The Final Fantasy Thread

"bitch, stfu look at the different grahpics between the two scenes they're clearly invoking timelines or timetravel and referencing how the game released 23 years ago" - Hardcore FF7 Fans
I love that because it's literally just stating what happened on the surface without explaining what the point could be. Could be a real vidya analysis essay.
 
Aw that post about Tonberry was also something I wanted to see.

If they played a bunch of this stuff for laughs instead of animu waffies I think I'd like the remake a whole lot more. They already said "fuck it" to the story, so go completely overboard with it.
 
And then in the spirit of the remake, he immediately gets arrested by the police and the game ends.


I'll only accept this scene if theres a scene prior to it where the party encounters another Tonberry and they try to fight it but it runs through them all like the rabbit from Holy Grail.

 
I’m gonna derail the current FFVII discussion for a minute to talk about War of the Visions - Final Fantast Brave Exvius.

More than once the sentiment has come up in this thread that the FF Tactics series could be an excellent pick for a tablet/phone game so when I saw the add for WOTV FFBE I figured I’d put my money where my mouth was and at least check it out. I did this knowing it would probably be a mobile game Gatcha style money sucking piece of garbage with superficial callbacks to much better, tighter games, but I figured what’s the harm in trying.

Turns out it’s a mobile game Gatcha style money sucking piece of garbage with superficial callbacks to much better, tighter games.

This is the main menu:
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This should tell you everything you need to know.

There’s a story, but it’s so truly generic that it’s barely worth mentioning, although I’ll admit that I did not get very far. Interestingly they have voice acting, and unsurprisingly it’s awful.

I stopped playing when the tutorial turned this setting on by default:
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I’ll admit that some of the Tactics games can get tedious, but this doesn’t strike me the best solution. With auto, the game completed the mission within 30 seconds while I had a snack.

Additionally, I noticed this gem of a feature:
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Story missions require a daily respawing resource to embark on. Not uncommon to the genre, but I expected the game to at least try to hide the fact that it was more interested in me dumping money into it than having me actually enjoy it.

Instead of an army that exists in a way that’s tied to the game world, your player character can “summon” warriors which makes the whole thing feel more artificial. All while justifying promotional tie-ins like the current that added characters from the original FFT.

The art direction I actually kind of like, even if the 3D presentation suffers in the same way most mobile ports that are designed to run on the broadest array of hardware possible do. There’s some actual talent in the character design, although I will say that they very intentionally took Yoshida’s original style and scaled up the proportions so the female characters could more easily be waifu bait:
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Regardless of how you feel about the quality of the character design, there’s no doubt the game loses something by having your team member emerge from an egg looking like a fully-realized badass rather than growing into that role visually.

I don’t know what I was expecting; old properties are way more likely to be sacrificed to the mobile game money machine than revived as a traditional single player narrative experience, but it sucks to see it happen to one I care about. The best thing I can say about the game is that they had the decency to not include the word “Tactics” in the official title.

Am I glad I at least tried it? Maybe. Should I just get Disgaea for PC to scratch the tactics RPG itch with a more modern presentation? Probably. Either way, I’m still here foolishly hoping that someone at SE grows a soul and makes a well-directed FFT game with a retail release.
 
I kinda want Aerith's death scene to happen really fast because I feel like the suddenness of it would make it work much better. Having Sephiroth just kinda slowly float down and impale her in the remake as he did in the original would just make it look kinda silly imo.
I just can't wait for afterwards when 1080p Sephiroth just sort of stands there in the background with his hands in the air after gloating.

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On the other hand, I totally want this to happen because that would be fucking hilarious.
 
Yeah, I read on reddit that War of the Visions was just unbelievably money-sucking and not only that, was basically a reskinned version of the company's previous game, The Alchemist Code (TAC). They even reused maps! Even worse, it was a reskin of modern-era TAC, and since this was a game that only got more pay-to-win as it went on, well...

Granted, that was the original JP release, but since FFRK got way stingier when it left Japan and went global, that bodes ill for WoV.

Also, each unit can only have up to 3 jobs, and they are fixed jobs per unit. And predictably, you need multiples of the unit to unlock the second and third jobs, so more $$$ down the drain if you want to actually have anything vaguely resembling the job system. Everything about it just sounds absolutely terrible.
 
I stopped playing when the tutorial turned this setting on by default:
View attachment 1252045
I’ll admit that some of the Tactics games can get tedious, but this doesn’t strike me the best solution. With auto, the game completed the mission within 30 seconds while I had a snack.

What's the point of playing a strategy game when there's an auto-win button?

Oh, right, to get you back to any screen where you can cough up cash as fast as possible. Yeah, screw that game.
 
FF14 the mmo 5.3 details came out, the base game MSQ is finally getting revamped and they're adding flying to base areas. 2nd part of the nier automata raid is coming as well
the msq revamp should make it easier for more people to get into the game since that was a giant fucking wall of needlessness
 
I'll only accept this scene if theres a scene prior to it where the party encounters another Tonberry and they try to fight it but it runs through them all like the rabbit from Holy Grail.

I just equipped the materia setup that allows me to be immune to tonberry's bullshit.
 
Yeah I know Tifa has -some- reason. Because Sephiroth's sword is there during Tifa's cowgirl flash backs. But still odd she never brings it up at all. Like I enjoy the fact this game is a sequel as opposed to a straight Remake, I feel like a sequel to something beloved is pretty much always a better/more interesting idea than a straight remake.

but it really felt like I'm supposed to know Sephiroth is the big villain because he's the big villain and neither the story nor the characters care to elaborate more on that.
At the point I understand FFVIIR ends in the original game, we don't even know whose side Sephiroth is on. His sword is found sticking out of President Shinra's chest and I remember thinking "Is he gonna join my party? Is he a good guy or what?"
 
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At the point I understand FFVIIR ends in the original game, we don't even know whose side Sephiroth is on. His sword is found sticking out of President Shinra's chest and I remember thinking "Is he gonna join my party? Is he a good guy or what?"

how'd he get his sword back
 
You know, I get the sinking feeling Square will try to do something they think is clever and have Zack Fair witness Aeris (or an Aeris...) death instead of Cloud.

If you're wondering what I mean by an Aeris, I'm referring to the fact that there has to be multiple versions of characters considering Zack is dragging a certain you-know-who to Midgar. Granted, I'd imagine they would want to try to simplify things a bit by having a few alternate versions of characters be dead such as Tifa or Barret who could have died earlier after the Nibelheim and Corel incidents.

This could be a bit amusing and have some emotional impact but only as long as the characters they have left standing share little bond together and not just happily accept being pals with the people (or rather versions of people) they should hardly know or care about, but this is probably giving Square too much credit. Again, I stress, if they don't try to pit characters/timelines against one another from here on out, then they might as well forget about telling a story.
 
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This is a plothole I think. And always was.
I interpreted that as some sort of conjuration, which goes along with the fact that the Sephiroth you're chasing throughout the first and second discs isn't the real one. If Sephiroth was able to make a copy of himself, then he could be able to make copies of the sword.

Of course, there's nothing in the game that suggests this so I freely admit its my own headcanon.
 
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I interpreted that as some sort of conjuration, which goes along with the fact that the Sephiroth you're chasing throughout the first and second discs isn't the real one. If Sephiroth was able to make a copy of himself, then he could be able to make copies of the sword.

Of course, there's nothing in the game that suggests this so I freely admit its my own headcanon.
It's not a major one. Magic, ain't gotta explain shit is fine for minor details.
 
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