a pass to that but if he going to freak out over people telling it's not a bug fix there a easy fix to that.


MAKE A NEW MOD THAT COMPILES CHANGES LIKE THIS. I'm a degenerate weeb and that the first thing I thought of if people are giving him that much flak over something that not a bug fix,but still fixes beth being lazy and not thinking through what they had in vanilla.
 
MAKE A NEW MOD THAT COMPILES CHANGES LIKE THIS. I'm a degenerate weeb and that the first thing I thought of if people are giving him that much flak over something that not a bug fix,but still fixes beth being lazy and not thinking through what they had in vanilla.
That's what everyone said, that Arthmoor should just roll shit like this into Cutting Room Floor. But no, he insisted that it was an objective bug and introducing an entirely new crafting recipe somehow didn't violate the spirit of what a bugfixing patch should be. Like I said, this was just the fairly innocent tip of the iceberg. The necromage change was an even bigger shitstorm.
 
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