- Joined
- Mar 17, 2019
You know this was a way back but i wanna add onto it a bit. The actual reason why they're unable to incorporate gameplay is because giving freedom to the player to make their own decisions would allow the player to take whatever message they want from their actions. It's autonomy, blameless freedom. But the main reason these "auteurs" wanna make "a statement" is because of the control and the propagation of their totally unique and honest statement that isn't totally them putting their chips on the popular mindset in order to get a piece of the pie for conforming.yeah the 'games as art' faggots tend to almost exclusively focus on the 'interactive movie' and 'walking simulator' type of non-game. anything that requires actual thinking or engagement to play is shunned or ignored. they seem to be only interested in passive consumption of storytelling and actively dislike actual gameplay.
As you've alluded to the less control the player has over the narrative the more the game maker has. Essentially it's a sacrifice for greater attempts at profits, but it's also a bucket of crabs where performance means more ridiculous and outlandish stories in order to loose the purse-strings.
All in all video games is a venture where they can sling bullshit because they're unable to hobnob in Hollywood or slum it with trust fund faggots in Portland like the parasites they actual are.