The Final Fantasy Thread

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Forget the fact that there is little actual gameplay in 13. The story horribly is horribly boring. What makes a Final Fantasy game? The plot and characters and Jesus, it's like they digitized a sleeping aid. I can't say one remarkable thing about any of the characters from 13 because not one of them was remarkable in any way. Seymour, a non-party character from X, had a more compelling backstory, reasoning behind his actions, and character development than any of the party in 13. Yes, it's that fucking bad.

I've been a FF fan for a long time and it's to the point where I'm starting to not care. A Realm Reborn was good but the Japanese, well more specifically Square Enix, are fucking clueless about what makes a game good. It's not Good graphics, a jilted script, and a game which by default makes decisions for you. That's called an interactive movie. This isn't the days of the 3DO.

Have you played Bravely Default yet? Because if you haven't, you should. It's not perfect, and the last half drags on quite a bit, but it's totally worth it.
 
Have you played Bravely Default yet? Because if you haven't, you should. It's not perfect, and the last half drags on quite a bit, but it's totally worth it.

I don't really pay money for Square Enix products ever since the last Hitman game, ARR was a gift. I'm kind of boycotting them since they don't represent what they once did and constantly fuck over the consumer.
 
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I don't really pay money for Square Enix products ever since the last Hitman game, ARR was a gift. I'm kind of boycotting them since they don't represent what they once did and constantly fuck over the consumer.

Even if you're boycotting SE products right now, I would seriously recommend getting Bravely Default. I said before that it had its flaws, but it's far and away the best JRPG in recent memory. If nothing else, get it for the amazing battle system, which manages to take FFV's Job System and somehow makes it more fun, which is quite a feat in my opinion.

If you're still adamant on not lining SE's pockets, I'm sure you can find it somewhere used on the cheap.
 
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FFI was the first one I played, but FFVI is my favorite. I remember playing it for the first time and just being amazed at the graphics. I loved the story too. I mean how often did (SNES) games back then have your characters set out to save the world but wind up loosing and the world getting majorly fucked?

As for the games' decline, I have to say it definitely started with VII. Don't get me wrong, I love VII, It's actually one of my favorites, but while it's a very great game, it's not a very good Final Fantasy in my opinion. The games started to lose their sense of ethereal mysticism and were becoming more grounded and dirty. You were no longer in a land of wonder and mystery, you were on a different version of earth.
I agree with you to some extent, FFVII was a definite departure from the swords and sorcery style of the previous games, though I think that was the point. I mean in FFIV you had very little technology, FFV and some but was only a few had the know-how for it, VI was steampunk and magitek, VII was more "modern day" with magic and VIII had rocket ships. I think the designers were wanting to incorporate more of a technology feel and steer away from the idea of using magic.

As for the decline, I really think it was a combination; the majority of the blame being placed on FFVIII (people wanting another FFVII and VIII not being that along with all the other "problems" it had) and FFIX (which wasn't a terrible game, but was for the most part forgettable. Oh, and having the crystals being just shoehorned in at the last second). Which is a shame really because, and I know I'm inviting a flaming by saying this, FFVIII is actually my second favorite FF game (well, it's tied with FFT anyways).
 
I'm a fan of the Ivalice Alliance games. They're all frustrating as hell and not without their flaws but I really love how the world was crafted with the mythos and designs. Final Fantasy Tactics Advance was the first Final Fantasy game I ever played and I love it. The sequel is both good and bad (probably the most frustrating game I ever played but there are still a lot of things I like about it). I don't have a PS2 so I never got to play FFXII but it doesn't look that bad. Revenant Wings is pretty fun but also pretty difficult (I finished all the side-quests so now the final boss is at level 99 and I can't beat him!).

As for the other Final Fantasies, I'm quite fond of FFIII, it's not THE most memorable but it's cute and enjoyable. FFVI is quite good but a little messy. FFII has a nice story but terrible mechanics. I can't be bothered playing FFI, too much level-grinding (I'm referring to the NES one). I haven't finished FFIV and V but if I did, I think I would enjoy them immensely.
 
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I realize this is going to look like Burninglove listing her fetishes but here it goes:

FF1 - Other than the novelty of being the first one there isn't much to say about this one. It can get EXTREMELY frustrating though. I'm sorry but having to fight the same 2 or 3 enemies everytime you take 3 steps isn't exactly my idea of fun I remember that when I finished it I ended up setting the emulator speed at 200% or something. It probably saved me like +10 hours of just killing the same 2 enemies over and over again. In terms of story I can't really blame it, you could only cram in so much plot in a 1987 NES game.

FF2 - I forgot about 90% of the battle mechanics but I remember it as being somewhat decent in general. Sure at times the story takes itself too seriously but, still, its night and day compared to FF1.

FF3 - Never played this one and from what I've been reading about it having the same encounter rate as FF1 and some ridiculous plot, probably never will.

FF4 - This is where I really started to get into Final Fantasy as a series. Even though they still use crystal faggotry as the backdrop for the plot, the characters themselves - and more importantly - their interactions, are pretty compelling. IMO this is the first real solid FF game to ever be released.

FF5 - More or less the same as FF4. Annoying crystal faggotry as the main plot backdrop but the individual characters are pretty good. The job system is awesome (I know some people are going to disagree with this) and I've always loved how much customization you could get out of it.

FF6 - The best "classic era" Final Fantasy game. The crystal faggotry takes a backseat to an actual, well writen plot. this seems to be the one people seem to disagree the less as being one of the greatest - if not the greatest - game in the franchise. Solid battle system, great music, great graphics.

The only big, glaring flaw this game has is the *SIGHHHH Colosseum... I hate that this is what basically started the trend of having terrible, borderline manic obssesive mini-games in Final Fantasy. I get the japanese love this type of shit but I couldn't hate it more if I tried.

Still, even knowing the Colosseum is a broken mess, FF6 is still not only a fantastic Final Fantasy game, but a fantastic RPG. It would probably be my favorite if it wasn't for...

UH OH! CONTROVERSY AHEAD!
FF7 - Look, I know that some of the people who played the game back in the late 90s grew up to be creepy animu faggots who ended up drawing fanart of Sephiroth fucking Cloud up the ass with a tentacle katana. Yes, we have all seen the terrible fanshit ff7 has sprawled. Yet, at the same time, you can't really blame the game for it.

Its probably the most "Star Wars" FF game in the sense that it starts out throwing you in the middle of the action and once you feel like you've "settled in", it opens up to a much bigger plot. This may be the first (and only) game in the franchise whose characters feel like they have an arc, they start out on point A and end up on point B, unlike the rest of the series where they start at at point A and refuse to move an inch from it (Again, people are going to disagree with this).

My main gripes with this one are, again, the dreadful minigames, but also, the fact that it hasn't aged well at ALL, it had the bad luck to come out during the time when they were still trying to figure out how to model stuff in 3D. If there's a game in the franchise that needed a remake, is this one (yes I'm also a FF7 remake faggot). I know that I'm never going to get a remake, Sakaguchi ain't comming back. SquareEnix realized that the promise of a FF7 remake is what keeps a lot of people from completely forgetting about the series. I guess you could say the same thing about Valve and episode 3, but at least they've been making good games since episode 2 came out (which really says a lot about what type of company SquareEnix is).

I remember reading somewhere that they would only make a FF7 when they felt like the entire series had gone down the drain. Let that sink in.

FF8 - This one is I have the most mixed feelings about. You could say that this is where it all started to go downhill, when they started to pay more attention to how the game looked and sounded instead to the most important thing in the Final Fantasy games, the plot. Aside from the fact that they tried to mix the highschool thing with FF, it doesn't really have much going for it. The love story is bland and cliche at best and it also reeks of Twilight and yes, the junction system being the worst thing ever invented is not an opinion anymore, its a fact. Although this isn't the worst game in the franchise (we'll get there) its still really disappointing.

FF9 - I only recently started playing it and I'm almost at the end. To be honest, aside from the graphics and soundtrack, the plot is pretty stale and it suffers from a lot of kawaii japanese furry shit that just I can't stand (Fuck you Eiko).

FF10 - For me this is the point where the wheels completely came off. You can't listen to that voice acting and tell me that it sounds good, hell, you can't even say that they sound like normal human beings. The plot is so bad that it almost seems like it was on purpose, like SquareEnix was actively trying to troll their own fanbase with this terrible script (Yu Yevon). Again, good graphics and music (and a very good battle system) can't make up for a shitty story. FUCK BLITZBALL!

F11 - I actually played this piece of shit for 2 years straight and like the recent games before it, its the same bulsshit. Good graphics, good music, terrible mind numbing plot. There's almost no exploration and the social aspect of it is pretty horrendous. Trading with other players is a pain in the ass and doing things in a group is almost impossible since the UI is one the worst I have ever seen.

FF12 - This one brings out the hipster in me. I know a lot of people hated it but still, I thought it was enjoyable. For some insane reason SquareEnix realized that their writing skills are dreadful and decided to make a pretty basic story that doesn't get in the way of the gameplay. (Loved the license system). However, IMO, this is was too little too late.

FF13 - At first I thought everyone was exaggerating saying this was the worst FF ever but then... I played the game. There really isn't much to say here that hasn't been said before. Linear, uniteresing and convoluted plot that doesn't make sense even by its own rules, press X to win and all the creepy weird japanese animu shit in it. The game can say that Serah is 18 all it wants, but that there gurl is 14, they designed her character to look 14, and they know it :blart:. So much so that the first thing that I get when I type "Snow and Serah" on Google is of course, REALLY weird porn.

Not only its the worst game in the series by far, but it changed my whole outlook on the series. Now the only thing I see when I play FF is creepy animu cliches I don't care about and overly dramatic plots that take themselves too seriously.

These are just my opinions so you can agree/disagree with them all you want but, at the end of the day, the A-logs are GOING TO WIN!

I must now evaluate the autistic life choices that drove me to write this whole fucking thing. *yawn*
 
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If there's a game in the franchise that needed a remake, is this one (yes I'm also a FF7 remake faggot). I know that I'm never going to get a remake, Sakaguchi ain't comming back. SquareEnix realized that the promise of a FF7 remake is what keeps a lot of people from completely forgetting about the series. I guess you could say the same thing about Valve and episode 3, but at least they've been making good games since episode 2 came out (which really says a lot about what type of company SquareEnix is).

I remember reading somewhere that they would only make a FF7 when they felt like the entire series had gone down the drain. Let that sink in.
I think it's more to do with how a remake of Final Fantasy 7 is not a guaranteed success story. It'd be like remaking Crash Bandicoot or Starcraft or something. It's a game with millions upon millions of fans that are prepared to hate it if you change anything about the game.

Like fully voice act the cast and prevent you from changing their names like all the Final Fantasy games after IX? Guarantee a bunch of people will boycott. Change the art style in some way? A lot of people will boycott. Change the battle system to something more modern? Guaranteed the majority of the fanbase will warn everyone else to not buy it.

It's also not something Square really feels a need to do right now. They're sorta on the up in profits and sure a FF7 remake would make shittons of money, the equivalent of building lifesized statues of the devs out of gold. But it seems like they're more inclined to do it when popularity has died down, or the company is in financial troubles. So they can push another future sequel alongside it.

Now the only thing I see when I play FF is creepy animu cliches I don't care about and overly dramatic plots that take themselves too seriously.

These are just my opinions so you can agree/disagree with them all you want but, at the end of the day, the A-logs are GOING TO WIN!

I must now evaluate the autistic life choices that drove me to write this whole fucking thing. *yawn*
As much as I disagree with some of your opinions (really only with 9) I still think you laid out your points well.

Although you mentioned that you thought 6 was the best "classic" era Final Fantasy game. Which in your opinion was the best "modern era" Final Fantasy game, and the best overall?
 
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If by "modern era" we mean 3D then to me FF7 is both the best modern era FF game and the best in the franchise.
Also:

"Like fully voice act the cast and prevent you from changing their names like all the Final Fantasy games after IX? Guarantee a bunch of people will boycott. Change the art style in some way? A lot of people will boycott. Change the battle system to something more modern? Guaranteed the majority of the fanbase will warn everyone else to not buy it."
(I don't know how to quote specific excerts from posts *yawn*)

This all means that the autistics will throw a tantrum and to be honest, as crazy as it may sound, the creepy animu fanbase is the minority here. We have reach a point were people will bitch about everything regardless (Specially since social media got popular) Then again, we all know what happens when you delay a game for years. However, they can't really "delay" the FF7 remake simply because they haven't even said they will make one. :c
 
Final Fantasy Games I own:

-Final Fantasy (Wiiware NES)
-Final Fantasy (Wonderswan Color)
-Final Fantasy (PSP)
-Final Fantasy I & II: Dawn of Souls (GBA)
-Final Fantasy II (Wonderswan Color)
-Final Fantasy II (PSP)
-Final Fantasy II (SNES, Actually FF IV)
-Final Fantasy III (DS)
-Final Fantasy III (PSP)
-Final Fantasy III (Steam)
-Final Fantasy IV (Super Famicom)
-Final Fantasy IV Easy Type (Super Famicom)
-Final Fantasy IV (Wonderswan Color)
-Final Fantasy IV Advance (GBA)
-Final Fantasy IV (DS)
-Final Fantasy IV: The After Years (Wiiware)
-Final Fantasy IV: The Complete Collection (PSP)
-Final Fantasy Chronicles (PS1)
-Final Fantasy V (Super Famicom)
-Final Fantasy V Advance (GBA)
-Final Fantasy VI (Super Famicom)
-Final Fantasy VI Advance (GBA)
-Final Fantasy VII (PS1)
-Final Fantasy VII (Steam)
-Crisis Core: Final Fantasy VII
-Final Fantasy VIII (PS1)
-Final Fantasy VIII (Steam)
-Final Fantasy IX (PS1)
-Final Fantasy X (PS2)
-Final Fantasy X-2 (PS2)
-Final Fantasy XI (PS2)
-Final Fantasy XII (PS2)
-Final Fantasy XII: Revenant Wings (DS)
-Final Fantasy XIII (PS3)
-Final Fantasy XIII-2 (PS3)
-Final Fantasy Tactics: War of the Lions (PSP)
-Final Fantasy Tactics Advance (GBA)
-Chocobo no Fushigina Dungeon (Wonderswan)
-Final Fantasy Fables: Chocobo Tales (DS)
-Final Fantasy: The 4 Heroes of Light (DS)
-Dissidia 012: Prologus Final Fantasy (PSP)
-Dissidia 012: Duodecim Final Fantasy (PSP)
-Final Fantasy Crystal Chronicles(Gamecube)

Also these Technically Not Final Fantasy Games for the original Gameboy:
-Final Fantasy Adventure (Actually the first Mana game)
-The Final Fantasy Legend (Actually the first SaGa game)
-Final Fantasy Legend II (Actually the second SaGa game)
-Final Fantasy Legend III (Actually the third SaGa game)
 
If by "modern era" we mean 3D then to me FF7 is both the best modern era FF game and the best in the franchise.
Also:

"Like fully voice act the cast and prevent you from changing their names like all the Final Fantasy games after IX? Guarantee a bunch of people will boycott. Change the art style in some way? A lot of people will boycott. Change the battle system to something more modern? Guaranteed the majority of the fanbase will warn everyone else to not buy it."
(I don't know how to quote specific excerts from posts *yawn*)

This all means that the autistics will throw a tantrum and to be honest, as crazy as it may sound, the creepy animu fanbase is the minority here. We have reach a point were people will bitch about everything regardless (Specially since social media got popular) Then again, we all know what happens when you delay a game for years. However, they can't really "delay" the FF7 remake simply because they haven't even said they will make one. :c
I have to be honest on this one, I didn't liked Final Fantasy XII on the first time I've seen it.
It was because Square Enix did change the battle system and it looked like something that popped out from a MMORPG.

Final Fantasy Games I own:

-Final Fantasy (Wiiware NES)
-Final Fantasy (Wonderswan Color)
-Final Fantasy (PSP)
-Final Fantasy I & II: Dawn of Souls (GBA)
-Final Fantasy II (Wonderswan Color)
-Final Fantasy II (PSP)
-Final Fantasy II (SNES, Actually FF IV)
-Final Fantasy III (DS)
-Final Fantasy III (PSP)
-Final Fantasy III (Steam)
-Final Fantasy IV (Super Famicom)
-Final Fantasy IV Easy Type (Super Famicom)
-Final Fantasy IV (Wonderswan Color)
-Final Fantasy IV Advance (GBA)
-Final Fantasy IV (DS)
-Final Fantasy IV: The After Years (Wiiware)
-Final Fantasy IV: The Complete Collection (PSP)
-Final Fantasy Chronicles (PS1)
-Final Fantasy V (Super Famicom)
-Final Fantasy V Advance (GBA)
-Final Fantasy VI (Super Famicom)
-Final Fantasy VI Advance (GBA)
-Final Fantasy VII (PS1)
-Final Fantasy VII (Steam)
-Crisis Core: Final Fantasy VII
-Final Fantasy VIII (PS1)
-Final Fantasy VIII (Steam)
-Final Fantasy IX (PS1)
-Final Fantasy X (PS2)
-Final Fantasy X-2 (PS2)
-Final Fantasy XI (PS2)
-Final Fantasy XII (PS2)
-Final Fantasy XII: Revenant Wings (DS)
-Final Fantasy XIII (PS3)
-Final Fantasy XIII-2 (PS3)
-Final Fantasy Tactics: War of the Lions (PSP)
-Final Fantasy Tactics Advance (GBA)
-Chocobo no Fushigina Dungeon (Wonderswan)
-Final Fantasy Fables: Chocobo Tales (DS)
-Final Fantasy: The 4 Heroes of Light (DS)
-Dissidia 012: Prologus Final Fantasy (PSP)
-Dissidia 012: Duodecim Final Fantasy (PSP)
-Final Fantasy Crystal Chronicles(Gamecube)

Also these Technically Not Final Fantasy Games for the original Gameboy:
-Final Fantasy Adventure (Actually the first Mana game)
-The Final Fantasy Legend (Actually the first SaGa game)
-Final Fantasy Legend II (Actually the second SaGa game)
-Final Fantasy Legend III (Actually the third SaGa game)
Did you actually beaten Chocobo Dungeon on Wonderswan?
Even understanding what they say, I can't stand that game for more than 15 minutes.
 
This may be the first (and only) game in the franchise whose characters feel like they have an arc, they start out on point A and end up on point B, unlike the rest of the series where they start at at point A and refuse to move an inch from it (Again, people are going to disagree with this).

Look, I get the sense that we're not going to agree on a whole lot, just seeing as how often you throw around the words "creepy animu bullshit" at basically anything, but I'm having a really hard time believing that you actually think the characters in at least IV and VI don't have character arcs.

Cecil, for instance, starts the game out one of the bad guys, a menace clad in black armor, leading a crew of what basically amounts to cronies who beat the shit out of mages who refused to attack their invaders, even if it meant protecting themselves just so he doesn't get his hands dirty. He does this by orders of his king without hesitation and it's only after the fact that he starts to develop a conscience about it.

In order to atone later to become a paladin, he had to basically put himself in the same position as the mages were in when he invaded Mysidia. It was only by defending and healing himself that he could win the battle with his former self, as the dark wave attacks slowly drained his opponent's life away. I could go more into how this becomes a brilliant message about forgiveness, but the point of the matter is that Cecil starts the game out as little more than a common thug and then through the course of the game does a complete 180 and becomes basically a paragon of all that is good.

What does Cloud get? Well, he essentially finds out that not only is he kind of fucked up in the head, but he's also not nearly as badass as he thought he was when the game started out. There's a freakout period where he loses his identity for a while and becomes a blithering idiot, but that's about it. Don't get me wrong, that is a character arc, and as character arcs go it's not a horrible one, but to hold that up over the likes of Cecil's arc from FFIV? Come on!
 
*Warning personal opinion ahead*


I love finally fantasy VI... hands down my favorite. Now in fairness i stoped playing the other games after the one with Tidas i think it was X. So any game after that I really cant judge as i have never played it.


Now why do i like VI so much.

1) characters.

It took a very interesting spin on RPG's at the time. There was no Main character. Out of 14 playable characters 11 of them had deep rich stories that you could interpret as being the main character. Each had a unique arch and spin. My favorite was always Locke so of course he was always in my group. But If you look into cyan or Terra or Celis they all have equally unique deep stories that could be made out as them being the main character. It gave you the option of being your favorite most of the time. which was very rare for its day.

2) Kefka

Once again back in the day Villains were who they were usualy this led to very typical villains with no real suprises. In video games there was limits to how much space and length a game could have due to cartridge constraints. FF VI pushed this limits.

Kefka is the first villian in games (that i can remember) that starts off as one thing and ends another. He as with the characters has a grand arch.

Kefka starts out as a court wizard who was one of the first magitech experiments who ends up going mad "consulting with dolls wearing clown make up etc"
he becomes more and more twisted as the story goes and as the story moves his power grows. He eventuly betrays the emperor (who when i first played thought was the main bad guy) steals the power of magic from the goddess statues and rains holly genocidal terror down on the world. Kefka has now gone from a court magician to a true God of magic. Truly epic for its day.

3) You fail the world dies

Yup for the first time i can remember, you as the noble hero fail. Kefka wins. The world of balance is destroyed and the world of ruin (the world in Kefkas own twisted image) is born. Even after the game ends the world remains in ruin. It is hinted that things will eventually start to get better but after the mass death and destruction (including mass change of the continents) the world will never be the same. After Kefka wins at the mid point I stood staring at my screen shocked that he had won and the story had to go on. I lost many nights to the idea of "one more battle I have to hear the rest of the story"

4) Symbolism

I was an odd kid. no suprise there. When my friends were listening to popular music i was listening to Bach and reading about Renaissance art. And when i Played FF VI i noticed some things.

1) the final battle each stage of the final battle is a perversion of Divine commedy

in Hell, the Devil is s a great demon trapped in a ice like prison at the waist if you look at the kefka bottom tier it is the same image

Kefka_First_Tier-noscale.jpg

*not my words but i think it sums up the middle stage well*
"Purgatory was depicted as a place where those who had no sins, yet did not believe, were left to suffer outside of God's light for all eternity. This suites the middle quartet of enemies nicely:

A) Power, someone who feels that he makes his own fate and is not guided by God, and thus is lost.

B) Tiger, for those animals which defied God's will by attacking his chosen people, humans, yet who do not have the sentience to understand their crime.

C) Magic, for those who refute God in favor of some other deity they believe to be responsible for their abilities (presumably the Three Goddesses in FFVI).

D) Machine, for those who found a 'God in the Machine,' and thus lost sight of the true God."

Kefka_Second_Tier-noscale.jpg



The third Tier is probably my favorit. Kefka is seen as a "Jesus like charecter" Total Mockery of the Pieta by Michelangelo dont believe me take a look :) The big difference is Jesus is suffering Kefka unlike Jesus is taking pure Joy in the pain of the world and others

Kefka_Third_Tier-noscale.jpg
Pieta2_1774854b.jpg


At the end of Dante's journey he meets God himself, who tells him the meaning of life. In this case, Kefka is God, and he informs us that life is meaningless. Kefka now plans to destroy the world and build a monument to non existence, Luckily you win lol


Finally the Music of the final boss "dancing mad"

Has many symphonic movements including a very eerie similarity with Bachs Fugues and Handles choral work. Both that were usually written to praise and venerate God.

But instead of the music being made for a great benevolent creator god, the choir and fugue herald the God of Magic/Death/Destruction.

All of this in a tiny super Nintendo game!



Sorry for the long boring rant, like i said its just my opinion. I have no intention of saying anyone of you is wrong if you disagree. We all have our favorites for different reasons. This just happens to be mine.

If you made it this far more power to you! I tend to ramble about boring history things and symbolism lol its wonder my wife can put up with me.

Thank you for reading why FFVI is my favorite game
 
Yeah, fair enough, I'll give you that, the way they handled some things got kind of dumb, but my biggest gripe with your first post is that you were dogging on IV while giving XIII a free pass on basically everything for seemingly no reason.

And no, your opinion wouldn't have changed if you played it back in the day. The game's first release in the US was censored as hell, had an awful translation, and still had the stuff you mentioned in the spoiler. I'm just saying that the game was really solid otherwise, and had a lot of very memorable characters and moments.

I guess I should explain my reasoning.

IV is DEFINITELY the overall better game. It has better gameplay, a more cohesive plot, and was more challenging.

On the other hand though, to me it just feels... I don't know... kinda bland compared to the other games. Meanwhile, XIII had some elements that got me into the game somewhat. For example, I kinda liked Sazh and somewhat sympathized with him. The battle system, while it was somewhat automated, did make certain battles interesting when I was directly controlling it. And I also like a lot of the soundtrack. Particularly when fighting Barthandelus.

It's kinda weird, I know.
 
As if my username doesn't give it away I'm a huge huge fan of the series, even though Sprits Within was a whole lotta cheese. :csand: I can't wait for the next FFXIV patch, which should be live on Tuesday. Anyone else here play FFXIV? I'm on Balmung server atm.


i...love...ivalice...and FFXII...why no love?
 
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I guess I should explain my reasoning.

IV is DEFINITELY the overall better game. It has better gameplay, a more cohesive plot, and was more challenging.

On the other hand though, to me it just feels... I don't know... kinda bland compared to the other games. Meanwhile, XIII had some elements that got me into the game somewhat. For example, I kinda liked Sazh and somewhat sympathized with him. The battle system, while it was somewhat automated, did make certain battles interesting when I was directly controlling it. And I also like a lot of the soundtrack. Particularly when fighting Barthandelus.

It's kinda weird, I know.

Yeah, I guess a lot of it just comes down to personal preference...

As if my username doesn't give it away I'm a huge huge fan of the series, even though Sprits Within was a whole lotta cheese. :csand: I can't wait for the next FFXIV patch, which should be live on Tuesday. Anyone else here play FFXIV? I'm on Balmung server atm.


i...love...ivalice...and FFXII...why no love?

Awesome, another FFXIV player! :D Balmung is dabess!

I'm pretty excited for more Crystal Tower, I suppose, but personally I'm looking forward to the game's first expansion.
 
I guess I should explain my reasoning.

IV is DEFINITELY the overall better game. It has better gameplay, a more cohesive plot, and was more challenging.

On the other hand though, to me it just feels... I don't know... kinda bland compared to the other games. Meanwhile, XIII had some elements that got me into the game somewhat. For example, I kinda liked Sazh and somewhat sympathized with him. The battle system, while it was somewhat automated, did make certain battles interesting when I was directly controlling it. And I also like a lot of the soundtrack. Particularly when fighting Barthandelus.

It's kinda weird, I know.

Yes. XIII was a moody animu hallway of a cutscene, but two reasons to play it would be Sazh and the soundtrack. I love Nobuo Uematsu, but god damn Masashi Hamauzu makes it hard to not love him. You can hate a main line FF game, but the music is always enough to make me want to listen to the whole thing on YouTube.
 
Have you played Bravely Default yet? Because if you haven't, you should. It's not perfect, and the last half drags on quite a bit, but it's totally worth it.
Funny you should mention Bravely Default since that is based on a game that I own and that is Final Fantasy: Four Heroes of Light. It's definitely has it's flaws like the scaling levels and the whole fact that you can't . You can see remnants of it in though like the adventurer that saves your games and his fox are in this game and are a bonus boss fight just like the last one and the archdemons you fight all make an appearance as bonus bosses that give you stat boosting items if you win too plus, the whole brave point system is kind of reminiscent of the system in Four Heroes of Light as well, except now you can actually make multiple moves multiple times, it was decent for taking a few risks.

It took me forever realizing that you get money by selling gems which are dropped by monsters since you do get used to money just being handed to you straight then and there... it is more indirect and when you grind for gems, you have to be careful of overleveling since the difficult of the monster will scale. Bravely Default doesn't do this, but instead in the later games, it makes so you should be 99, but it doesn't matter since it's powerful enough where it forces you to rely on strategy, other than that, it's pretty much the same power-wise whether you are 99 or not and you cann't always just senselessly smash your way through it and expect to win, but rather, you must have a plan.

The second half is the reason why I consider Bravely Default the Madoka Magica of RPGs, I actually liked the second half a lot because I liked all the backstory of the characters you got as a reward with all of those optional fights, plus, in Chapter 7, you get the crystal gear as automatic drops if you beat those fights too.

I heard from an interview that Square might be realizing the needs of the western audiences and what they really want due to the sales that surprised them (which means that Bravely Second might be in our future since it was said that the sales of Bravely Default would determine whether or not its sequel will be localized so it looks promising) I hope this might mean that things will be better... I'm not sure though...
 
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I've been playing Bravely Default for the past few weeks now after going through the demo. So far I'm grinding on the sixth chapter now.
This game has to be one of the best 3DS games I've played so far. It's the first "Final Fantasy" game I played (not sure if this game would be considered part of the franchise even though it's apparently considered to be a spiritual successor of a FF game).
 
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