The Final Fantasy Thread

I just can't 'theory of mind' a way in which they decide to have principles on keeping her dead, after milking this franchise like they have and making it possible to timeline shenanigan her back to life. In universe that just sounds fucked up.
The way I figure it. If they find a way to keep her alive the price is that cloud won't be able to be with her in the prime timeline. Making it bittersweet.
 
Yea the closest to “alive” aerith is gonna be her and Zack existing in that weird all white place from advent children I think. I do wish they just did a direct remake instead but maybe we can get that treatment for another game. Ff10 with similar gameplay would be sick
 
  • Agree
Reactions: BadGoy1488
Official servers suck, try the game via Horizon

Also supports RetroAchievements, if you're into that.
1720269993724.png

Nah I'm good. Thanks for the suggestion though.
 
Yea the closest to “alive” aerith is gonna be her and Zack existing in that weird all white place from advent children I think. I do wish they just did a direct remake instead but maybe we can get that treatment for another game. Ff10 with similar gameplay would be sick
Nah, i'm good with FFX.
Tidus fighting like Cloud in FF7R? Impossible. It's enough with Wakka killing everything with fucking football balls.
 
Nah, i'm good with FFX.
Tidus fighting like Cloud in FF7R? Impossible. It's enough with Wakka killing everything with fucking football balls.
Well styles would have to be significantly different otherwise it would look like shit. But the real time action/ATB fusion is the best gameplay square has managed to make in a long time
 
Considering all the fujo baiting and multiverse idiocy they're pulling, it's entirely possible they could pull in a Good Universe Sephiroth.
They totally will. They're already pulling in multiverse, might as well do time travel. Pull in Sephiroth before he turns evil. Good Sephiroth vs. Evil Sephiroth will be a boss fight. Good Sephiroth vs. Hojo because why not? Good Sephiroth and Vincent vs. Hojo, because...reasons?

If that's the case then what's the best way to experience most of them?
Gonna add to this a bit.

1. GBA Dawn of Souls but PSP is also acceptable

2. GBA Dawn of Souls / PSP

3. Pixel Remaster - DO NOT PLAY ANY OTHER VERSION.

4. DS/PSP. If you REALLY want those side games, then PSP. I am warning you now, they're not good.

5. GBA because you can do cheesy stuff

6. Emulator. GBA with enhanced sound or Brave New World if you're into ROM hacks. I only recommend this because technical-wise, 6 is an absolutely broken mess of a game. Many projects have been started to fix the broken things.

RPGs were invented in the United States, and a lot of Final Fantasy 1 was shamelessly ripped off from D&D. Like to the point where they outright had a Beholder and they called it a Beholder and they changed it so they wouldn't get sued for just brazenly freebooting a monster.
The whole point of FF1 was to be a video game style DND quest. That's what it was intended to be from the beginning.

Decided to give FF a shot and played IV as my first and did not enjoy it. Just felt like I was being railroaded through the average story with no party customization at all. Any chance I'll enjoy V or VI?
Probably. 4 is the most railroaded of the games outside of 13. It's easy to jump into but there's not much else to it. If you want customization then you'll like 5 or 6 better.
 
ff7 will always be the best everything else all goes downhill from here imo.
I've heard people say "your first FF is the one you always consider the best" but that really hasn't held true for me. I played FF7 first and as much as I love it, once I had a few games under belt I played 9 and it just blew me away. Not even 9 remastered, the version of 9 you could get on the PSN to play on PS3. 7 also seems to get the "it was never good" contrarian treatment though 6 never does, which just seems ridiculous to me. I think there was narratively and gameplay wise a lot more wrong with 6 than 7 after I had played them both.
 
I've heard people say "your first FF is the one you always consider the best" but that really hasn't held true for me. I played FF7 first and as much as I love it, once I had a few games under belt I played 9 and it just blew me away. Not even 9 remastered, the version of 9 you could get on the PSN to play on PS3. 7 also seems to get the "it was never good" contrarian treatment though 6 never does, which just seems ridiculous to me. I think there was narratively and gameplay wise a lot more wrong with 6 than 7 after I had played them both.
my first one was ff3 but its meh imo thats really bout it.
 
I think there was narratively and gameplay wise a lot more wrong with 6 than 7 after I had played them both.
I didn't think there was anything wrong with either one. I think FF6's story is more straightforward and aside from Kefka somehow becoming so powerful everything seemed fine.

my first one was ff3 but its meh imo thats really bout it.
I'm assuming FF3 DS? It started off alright but it didn't really keep my interest.

My first FF was FF4, but I'd rank it FF10 > FF8 > FF9 > FF4.
 
I didn't think there was anything wrong with either one. I think FF6's story is more straightforward and aside from Kefka somehow becoming so powerful everything seemed fine.


I'm assuming FF3 DS? It started off alright but it didn't really keep my interest.

My first FF was FF4, but I'd rank it FF10 > FF8 > FF9 > FF4.
yep for the ds
 
I didn't think there was anything wrong with either one. I think FF6's story is more straightforward and aside from Kefka somehow becoming so powerful everything seemed fine.
The main story of 6 is really good, and those are the parts people remember fondly. I think the main issue narratively is that they didn't do a good job setting up for the World of Ruin. The story is entirely front loaded and then you get to wander around the whole world (which still has a designated path you're really supposed to follow if you don't want to get wiped by random monsters), and Terra, the ostensible protagonist of the game, is for some reason just not important once you enter the World of Ruin? You probably will get her but you don't have to, and while she's a good unit nothing is narratively made of just leaving her to get ganked by Humbaba. And the bloated character list of FF6 is ridiculous. You have two blue mages, one that's actually useful (Strago) and one that's a huge pain in the ass to get going (Gau; seriously, look up how the Veldt actually works sometimes, trying to get even most of the enemy moves on Gau is a Herculean task), your designated swordsman character is worse at doing damage with physical attacks than your inventor, a super-powerful party member you can't control would be a neat idea, but Umaro isn't tougher than Mog and doesn't do more damage than Sabin. You could cut the FF6 roster down to like 8 characters and the game would be much tighter and more satisfying. In comparison, FF7 has one shitty character (Cait Sith) that isn't even mechanically useless and it's still a joke to this day.

All of this is to say, I think FF6 deserves more criticism for people being blinded by nostalgia than FF7.
 
  • Agree
  • Thunk-Provoking
Reactions: Broseph and Berrakh
The main story of 6 is really good, and those are the parts people remember fondly. I think the main issue narratively is that they didn't do a good job setting up for the World of Ruin. The story is entirely front loaded and then you get to wander around the whole world (which still has a designated path you're really supposed to follow if you don't want to get wiped by random monsters), and Terra, the ostensible protagonist of the game, is for some reason just not important once you enter the World of Ruin? You probably will get her but you don't have to, and while she's a good unit nothing is narratively made of just leaving her to get ganked by Humbaba. And the bloated character list of FF6 is ridiculous. You have two blue mages, one that's actually useful (Strago) and one that's a huge pain in the ass to get going (Gau; seriously, look up how the Veldt actually works sometimes, trying to get even most of the enemy moves on Gau is a Herculean task), your designated swordsman character is worse at doing damage with physical attacks than your inventor, a super-powerful party member you can't control would be a neat idea, but Umaro isn't tougher than Mog and doesn't do more damage than Sabin. You could cut the FF6 roster down to like 8 characters and the game would be much tighter and more satisfying. In comparison, FF7 has one shitty character (Cait Sith) that isn't even mechanically useless and it's still a joke to this day.

All of this is to say, I think FF6 deserves more criticism for people being blinded by nostalgia than FF7.
I think FF6 has a lot of issues combat-wise, it always felt sloppier to me than FF4 or FF7 (mostly skipped FF5, not into it). But having more characters is good imo, as long as they don't detract from anything. I like optional party members and big groups.

As for Terra, I've never considered her the main character, just the first you control, and not for long. Locke was pretty clearly the main character imo but FF6 is relatively good about not centering on any one character too much, which is something unique about it. I didn't know you could finish the game without her though, I actually think that's interesting and could be good if it's handled well (but doesn't sound like it was).
 
As for Terra, I've never considered her the main character, just the first you control, and not for long. Locke was pretty clearly the main character imo
I mean, Terra was the FF6 rep for the first two or three Dissidia games, they just added Locke in the most recent one, and I'm pretty sure most of the time FF6 gets represented in something, they use Terra, so I would argue Square considers her the main character of 6.

I still like FF6 for sure, it's a great game, I just think people claiming it's perfect, the best SNES JRPG, or even the best Final Fantasy are just nostalgia blind.
 
I mean, Terra was the FF6 rep for the first two or three Dissidia games, they just added Locke in the most recent one, and I'm pretty sure most of the time FF6 gets represented in something, they use Terra, so I would argue Square considers her the main character of 6.
Square does a lot of dumb stuff. I think Terra is just the most recognizable, you play as her first and she has a more striking design. But who knows, it's debatable.

I still like FF6 for sure, it's a great game, I just think people claiming it's perfect, the best SNES JRPG, or even the best Final Fantasy are just nostalgia blind.
I totally agree. It's far from perfect, and is barely a top 5 FF, if it even makes it in there. Since Chrono Trigger is on SNES it never had a chance of being the best for it.
 
I can't think of anyone who likes Vincent's limit breaks, and Tifa's slot machine is annoying, but aside from that the rest of the cast is quite solid.
The target audience back in 1997 loved Vincent’s limit breaks.
I didn't play it in '97, but when I first played FF7 I did indeed like Vincent's limit breaks. It's a fact that they're less effective than other limit breaks, but they are cool and it was fun to see him turn into a cool monster and set him on auto-pilot for a low-stakes combat.
 
Back