The Sims 4

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I took a look at the mod and I see that you need to start a new save to implement the changes. Do you know: if I duplicated my current save, would that count as "new" in this case?
No idea. I'd back up your entire documents/electronic arts/the Sims 4 folder before doing anything.
 
I don't know if anyone has been following the latest shitshow - the game is basically on fire, where attempting to visit events when you're called for one on the phone will end in essentially a brick that you'll need to pull your Sim out of through workarounds, somehow the pendulum of autonomous interactions has swung from milquetoast friendly to mean every chance they get, and so on and so forth. At least this was the case since last week, I'm seeing now there's an update so I wonder if they fixed literally anything.

I just don't get it, man. How can these many incompetent trannies infest a game development team? I get the whole spiel that with the Sims they think they can get away with it, but surely at this point it's not working?
 
How can these many incompetent trannies infest a game development team?
The Sims has been a shit show practically since day one. I was an active user of More Awesome Than Mordor back in the early TS2 days. I remember the huge issue EA had with the drm they were using in the third or fourth expansion. The forum exploded instantly with people crying because their game broke, if they were lucky it was just the game, some people claimed their cd drives quit working after installation. The drive wouldn't even eject the disc. The standard advice given to people with trouble? Arrr matey. We would give advice on how to pirate the game, because why should you spend $40 on a thing as badly written as TS2.

I hung out on irc with Pescado and he would go on for hours if we let him about how stupid the coding was. He published a shit load of fixes that fixed very stupid errors, my game was basically unworkable without his mods.

TS3 had that huge open world. Except it was completely empty. You would go to a community lot and people would leave and not return. Which was yet another thing Pescado would complain about. One of his fixes was an attempt to tell townies and other played households to drop what they were doing and run to a community lot if you went to one. It helped but not that much.

The open world was so poorly coded that people with all the expansions would have terrible lag and crashes. The base game wouldn't run great, but the more expansions you installed the less performance you would see. Shortly before TS2 came out I got a brand new computer that far, far exceeded the specs for the game, and yet it was still absolutely unplayable. I'm really glad I didn’t pay for most of my TS3 games, because I couldn't really use it.

There's a reason why TS4 has a million different worlds with only a handful of lots. The TS4 way of doing neighborhoods is the best I've ever seen from them.

In long, EA has long had a reputation for putting out shitty games that you pay through the nose for. This has been a problem with them for far longer than can be blamed on trannies.
 
I don't know if anyone has been following the latest shitshow - the game is basically on fire, where attempting to visit events when you're called for one on the phone will end in essentially a brick that you'll need to pull your Sim out of through workarounds, somehow the pendulum of autonomous interactions has swung from milquetoast friendly to mean every chance they get, and so on and so forth. At least this was the case since last week, I'm seeing now there's an update so I wonder if they fixed literally anything.

I just don't get it, man. How can these many incompetent trannies infest a game development team? I get the whole spiel that with the Sims they think they can get away with it, but surely at this point it's not working?

In addition to what @Accept Only Substitutes said, EA has also been cost-cutting on QA for TS4, and even outsourced it to Pajeets in the usual tech cost-cutting fashion:

 
badly written as TS2
Yeah, The Sims 2 as great as it is, has some serious unique issues that even later games don't have. Everyone in the community is aware of the corruption it can cause to important game files like objects.package if you add universal npc's to the current family.
And if you have default replacements, NEVER use the game's internal delete button to remove said replacements. The fact that EA/Maxis didn't made the game's installation folder to be read-only by the game should show how incompetent their programmers were.
 
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I just went back to play both The Sims 2 and then 3 again - and I feel like a hypocrite but I now understand why some hardcore fans of other series vehemently dislikes the newer installments of the games that departed from the game root too much (e.g. Fallout, I very much hate the existence of Fallout 76. But I can understand why some older people might hate all Bethesda titles and not just 76)

The Sims 2 is probably the greatest installment they've made in term of attention to details and how different expansions played together, although I still prefer to play Sims 3 as the open world playstyle fits me more (creating the 'main character family' and I like being able to go to non-lot locations like bridges). but beyond its performance issue I think Sims 3 biggest problems are that expansions weren't made to fit together oftentimes and they all feel like their own seperate things, Showtime and Late Nigh features should've worked together but they don't, for example.

I played Sims 4 for like 2 days when it was released and uninstalled it. the neighborhood selection being 2D is extremely offputting for me at the time, I know now the games are probably better now and I think it's more steamlined for casual audience. Setting up Sims 3 to run well is extremely messy and I can see why it's become a very divisive title.
know there have been a lot of content releases then but I just personally don't like the direction Sims 4 went - it feels very target audience market tested. Everything feels bright and cutesy, and sanitised... and how much of it is about 'keeping up with the trend' - that's generally liberal progressive, like Eco Pack and troon stuff. My problem with it becomes not of the features but rather the direction of the game as a whole, and the flat, textureless artstyle direction. There are things that they've done well but what I hate about Sims 4 isn't simply flaws, but rather how the whole thing came to be... and the mod that can remove pronouns and pride stuff won't help, 'Alpha CC' (It's telling that this term doesn't exist in previous games) won't help unless I'm looking to replace every model and texture in the game. Although I can see the game being enjoyable, comfy experience for modern audiences that doesn't need 50 patches and mods to make it work unlike 2/3.

I don't see older sims games as an inclusive life simulator as much as something with their own 'vibe' with the sassy, satirical descriptions and dialogues, underlying hints of X-Files style American conspiracy theories... and Sims 4 doesn't have much of that.
 
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I'm somewhat insulated from the Sims "community", is InZOI even that big a deal? After Paradox's failed attempt at even making a game I can't take the competition in this field seriously.
The first I heard of this was yesterday on Facebook when my friends started playing with the creator demo.

This is an attempt at Don Lothario.
IMG_7228.jpeg

I don't think I like the graphics. The people feel too realistic. I guess there's probably a market for realistic people simulators, but I always liked the cartoonish quality TS. It makes me feel better when I'm mean to them.

My friends also aren't happy with the limits on body types. You can't make bodybuilders or actually fat people. Or maybe it's that you can't make anything other than bodybuilders, anyway the options apparently feel very limited.

I don't like the name either, call me autistic, but zoi doesn't feel as natural as Sim always has. But I'm an oldfag, I grew up with the original Sim City, so...

Anyway, it'll be interesting to see. Currently I have no plans to get this game, but I'm a bit of a sheep so if it gets popular among my friends I probably will.
 
Naming wise with Inzoi - I actually think Inzoi is the one with better name compared to other contenders now. Paralives and Life by You sound like they are trying 'too hard' to be 'Life Simulation' game. I like The Sims because it sounds like its own weird little funny universe.

Inzoi feels a little too realistic for me but The Sims 4 is way too cartoony for my liking though, I love the weird things in The Sims like ghosts, aliens and kooky sci-fi shit - I really don't like how The Sims 4 feel so aspirational and trendy, I don't like the overly bright colour, instagram-life, pinterest-house and twitter-anxiety-gameplays they're going for. Older sims seem to balance the mundane, the chaotic and whimsical better. It is not realistic, but it is satirical but there are gritty side of things and dark humour that wouldn't get a pass today.

I'm excited how might Inzoi looks like for the least, the only thing I worry about it because they use 'Body Type 1, Body Type 2' - which is a standard euphemism today, I would mind it less for action game - but in this game style it's impossible for characters to avoid talking about sex, sexual preferences, the concept of mother and father that action games don't need. Even if it's a Korean studio I can see them being pozzed by today gender politics because that might market it better to modern audiences.

Edit: Tried Inzoi, It says Male/Female... is the Body Type 1 regional or they rolled back?
 
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Somebody convinced me to give this game a try cause I only played it on console for like 20 minutes, and I am bored so fuck it.

>Install game
>Open it up
>EA launcher wanting me to make an account
>Fuck you ea
>Do it anyways cause Im that bored
>Have to do bullshit captcha
>Have to enter security code after that
>Open my email to find like 6 fucking emails from EA
>put in security code
>Finally after 10 minutes of EA showing me that they hate their customers I finally open the game
>Runs like shit and the music is stuttering
>Close game and uninstall
>Completely remove sims 4 from my steam library

Gonna go have a beer and then Im gonna figure out how to delete my EA account but I just know that they are going to make it as tedious as humanly fucking possible to do it and also spam me with 5 more emails. I genuinely wonder if I can sue them over this kind of shit.

Fuck this game. I wont ever buy an EA product ever again unless the game can some how suck my fuckin dick while Im playing.
 
Somebody convinced me to give this game a try cause I only played it on console for like 20 minutes, and I am bored so fuck it.

>Install game
>Open it up
>EA launcher wanting me to make an account
>Fuck you ea
>Do it anyways cause Im that bored
>Have to do bullshit captcha
>Have to enter security code after that
>Open my email to find like 6 fucking emails from EA
>put in security code
>Finally after 10 minutes of EA showing me that they hate their customers I finally open the game
>Runs like shit and the music is stuttering
>Close game and uninstall
>Completely remove sims 4 from my steam library

Gonna go have a beer and then Im gonna figure out how to delete my EA account but I just know that they are going to make it as tedious as humanly fucking possible to do it and also spam me with 5 more emails. I genuinely wonder if I can sue them over this kind of shit.

Fuck this game. I wont ever buy an EA product ever again unless the game can some how suck my fuckin dick while Im playing.
> he didn't even pirate it
skill issue. also what fucking specs do you need to have to get base game sims 4 to have issues running on your pc? a pentium 3 from 2004 or some shit?
 
also what fucking specs do you need to have to get base game sims 4 to have issues running on your pc? a pentium 3 from 2004 or some shit?
I think EA recently updated the specs needed to run the game, so potato computers no longer can do it.
I just checked the system requirements on the website and they are nothing sophisticated.
 
It's amazing to me how even in the 90s, people knew EA was shit, and yet people still buy their now thousands of dollars worth of shit and expect to get something worthwhile. This should honestly be in the consoomer thread.
 
It's amazing to me how even in the 90s, people knew EA was shit, and yet people still buy their now thousands of dollars worth of shit and expect to get something worthwhile.
they knew it was shit, but they were less shit back in the day than they are now and actually made games that people liked as opposed to now where only a handful of games they've released within the past idk 10 to 15 years were actually worthwhile
 
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