- Joined
- Nov 2, 2021
I think the feature will be useful to stop uplayed sims and townies from romancing each other.I genuinely don't know what was wrong with the "sexuality is fluid based on if you want to bone the sim or not, with preferences for certain genders when the sim isn't being played" system that's been in the series from the start. It's not like people won't just go into CAS and turn EA's precious premade lesbians into straight women. And assuming they're not using this system for premade sims and they're set to the default parameters your sims default to, this system barely does anything for most players anyways. The entire grandstanding section about sexual orientation being a fact of life and not being able to be turned off is also negated by the fact that a couple paragraphs up they say you can just change the orientation of your sims at any point. That is definitely not how it works in real life.
The Ecolifestyle expansion introduced the neighborhood action plan called "Free Love", which basically makes sims polygamous. So it was common to see sims being romantic with each other when they shouldn't.
For example, I built a "retirement home" where I dump the elder sims until I decide to kill them with the MCCC. There are two female sims now, and they were supposed to be friends, but now they're lovers thanks to that free love thing. So I have to keep checking my families all the time to stop them from turning gay or vice-versa.
Thanks to the neighborhood stories update, the small "reserve" of gay sims I keep for story progression just married the opposite sex and had children.
Now I have to micromanage my game even more, it's not fun.