The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

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Of course that was never followed. Exclusivity and monogamy are tools of the patriarchy.

Also, can we add that pregnancy after the end will fairly likely kill you or the child. There's a reason why there's all those child graves from before modern medicine. No vaccines. No real sanitation. Something as minor as being bitten on the thumb by a squirrel can end up with sepsis and multiple organ failure, because no accessible antibiotics or tetanus shots. And the fact that humanity's skulls have evolved faster than our pelvises. Yeah, if the blood loss or shock doesn't get you in a "natural childbirth" scenario, it's pretty likely to lead to infection. And that's assuming an uncomplicated birth. If it's breech, or the cord's wrapped around the neck, or shoulder dystocia, or similar, it's all over for you and the child.

You know, if anything having Ellie deal with a non monogamous relationship would be seriously interesting as it'd actually explore the poly relationship thing that's so big in the pits of degeneracy West Coast. Falling in love with both the dude who gets bilked and Dina would've been weird, interesting and very post apocalyptic. A lot of conventions are going to go out the window and if Tommy wants to think long term for Jackson, then getting everyone banging is the way to go.

Infant mortality, if someone still survived who knew a few midwifing techniques and cleaning areas would boost the chances, before modern medicine of the 1940s and 50s infant mortality was about 1 in 15, so not like it's a no hope situation.
 
You know, if anything having Ellie deal with a non monogamous relationship would be seriously interesting as it'd actually explore the poly relationship thing that's so big in the pits of degeneracy West Coast. Falling in love with both the dude who gets bilked and Dina would've been weird, interesting and very post apocalyptic. A lot of conventions are going to go out the window and if Tommy wants to think long term for Jackson, then getting everyone banging is the way to go.

Infant mortality, if someone still survived who knew a few midwifing techniques and cleaning areas would boost the chances, before modern medicine of the 1940s and 50s infant mortality was about 1 in 15, so not like it's a no hope situation.

That reminds me. The retro style pointy clicky adventure Shardlight touches on these things. Basically, in a ruined city twenty years post "Blast Day" there's a difficult to treat and almost invariably fatal and very contagious respiratory infection going around and the terminal cases are sent into a literal Quarantine Zone and at one point the player is mugged by a gang for everything useful they have. It turns out that the gang leader's sister is in labour and the gang are mugging newcomers to provide for her and her child.

Budget - pretty miniscule, though Francisco Gonzalvez's pixel art is gorgeous. But still a better story and with more character development and suchlike than this mess.
 
You know, if anything having Ellie deal with a non monogamous relationship would be seriously interesting as it'd actually explore the poly relationship thing that's so big in the pits of degeneracy West Coast. Falling in love with both the dude who gets bilked and Dina would've been weird, interesting and very post apocalyptic. A lot of conventions are going to go out the window and if Tommy wants to think long term for Jackson, then getting everyone banging is the way to go.

Infant mortality, if someone still survived who knew a few midwifing techniques and cleaning areas would boost the chances, before modern medicine of the 1940s and 50s infant mortality was about 1 in 15, so not like it's a no hope situation.
That would've worked out pretty well. Maybe have it so that it's a mix of convenience for all of them. Have the dude's benefit being that he gets to be with the woman he likes (Dina), but it allows him to stay friends with Ellie. Ellie gets to be with her too, and has a guy she likes as a friend be a far more okay option for when she has to have a kid. Dina gets the best deal since she likes both in that way and now doesn't have to worry about picking one over the other.

It's weird and degenerate, but this is the end times and humanity's nearly dead so whatever.
 
Oh hey, another plotline that would've been totally interesting and not followed.

Like, how do you fall in love in an apocalypse? Genuinely when the daily struggle's hard as hell?
You know why they didn't do it?

Think about it for one moment. If Ellie really is immune to the plague, then besides slicing her head open, another way to save the human race would be for her to have lots and lots of children. (say, a dozen) If even at least some of them inherit her immunity, then they can pass it on to their kids and so on and so on until the population is finally immune.

But her being a lesbian means the human race is still doomed - because now there won't be immune kids born. (Instead you'd have to wait for another random mutation, AND for that person to then also survive to breeding age, etc etc) You really think any modern day idpol people want to think about not only the responsibility of breeding, but how heterosexuality could save the human race?
 
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What the fuck is wrong with you Druckmann
This is a Peter Molyneux type promise just like trees growing in real time.

All it is, is just basic ass scripted behaviour that goes off once the dog doesn't return to it's starting position and it starts a countdown timer for the NPC's scripting to change and make the character mobile and go directly to the dog's corpse and will start to cycle through the animations that are programmed.

It's not sick edgy or impressive, because we've had shit like this since Metal Gear Solid.

Also I think the dog models are types of pitbulls. Like the Resident Evil Cerberuses or Zombie Dogs, they're not the cute breeds.
 
You know, if anything having Ellie deal with a non monogamous relationship would be seriously interesting as it'd actually explore the poly relationship thing that's so big in the pits of degeneracy West Coast. Falling in love with both the dude who gets bilked and Dina would've been weird, interesting and very post apocalyptic. A lot of conventions are going to go out the window and if Tommy wants to think long term for Jackson, then getting everyone banging is the way to go.

Infant mortality, if someone still survived who knew a few midwifing techniques and cleaning areas would boost the chances, before modern medicine of the 1940s and 50s infant mortality was about 1 in 15, so not like it's a no hope situation.
Yeah but that would interfere with the progressive message being conveyed. Having notably more maternal, caring characters be experts in childcare and first aid would, in Druckmann's view, reinforce harmful stereotypes that TLOU's whole MO has been trying to get away from. This is despite it making complete and total sense in the setting.
They want the trappings of modern sensibilities regarding gender and gender roles, but neglect to mention how such extreme anti-natalism and suicidal gender-equity in such a nasty, brutal environment would very rapidly result in a faction with severely diminished numbers or at a dead end in terms of child-rearing. You see it with coronavirus for God's sake. All genderbending surgeries are in fact not ruled life-saving, but rather cosmetic, and are among the first procedures to be delayed when push comes to shove.
I'm not saying there wouldn't be gay couples in the apocalypse (hell having fit and active adults who's sole loyalty is to the wider group pays dividends), or that women wouldn't need to defend themselves, but for Ellie to not give birth despite being ostensibly immune is a deeply selfish action in the context of the game. If you're not contributing to the community in the optimal way, why should the community put up with you?

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What the fuck is wrong with you Druckmann
I'm getting real Game of Thrones Season 8 vibes from this.
Remember when the Stark forces finally break into King's Landing, and then the show does this super gay tonal whiplash of the Stark men committing rape and pillage? The producers say in the commentary that it's meant to make the audience question who are the good guys and maybe we've been supporting the wrong people all along.

This Dog anecdote strikes me as the same faux-intellectualism, by authors who want to be deep but fundamentally misunderstand how to twist the narrative knife. I feel no remorse for the Starks raping and pillaging because we have learned over the last 7 years that this is what happens in war, we've paid into that mindset and appreciate it's inevitability, but the writers hone in on it in such a forced way to make a false moral equivocation with the enemy faction that's guilty of far more and far worse... Plus the King's Landing citizens are verifiable dicks who at no stage deserve our sympathy, in fact the show went out of its way for us to demonstrate their immorality. That city earned the audience's ire.
Same here. If a vicious dog is gonna try and kill me, you're not gonna make me feel pathos because the owner's poor doggo is deado, because he also wants me dead. It'd be different if it were a docile, even friendly dog, and its death was regrettable but necessary in a stealth environment, but you can't make a random NPC both hostile, deadly, as well as sympathetic. That doesn't make any sense
 
Owls - one of the most noticeable new features of the game is the inclusion of owls. These owls are in the game to follow your scent and will attack you as soon as they have sniffed you out. The game doesn't pull any punches or "stray" from the idea that while you're playing as Alucard in a struggle to survive, killing owls is necessary. You'll also have to deal with the fact though that each owl has an owner, which will call out the owl's name and cry in absolute horror when they discover their lifeless hooty best friend. You've been warned.
 
Yeah but that would interfere with the progressive message being conveyed. Having notably more maternal, caring characters be experts in childcare and first aid would, in Druckmann's view, reinforce harmful stereotypes that TLOU's whole MO has been trying to get away from. This is despite it making complete and total sense in the setting.
They want the trappings of modern sensibilities regarding gender and gender roles, but neglect to mention how such extreme anti-natalism and suicidal gender-equity in such a nasty, brutal environment would very rapidly result in a faction with severely diminished numbers or at a dead end in terms of child-rearing. You see it with coronavirus for God's sake. All genderbending surgeries are in fact not ruled life-saving, but rather cosmetic, and are among the first procedures to be delayed when push comes to shove.
I'm not saying there wouldn't be gay couples in the apocalypse (hell having fit and active adults who's sole loyalty is to the wider group pays dividends), or that women wouldn't need to defend themselves, but for Ellie to not give birth despite being ostensibly immune is a deeply selfish action in the context of the game. If you're not contributing to the community in the optimal way, why should the community put up with you?
Progressive ideology never wants to admit that it is very much a luxury product.
 
Of course that was never followed. Exclusivity and monogamy are tools of the patriarchy.

Also, can we add that pregnancy after the end will fairly likely kill you or the child. There's a reason why there's all those child graves from before modern medicine. No vaccines. No real sanitation. Something as minor as being bitten on the thumb by a squirrel can end up with sepsis and multiple organ failure, because no accessible antibiotics or tetanus shots. And the fact that humanity's skulls have evolved faster than our pelvises. Yeah, if the blood loss or shock doesn't get you in a "natural childbirth" scenario, it's pretty likely to lead to infection. And that's assuming an uncomplicated birth. If it's breech, or the cord's wrapped around the neck, or shoulder dystocia, or similar, it's all over for you and the child.
And yet Dina can take an arrow to the back as well as her face repeatedly smashed into the concrete floor of a warehouse, all while being pregnant, but she and her baby are presumably just fine.
 
No, because they claim men are idealized, not sexualized like women, which doesn't make sense, since if unrealistic beauty standards can be harmful to women, unrealistic strength standards should be harmful to men.
We need more realistic depictions of men in video games, I’m incredibly demoralized by the fact that I do not have the strength to lift 45 million kilograms like Minecraft Steve.
 
Owls - one of the most noticeable new features of the game is the inclusion of owls. These owls are in the game to follow your scent and will attack you as soon as they have sniffed you out. The game doesn't pull any punches or "stray" from the idea that while you're playing as Alucard in a struggle to survive, killing owls is necessary. You'll also have to deal with the fact though that each owl has an owner, which will call out the owl's name and cry in absolute horror when they discover their lifeless hooty best friend. You've been warned.
Great you have to deal with zombies and now wizards!
 
I'm getting real Game of Thrones Season 8 vibes from this.
If you're wondering, Cuckmann actually read Benihoff's shitty book and is a noted fan of him. He is basically the living meme of idprol idiot directors who can't do anything compently. Hell, he's only doing this because he probably wants to do the show on HBO to pretend he isn't a stupid farthuffing lesbian guro rape fetishist.
 
I love the contrast. One game gets delayed 4 months, allegedly to improve working conditions, and sells 13 million, the 3rd fastest-selling Switch game in the US ever, while another has been in development for 5 years and yet still somehow finds crunch necessary to get it over the line--ultimately dooming the whole project

How come I never hear shit like this about actually big expansive games like Breath of the Wild, GTAV or Fallout or Skyrim?
How about the fact Nintendo executives are not terminally fucktarded?

Guys that head Nintendo projects (i.e. Miyamoto) know shit happens. Their philosophy is "we delay this, make it worth the wait so it prints money with simple effort.

Can't speak for Rockstar or Bethesda, but Howard has re-released Skyrim so many times the code comes with the new employee package.
 
Lesbians - One of the most noticeable new features of the game is the inclusion of lesbians. The lesbians are in the game to follow your scent and will attack you for killing Joel. The game doesn't pull any punches or "stray" from the idea that while you're playing as Abby in a struggle to survive, beating lesbians is necessary. You'll also have to deal with the fact that each lesbian has a girlfriend, which will call out the lesbian's name and lunge at you with a knife when they discover you beating her lover's face in. You've been warned.
 
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If you're wondering, Cuckmann actually read Benihoff's shitty book and is a noted fan of him. He is basically the living meme of idprol idiot directors who can't do anything compently. Hell, he's only doing this because he probably wants to do the show on HBO to pretend he isn't a stupid farthuffing lesbian guro rape fetishist.
The fucking book is in the game and is directly visible on Abby when she's laying down in the library.
 
thank you mr druckmann.jpg
 
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What the fuck is wrong with you Druckmann
This would work if the dog enemies were optional as it would feel like the player's actions caused a bad thing to happen. Having dogs be regular enemies and having NPCs act distaught over their deaths is the same as preaching about how killing is bad while forcing the player to massacre a whole nation of enemies. It's cheap and the writer comes off as holier than thou.

Sidenote: NPCs are going to cry over a dead animal but are probably not going to react much to dead friends. If this is the case, it'll make the game feel even more scummy because it'll be inconsistant with the tone it's going for.
 
I'm getting real Game of Thrones Season 8 vibes from this.
Remember when the Stark forces finally break into King's Landing, and then the show does this super gay tonal whiplash of the Stark men committing rape and pillage? The producers say in the commentary that it's meant to make the audience question who are the good guys and maybe we've been supporting the wrong people all along.

This Dog anecdote strikes me as the same faux-intellectualism, by authors who want to be deep but fundamentally misunderstand how to twist the narrative knife. I feel no remorse for the Starks raping and pillaging because we have learned over the last 7 years that this is what happens in war, we've paid into that mindset and appreciate it's inevitability, but the writers hone in on it in such a forced way to make a false moral equivocation with the enemy faction that's guilty of far more and far worse... Plus the King's Landing citizens are verifiable dicks who at no stage deserve our sympathy, in fact the show went out of its way for us to demonstrate their immorality. That city earned the audience's ire.
Same here. If a vicious dog is gonna try and kill me, you're not gonna make me feel pathos because the owner's poor doggo is deado, because he also wants me dead. It'd be different if it were a docile, even friendly dog, and its death was regrettable but necessary in a stealth environment, but you can't make a random NPC both hostile, deadly, as well as sympathetic. That doesn't make any sense
I haven't watched the show, but wasn't that already done in Arya's, Jaime's and Brienne's viewpoints in the books? You see through their eyes that the war ruins entire regions regardless of who won. So it's not even original to the work.

Anyways killing dogs is just edgy nonsense. It would have been far more interesting if every enemy group was a clique with friendships and hostilities, it would have made some great gameplay moment where the enemy yells at you where is their brother and you don't know who the fuck they are talking about (it was a guy you stabbed two minutes prior). But that necessitates the game being directed by a man who has actual empathy.
 
This would work if the dog enemies were optional as it would feel like the player's actions caused a bad thing to happen. Having dogs be regular enemies and having NPCs act distaught over their deaths is the same as preaching about how killing is bad while forcing the player to massacre a whole nation of enemies. It's cheap and the writer comes off as holier than thou.

Sidenote: NPCs are going to cry over a dead animal but are probably not going to react much to dead friends. If this is the case, it'll make the game feel even more scummy because it'll be inconsistant with the tone it's going for.

Violence begets violence! Revenge is an endless cycle of bloodshed and loss! Zombies can't help themselves but people have a choice, we are true enemSpecOpsFarCry5ThousandsOfFilmsandLiterreereefuckit, everything. This game has a moral and a message.

We're going to make you kill people's pets until you learn to love it.
 
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