The Final Fantasy Thread

Well of course there’s always been dark elements in FF games. FFIX especially. FFXVI though is really going for “true” dark fantasy, probably close to Drakengard levels of dark fantasy. (Close to, because no dev has the balls to be as controversial as Drakengard.)
Back when I could say I liked Yoko Taro without a massive asterisk next to that statement.

Coincidently, before Yoko Taro was a massive autistic faggot.
 
Back when I could say I liked Yoko Taro without a massive asterisk next to that statement.

Coincidently, before Yoko Taro was a massive autistic faggot.
He’s always been an autistic faggot and that’s why I like his games. (But the good kind of autistic faggot, not the pretentious kind like Kojima.)
 
He’s always been an autistic faggot and that’s why I like his games. (But the good kind of autistic faggot, not the pretentious kind like Kojima.)
Back when I could say I liked Yoko Taro without a massive asterisk next to that statement.

Coincidently, before Yoko Taro was a massive autistic faggot.


The man is talented but has no illusions about his status. He's embraced his role as a shitposting king. I mean what else do you say about a guy who used to get plastered everytime he wrote a story?

No my main problem with Yoko taro works are the games themselves, more specially how they play. They are either poorly made by cavia or they have amazing platnum combat balanced out by absurd padding and intentionally tedious sidequests.
 
Nier Automata is my second favorite game of the 2010s, so I'm not sure I can agree with it having padding and tedious sidequests (though I do agree that Route B could've been condensed more, perhaps even integrating part of it into Route A).

Back to the series, I've now decided to play through FFX (using the cheats on the PC version, as I am a pathetic excuse for a gamer, and am mainly interested in the story).

I gotta say, in terms of my first impressions, coming off of VII, this is quite a change, and not just because of the improved graphics and actual voice acting (which, while not bad, is a bit dated). Heck, the whole thing feels much more laid back compared to the action-packed opening that VII boasted, alongside having a much more lighthearted main hero.

I wonder what I'll think of the rest of it. Probably won't like it as much as VII, but I'm always open.
 
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Nier Automata is my second favorite game of the 2010s, so I'm not sure I can agree with it having padding and tedious sidequests (though I do agree that Route B could've been condensed more, perhaps even integrating part of it into Route A).

Back to the series, I've now decided to play through FFX (using the cheats on the PC version, as I am a pathetic excuse for a gamer, and am mainly interested in the story).

I gotta say, in terms of my first impressions, coming off of VII, this is quite a change, and not just because of the improved graphics and actual voice acting (which, while not bad, is a bit dated). Heck, the whole thing feels much more laid back compared to the action-packed opening that VII boasted, alongside having a much more lighthearted main hero.

I wonder what I'll think of the rest of it. Probably won't like it as much as VII, but I'm always open.
It's one of the more emotional games in the series, also one of the easiest. You'll probably like it but considering how much people love FF7 I doubt you'll like it more than that.

It seems to me how much people like FFX is how well they tolerate Tidus, he's very divisive for some reason. I think he's great, but he's not moody like most others before him like Cloud, Squall, and Cecil. He's even more upbeat than Zidane. Maybe people just don't like that, but his positivity is a welcome change imo.
 
It seems to me how much people like FFX is how well they tolerate Tidus, he's very divisive for some reason. I think he's great, but he's not moody like most others before him like Cloud, Squall, and Cecil. He's even more upbeat than Zidane. Maybe people just don't like that, but his positivity is a welcome change imo.
I figure Tidus ruffled feathers because FFX came out in 2001, an era where if you weren't aloof and moody, you weren't cool.

I liked him. FFX was just too linear for me, though. I didn't realize how much I missed all the towns and dungeons, and how FF worlds were generally fun little places to hang out and relax until FFX.
 
I figure Tidus ruffled feathers because FFX came out in 2001, an era where if you weren't aloof and moody, you weren't cool.

I liked him. FFX was just too linear for me, though. I didn't realize how much I missed all the towns and dungeons, and how FF worlds were generally fun little places to hang out and relax until FFX.
I plan on giving FFX another go once I get around to getting the Untitled X mod on my Steam Deck.

I enjoyed FFX back when I was a kid but the dub just grates on me. I think it was the start of me losing interest in JRPGs since the games started to become more authentic and not as lost in translation. Shit on me all you want, but we talk shit about Woolsey but those changes genuinely made a lot of those games more appealing to western audiences.
 
I enjoyed FFX back when I was a kid but the dub just grates on me.
Something shifted in my head at some point, and now I absolutely adore late 90s/early 2000s voice acting. There's just something so innocent about it. You get total amateurs trying to do accents they barely know, with heavy compression and zero guarantee that their inflections will match anything in the scene. And those precious, precious moments where they say something even the actor knows is mistranslated nonsense, but that's the line, and they've gotta do their job.

I think it was the start of me losing interest in JRPGs since the games started to become more authentic and not as lost in translation. Shit on me all you want, but we talk shit about Woolsey but those changes genuinely made a lot of those games more appealing to western audiences.
Yup, Woolsey translations are great. They make those games feel like they're actually made for a western audience. Modern ones are way too stiff and direct. I would rather play a translation that's more palatable than accurate. I don't think I'd have latched onto RPGs so hard if it weren't for Woolsey's work making everyone feel realistic and likeable.
 
I figure Tidus ruffled feathers because FFX came out in 2001, an era where if you weren't aloof and moody, you weren't cool.

I liked him. FFX was just too linear for me, though. I didn't realize how much I missed all the towns and dungeons, and how FF worlds were generally fun little places to hang out and relax until FFX.
I didn't even notice the linearity when I first played it. Not to say it isn't a problem, I miss the overworlds of games like FF7-9. That style was almost like a prototype open world kinda design, but it just felt different. Cozier somehow? I am not crazy for open world games as they are.
 
I didn't even notice the linearity when I first played it. Not to say it isn't a problem, I miss the overworlds of games like FF7-9. That style was almost like a prototype open world kinda design, but it just felt different. Cozier somehow? I am not crazy for open world games as they are.
Cozy's a good word for them. Have you ever thought about what exactly those planets would be like to live on? The total population of those worlds are like, just a few hundred people, and if you start thinking at all about how their economy works, the whole thing just falls apart. Hell, if you start thinking about the physics of the planets alone, like how they're habitable but absolutely miniscule in size, they come out to be supermassive, and flying up in an airship should be getting them pretty much up to the lagrange point of their planets. In Final Fantasy IV, you travel both deep underground, and then even deeper to get to the Feymarch, and later you go to the moon. The gravity underground should crush the fuck out of the party, but they also go to the core of the moon without changing outfits and they just pop up a cabin down there like it's nothing. Someone should give Neil DeGrasse Tyson a copy of the game so he'll have a conniption fit.

Anyway, yeah, they're open worlds, but they're very small, and you can get to wherever you need in short order. A good open world is an open world where space isn't wasted, which is very much not the fuckin' case with so, so many games. Like, there doesn't need to be shit just everywhere, but the game needs to make it clear on what's worth checking out and what isn't. And the worlds in Final Fantasy feel comfy and cozy because it's focused and complete, and it doesn't give you time to think about just how copy and pasted the environments are and what they could have done, because they don't waste your time or try to be anything bigger than they actually are.
 
Pick one.


Shitposting aside, FF has always been pretty dark, so I don't know why we're pretending this is a big deal.

To recap some highlights from the ones I've played recently enough to remember key, spoiler-free points:

1 has the entire world on the brink of collapse, including, but not limited to pirates owning a town, and entire race about to die of starvation.
4 opens with a warcrime, and is never afraid to talk about what that means.
6...everything. But seriously, invasive experiments driving people to insanity, mass poisonings, mind control, and that mid point twist.
7 contains genocide to the point of extinction, several rape attempts, attempted forced breeding, horrifying experiments, a couple of settlements getting destroyed, and seeing the aftermath thereof
9 has even more extinction, kidnapping, a whole shitton of mutilation, several WMDs, yet more genocide, and just non-stop existential nightmares
10 cements SE as being kind of obsessed with genociding peoples into extinction, but also has a lot of religious corruption
12 exists
13, as shit as it is, does try to talk about persecution for things beyond your control(hilariously making it a very good LGBT/racism allegory, but they're too stupid to see that), and invokes concentration camps very well.
14 is another contender for everything, because holy shit. Depression induced suicide, oodles of rape and torture, guilt fueled murder sprees, selling of children, and that's just off the top of my head.
15...fucked if I know, with how insane the narritive of that shit was.

And none of that is counting side games. Yes, 10, 12, 13, and 15 are worse at it than others, but let's not pretend this would be the first time FF talked about serious topics.
Yeah, Final Fantasy always had mature subject matter. But the games were never too overt or graphic about it. Remember that these games still got teen ratings or their equivalent world wide. They always kept the content PG-13, and most of the bad stuff was only mentioned or insinuated, or, in the case of things like murder, just wasn't that graphic. This might be the first Final Fantasy to truly embrace being a dark fantasy, rather than a general fantasy or science fantasy story that just so happens to have some dark moments or mention some dark stuff.
 
It’s been said many times before, but Zack sounds so awful in the remaster. The VA sounds like he was touched with the ‘tism. Sephiroth also sounds flat. Aerith and Angeal sound fine to me though. Rick Gomez just had a much more clear and mature voice.
 
Capturing the spirit of the original PSP game then
except Aerith she sounded like utter shit
 
It’s been said many times before, but Zack sounds so awful in the remaster. The VA sounds like he was touched with the ‘tism. Sephiroth also sounds flat. Aerith and Angeal sound fine to me though. Rick Gomez just had a much more clear and mature voice.
My issue is the new guy, more than any of the English remake cast, sounds like a fandub attempt to mimic Rick Gomez. The latest trailer was the best he's sounded thus far and he still sounds iffy at best.
 
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