The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

The difference between Druckman and No Man's Sky, is that the guy who did 'No Man's Sky' was an awkward nerd who was completely unprepared for the publicity fostered upon him and didn't really know how to handle it. They also had their office get flooded and lost a ton of data, so acts of God came into the equation, not like Druckman who became so hated by industry animators he had to outsource to Hollywood ones. Murray himself kept over promising and over hyping to the result that when No Man's Sky came out it was a mess. The thing is, Sean Murray WANTED to deliver a fun, engaging, immersive experience for the player. Druckman does not. He does not believe in his audience or pleasing them. He literally doesn't want to give fun experiences. Murray came off as a dick because he was awkward and was never meant for PR. No Man's Sky was also done by an indie studio, not a AAA powerhouse and it was basically their first big game.

A more apt comparison is Druckman is like a shitty John Romero. He blew all of his company's money on his pathetic vanity project that nobody liked, got himself blacklisted for his ridiculous arrogance and expense, and is now just doing phone games. Druckman will be churning out sub-par indie shit after this game. You'd have to be insane to give this idiot money after this.
Yeah the Romero comparison is rather more on target. Although I don't think Druckman would be going back to games he had his microdick set on Hollywood and I think he's still going to try to claw his way in there.
 
lol, combo followed up by IT'S MA'AM

Never was keen on quicktime events.

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Is that a tutorial or something? Because I don't remember the first game giving you QTE's during actual combat sections. At most it was a popup or something during the loading screen that said "Mash [button] to do melee attacks." Much as I like joking at this game's expense I try not to fall into the "everything it does it bad no matter what" routine, but man that's a legit fuckin' downgrade compared to the original right there.
Yeah realistically there really isn't any way for him to recover. He really wants games to be movies because he views movies as THE SUPERIOR form of media and that comes across in spades. It's also why there are so many plot holes because he wants every moment to be FULL OF EMOTION which is why shit is too disjointed(just like modern films). All the fuckups are squarely on his head.

But stranger unexpected shit has happened like the No Man's Sky redemption arc.
Yeah but those guys actually like games and give a shit about what their customers think and feel, unlike Mr. "We don't use the word 'fun' here/now go and murder this dog you horrible peon" over there at Naughty Dog.
 
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In defense of Druckman, just because you made one huge infamous bomb that took out a whole city, doesn't mean it's the end of the world

The people who made Bubsy 3D kept at it and went on to make Days Gone. I mean I guess that's a silver lining on why learning from your mistakes are important? I dunno I wonder if people will try to get Amy to come back since her arch nemsis blew himself up.
The Bubsy team had no experience making 3-D platformers and were competing against Super Mario 64. I can forgive them for their fuck up because they knew they had no clue on what to do, how to do it, and realized early on that they couldn't deliver on what was being advertised.

TLOU2 is a raging nuclear dumpster fire that Cuckman expects you to wallow in and thank him for.
 
Based on the reviews so far one of the things I'm interested in seeing whenever I end up watching the "game" through some youtube let's play is watching the letsplayer slowly get desensitized to it, I can totally see them getting super sad over having to kill a hecking good pupperino in part 3 and then shot some on sight at part 29 even using the knowledge the dog's owner will come and cry over it to get a stealth kill on them too, all because the numbing aspect of the violence so many reviews have talked about and the futility of even trying to be good considering cutscene Ellie will be a violent fuck regardless and the game will chastise you for it anyway even if you play like saint so might as well not even try
 
I'm starting to see commercials for this shitheap on TV finally so it finally reminded me to stop thinking about Floydianity™ and worry about politics in video games again... you know, what really matters. Are the reviews all prerelease shit with no real player summaries/breakdowns yet? Eagerly awaiting the 3 hour breakdown videos of precisely why it's bad as with the Last Jedi/Rise of Skywalker/Captain Marvel/Ghostbusters2016.

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I am loving this sequence of two women unable to open a pickle jar. They have to smash it on the floor to get their Mary Jane :story:
 
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The difference between Druckman and No Man's Sky, is that the guy who did 'No Man's Sky' was an awkward nerd who was completely unprepared for the publicity fostered upon him and didn't really know how to handle it. They also had their office get flooded and lost a ton of data, so acts of God came into the equation, not like Druckman who became so hated by industry animators he had to outsource to Hollywood ones. Murray himself kept over promising and over hyping to the result that when No Man's Sky came out it was a mess. The thing is, Sean Murray WANTED to deliver a fun, engaging, immersive experience for the player. Druckman does not. He does not believe in his audience or pleasing them. He literally doesn't want to give fun experiences. Murray came off as a dick because he was awkward and was never meant for PR. No Man's Sky was also done by an indie studio, not a AAA powerhouse and it was basically their first big game.

A more apt comparison is Druckman is like a shitty John Romero. He blew all of his company's money on his pathetic vanity project that nobody liked, got himself blacklisted for his ridiculous arrogance and expense, and is now just doing phone games. Druckman will be churning out sub-par indie shit after this game. You'd have to be insane to give this idiot money after this.
Another thing about No Man's Sky is that the Devs actually worked their asses off to try and deliver on what their fans wanted post-launch. Internet Historian did a good video on it, and if I had a PS4 I'd be more than happy to get the No Man's Sky we have now.
 
Murray himself kept over promising and over hyping to the result that when No Man's Sky came out it was a mess. The thing is, Sean Murray WANTED to deliver a fun, engaging, immersive experience for the player.

And from what I've heard, they subsequently fixed most of the worst problems. They were at least acting in good faith. Compare to Fallout 76 where if anything everything got even worse later.
 
You know, I normally don't exactly shake my head at critics too much when they give a game overwhelmingly positive reviews and 10/10s out the wazoo. Heck, I myself have given that score to games such as Breath of the Wild, Nier Automata, and Red Dead Redemption 2 as of late. And even if I find myself disagreeing with the critics on a perfect score for a game like The Witcher 3 or God of War 2018, I can at least see where they are coming from and understand why it got that score from them.

With this game though, all the praise just feels extremely off. Like, given how little actual gameplay improvements have been made, alongside how many of the reviews even state how completely depressing and bleak the tone of the game is, they still award it a 96 on Metacritic. It doesn't even seem to have all that interesting mechanics like all the games I mentioned earlier. Even the story is yet another tired "violence and revenge is bad" narrative, and it fails to add any new twist on this formula besides upping the shock value.

So what gives here? What are the critics seeing in this game?
 
You know, I normally don't exactly shake my head at critics too much when they give a game overwhelmingly positive reviews and 10/10s out the wazoo. Heck, I myself have given that score to games such as Breath of the Wild, Nier Automata, and Red Dead Redemption 2 as of late. And even if I find myself disagreeing with the critics on a perfect score for a game like The Witcher 3 or God of War 2018, I can at least see where they are coming from and understand why it got that score from them

With this game though, all the praise just feels extremely off. Like, given how little actual gameplay improvements have been made, alongside how many of the reviews even state how completely depressing and bleak the tone of the game is, they still award it a 96 on Metacritic. It doesn't even seem to have all that interesting mechanics like all the games I mentioned earlier.

So what gives here?
 
As you (I think) said, Jesse's only role in this game is to have a reason why the lesbian/bisexual woman is pregnant. That's it.

Yep, i said he's basically a sperm-donor.

You can see how Druckmann's written backwards here. He wants a dramatic pregnant reveal for Dina in Seattle. How do we get there in a way that doesn't interfere with the lesbianism in any way?

I know, have Dina be in a relationship with a guy just a week before the game starts. Ooh, but be sure to firmly establish that the guy has no problem with Ellie (everyone has to love Ellie, she's our rad female role model!), AND completely absolve Dina of any guilt by having it be a mutual break up that the guy has no strong feelings about. Be sure to have the guy explicitly say that in dialogue.

Just...fucking terrible writing.

Edit:

For the record, I believe Jesse does turn up later in the game. Pretty sure there was some leaked footage where Ellie and Jesse drive around in a car. However, my prediction is that he:
i) shows up in Seattle;
ii) finds out that Dina is pregnant with his child; and
iii) dies shortly afterwards.
 
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And from what I've heard, they subsequently fixed most of the worst problems. They were at least acting in good faith. Compare to Fallout 76 where if anything everything got even worse later.

Actually, it went beyond that. It went from having no multiplayer to having a cross-platform multiplayer update. The game went above and beyond what it actually promised.
 
GOTY as someone said earlier, means nothing, as like the Oscars it's the industry patting itself on the back. Prizes at film festivals are IMO more meaningful.

Doom Eternal stands a good chance of being GOTY in my view. It's fast, furious, and corrects the "study into the colour red" angle of Doom 2016. It's also incredibly well optimised. It looks tasty yet I can max it on a GTX 1080 Ti at 4K with almost no framerate dips below 60 fps. Oh, and it worked absolutely properly at launch.

CP77, I don't know about. I think CP77 stands to be a victim of its own expectations. Witcher 3 was one of those once in a decade games where everything just comes together perfectly and managed to have some of the best writing in any game ever and also looked tasty, had meaningful choices and moral quandaries, sharp as fuck dialogue, awesome music, and a game world that felt like, at least at first, an actual world rather than just a bunch of terrains slapped together as the plot or content demanded (although if you really looked at it the NPC scheduling and other tricks became increasingly obvious). Other games where that happened, I can only think of Baldur's Gate 2 and Ultima VII: The Black Gate. Possibly Torment as well. And this is why CP77 will be at least a minor disappointment - it has such a tough act to follow that it would take a miracle for it to live up to expectations. I'll still probably play it (in fact, I pre-ordered in 2018 because I'm such a fucking consoomer) but I wouldn't be totally butthurt if it wasn't as good as W3.
 
The more harsh reviews write about that yes the story is bleak but it also is full of plot holes and bad characters. So cuckman is not just a misery porn fetishist, he is just a bad writer and storyteller. ND are barely games in the first place so they over relay on production values and story, the fact that sony put out harsh reviewing guidelines is proof enough that yes the story is that bad.
 
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