The Outer Worlds - Obsidian's new game, like Borderlands meets Fallout: New Vegas

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Yeah, IIRC, those are just the marketing slogans for Spacers Choice which is the budget gear brand in the game.

Their mascot is the weird moon man that they were trying to turn into the next Vault Boy in all of the advertising for the game, hence the push continue using it with this new version of the game I guess.

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Well, no wonder they got it wrong. The stupid fucks tried to make a version of Moon Man that wasn't racist.
That's like plant-based "meat", it's only appealing if you're a broke brain retard.
 
one thing i hated about the entire game is the message "CORPORATIONS BAD" but here is the real kicker. they not saying corporations is bad in of itself. they saying corporations are bad beacuse they run by stupid people (AKA men) and if a smart person runs it (AKA a women. not even just any women, but a BLACK women) then everything would be right in the galaxy. if i remember right, the game outright punish you and can even break if you side with the corpo by the end of the game. i dont see new Vegas punishing you for choosing to side with the legion.

the game was rig from the start.
I think I stopped playing afer I reazlied the "good" choice in any shady situation was to always side with the woman. Does the game even have female antagonists?
 
I think I stopped playing afer I reazlied the "good" choice in any shady situation was to always side with the woman. Does the game even have female antagonists?
The black woman who gives you orders if you side with the corporations is the main villain of the game. The good route is to side with Phineas against her.
 
"Its not the best choice, its Spacer's Choice!"
"You've tried the best, now try the rest. Spacer's Choice!"

This has to be one of the worst marketing choices I have ever seen considering Spacer's Choice proudly advertises itself as selling cheap, second-rate crap. Truth in advertising, finally?
Damn, beat me to it. I think someone in marketing snuck that one through and if so they deserve a high five.

I actually played this because a friend loaned it to me. I would not buy it even though I enjoyed it well enough (Monarch complaints aside) but I am a fairly light gamer. I know and can see all the same beats as a lot of other games but if it's still mostly okay.

It also feels very incomplete. Compare early companion quests to later ones and you can see the lack of effort.
 
Yeah her. Having to force the town to migrate to her colony is presented as a morally bad choice, along with her feud with the manager guy being presented as a not-logical or productive personal grudge rather than ideological.
I left the planet confident it was the good choice because hey, people are no longer sick and starving and the bad male no-good corporate manager manly man who made people eat sawdust was no more. Go clever woman power, she solved the mess the brute male made with the power of SCIENCE.
 
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I thought the "best choice" was to convince the boss to step down and let her be in charge since she came up with an economical and efficient way to use the dead bodies or something.

I dunno maybe I'm misremembering it's been like 5 years.
 
I thought the "best choice" was to convince the boss to step down and let her be in charge since she came up with an economical and efficient way to use the dead bodies or something.

I dunno maybe I'm misremembering it's been like 5 years.
You were right, that is the best choice. Felt bad for the old manager, yeah he was incompetent but he wasn't evil. Would of liked an option to bring him to another town to live instead of what I assume he's doing, wandering the wastes

That deserter woman in the first region is the bad choice. Pavarti even asks you to side with the company against her lol
She's the bad choice for that one decision, if Edgewater falls that planet is done. Replacing the head of Edgewater with her is the correct choice at the end of the questline, though
 
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You were right, that is the best choice. Felt bad for the old manager, yeah he was incompetent but he wasn't evil. Would of liked an option to bring him to another town to live instead of what I assume he's doing, wandering the wastes


She's the bad choice for that one decision, if Edgewater falls that planet is done. Replacing the head of Edgewater with her is the correct choice at the end of the questline, though
Not really the planet, since Edgewater is located on Terra 2, the "main" habitable planet in the system, where board headquartes is located. Company towns like Edgawater in game's world are basically corporate kolchozes, when you are born, live and die, within the settlement limits, it is explicitly stated that you need the manager's permit for inter-settlement transit, not to mention venture into the wilds.

Plus, if you played long enough and decided to side with the board, then you get a quest to DESTROY the town, as it was written off as "unproductive" and to minimize asset expenditure and "resources" drain, the board decided to just kill everyone, which is hinted at in the poweplant terminal entries and is the main reason, why the sentry robotics went ape-shit (board wanted to program them to kill everyone and then destroy them and wipe their memory, as it was easier then hiring mercs or using board death-squad)

This is what really made me both livid and dissapointed with this game - when you finally learn the board's whole plan for Halcyon colonisation, up to this point they were more or less cold, calculative assholes you would expect a corporate conglomerate would be, but the revelation made them into moustache-twirling, saturday morning, cartoon villans, who were making retarded and comically-evil decisions, just because they could get away with them.
 
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Are there even any prominent male characters in this game? The faction leaders are all women, literally every single one. No faction in the entire game has a male leader.

The only notable male character besides the player if they make a male PC is Rick Sanchez (I don't remember the character's actual name)
 
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