The Final Fantasy Thread

Seems like people are still traumatized by how the Kingdom Hearts series went, that the direction the new VII story is going has them all worried. Again though, I’m not too familiar with what happened to that series, so I’m not as worried or disappointed.

From what I’ve gathered, it seems as though the ending is trying to hammer home Cloud’s deteriorating mental state more. However, the way it went about doing it is rather suspect.
 
I'm really pissed that I played the shitty first game and not this new one. I can't play this new one cause I don't have a ps5 or a powerful enough pc. That's shitty luck is what that is. Looking at the gameplay and bossfights it looks really fun. As much as I hated the story in the first one the gameplay was excellent.

It's kind of a rotten feeling being left in the dust but I guess at the very least I can't experience the mind rotting story first hand. The story in the first one made me so mad and confused. From the looks of it this new one doesn't fair much better, too much Zack, too much Sephiroth. It was supposed to be a low point in the story when Sephiroth showed up now he just does WWE entrances for bosses, it's so fucking lame.
(although I did get a kick out of him being noticeably confused when Gilgamesh showed up)
 
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Well, there was forspoken, but that game wasn’t even developed by them. They haven’t been cucked by the west yet.
It was, actually. The director, programmers, and artists were Japanese, but the writers weren't. They're also all-in on muh diversity. Their female character designs are still pleasant enough for the most part, but I don't expect that to last.

And some fags here were whining about Square potentially bending the knee.

Get fucked. Two of the core tenants of Final Fantasy is attractive characters, and fan service. Like they would ever throw those away.
Nothing "potential" about it, the knee has been bent. It doesn't mean every element of every Square game is trash now, but it does mean they're compromised.

The Overton window has just shifted so much that people think that since Square hasn't shit out anything as woke as Spider-Man 2 (not even Forspoken is that bad) that them asking for your pronouns in their games, rewriting scripts in remasters to excise "sexism", etc means they are still okay. They're not.
 
It was, actually. The director, programmers, and artists were Japanese, but the writers weren't. They're also all-in on muh diversity. Their female character designs are still pleasant enough for the most part, but I don't expect that to last.
No when I say the game wasn’t developed by them I mean it wasn’t developed by squeenix, because technically it wasn’t. At the very least, not the main squeenix teams at the time. And I do think the fact that all the writers are westerners is pretty telling. As long as squeenix doesn’t allow any westerners to write their games, it should mostly be fine. That doesn’t mean the games are always safe, because we still got faggotry in FFXVI, but typically if the westerns are kept out it doesn’t all go to shit.
 
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Again, the blame lies more with Nojima and Kitase here.

That said, I will still have to experience the whole thing in context with the rest of the game. It’s not that I’m not skeptical still, but as someone who was at the very least intrigued by the direction of the previous game, I’m willing to give it the benefit of the doubt.

Though again, this is coming from someone who hasn’t ever experienced the Kingdom Hearts series (which seems to have soured the whole stew on the devs doing anything remotely similar).
 
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Again, the blame lies more with Nojima and Kitase here.
Seriously, stop trying to defend Tetsuya Nomura. Dude is the director, he does in fact have a say in the script. They've outright confirmed this. Nojima and Kitase wanted to detour further away from the original storyline and he shot it down. He does in fact have a say in how the story plays out because he heads the project.

And, just so we can get this out of the way, here's Aerith's death scene, both the original and the remake:
 
Sounds like, despite what people say, then he should’ve put his foot down even more in regards to Nojima and Kitase’s desires to go off the rails.
Not necessarily. Everything that did get in was stuff he was okay remaining in the game and putting his name on it. So its hard to argue that the game needed more involvement from him when he was already deeply involved.
 
And, just so we can get this out of the way, here's Aerith's death scene, both the original and the remake:
Direct link: https://youtube.com/watch?v=h1feXRdPegY
It shows the devolution of the series, and gaming in general. The idea of having a minimalist scene is fucking foreign to game directors. Everything needs a billion lines of text, cutaway to other people so niggercattle will realize yhat bad thing happened and overwhelming musical score.
 
I support that's one way to negate spoilers. Make it so you have to play to actually understand wtf is going on. Especially since time travel potentially puts events out of order.
It was, actually. The director, programmers, and artists were Japanese, but the writers weren't. They're also all-in on muh diversity. Their female character designs are still pleasant enough for the most part, but I don't expect that to last.


Nothing "potential" about it, the knee has been bent. It doesn't mean every element of every Square game is trash now, but it does mean they're compromised.

The Overton window has just shifted so much that people think that since Square hasn't shit out anything as woke as Spider-Man 2 (not even Forspoken is that bad) that them asking for your pronouns in their games, rewriting scripts in remasters to excise "sexism", etc means they are still okay. They're not.
Look forspoken was so terrible they had to bury extra copy's in a landfill. Japan bought into it sure... Before this game bombed like bastone. I can't 100 percent say with certainly but I think square sold it's stock in DEI. Several Japanese companies did so recently and got the hell out of it.


Game is starting out great. Really enjoying the expanded lore and environments. It really is big and beautiful. The beginning portion really punched me in the gut with feels.
 
It's too early to call it. I know Its a cop out to say you have to play the game to properly rate and understand... But with side quests it's a 100 hours long.
I feel like this is just semantics though. people keep repeating they said this and the only reason even the story will take as long as it will is because of the same shit as the last one where simple actions take forever and you're forced to walk while some bitch spouts dialogue. it's all padding. the demo confirmed this in gameplay with the gear turning shit. and then there's that Piano stuff. the side quests that will make the game over 100 hours will be shit like that. padding that you'll have to do a bunch to get the max score or whatever. that doesn't really equate to the same thing. it might literally take you 90-110 hours or whatever but that's not saying it's actually 100 hours of content. realistically it's probably somewhere around 60. for example there's those seeds in Zelda and it probably takes like 150 hours to get them all in a normal playthrough or something for some average person casually playing it, but I wouldn't say that makes it a 150 hour game. the story in this game looks more dogshit than the last which is a hard feat to top, but I would be delighted if the game actually was a game with 90 hours of content but this is like extreme high ball salesmanship. not that I really have anything wrong with that, but you shouldn't set your expectations that this means anything. the sidequests probably will enhance the story or whatever but I doubt they'll be that necessary to get the 'whole' experience
 
I feel like this is just semantics though. people keep repeating they said this and the only reason even the story will take as long as it will is because of the same shit as the last one where simple actions take forever and you're forced to walk while some bitch spouts dialogue. it's all padding. the demo confirmed this in gameplay with the gear turning shit. and then there's that Piano stuff. the side quests that will make the game over 100 hours will be shit like that. padding that you'll have to do a bunch to get the max score or whatever. that doesn't really equate to the same thing. it might literally take you 90-110 hours or whatever but that's not saying it's actually 100 hours of content. realistically it's probably somewhere around 60. for example there's those seeds in Zelda and it probably takes like 150 hours to get them all in a normal playthrough or something for some average person casually playing it, but I wouldn't say that makes it a 150 hour game. the story in this game looks more dogshit than the last which is a hard feat to top, but I would be delighted if the game actually was a game with 90 hours of content but this is like extreme high ball salesmanship. not that I really have anything wrong with that, but you shouldn't set your expectations that this means anything. the sidequests probably will enhance the story or whatever but I doubt they'll be that necessary to get the 'whole' experience
Remake was really bad about that but rebirth feels a lot less forced, and the card game is legit fun. I haven't lost myself in side stuff like this since KOTOR
 
Remake was really bad about that but rebirth feels a lot less forced, and the card game is legit fun. I haven't lost myself in side stuff like this since KOTOR
I'm not saying all that stuff will suck, and it's about time we got a successor to Triple Triad but I do think it's it's just a bit disingenuous people hyperfocus on that stuff in the marketing as an excuse to call it a 100 hour game. we'll know in the next month how accurate that actually is.
 
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