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Funnily, because I returned to Sims 3 recently and just made a deformed crippled wizard in Sims 3 (using slider mods and a mod that allows young adult to use elder cane) he's young but walks like he's going to die and lives in a junkyard. and DEI crowd would hate this kind of 'disabled' character because it's certainly made for joke and not for 'representation' and being generally inspiring for green party liberal poster. I can't see making him in Inzoi either because the game is too pretty and won't allow stupid slider that i used to create him.I can't wait to create an obese paraplegic otherkin nonbinary sim
I will smugly shame all the other players for being bi-phobic fatphobic ableist shitlords
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When Sims 4 came out in 2014 a lot of people said that the graphic was a big letdown. The lack of details and transparency made it straight up worse than Sims 2 graphic because everything looks like plastic. It looks like generic mobile game art, but people eats this slop up because it's 'accessible'.The graphics look like a mid 2000's game, and not a real Sims 5 game, had EA actually made one instead of wasting time on this multiplayer mobile soycrap:
The kind of goofy humour they used in Sims 1-3 cannot be used today anymore and It's not just EA being greedy and trying to be inoffensive. That's where I think it's why nothing made today will be charming unless the developers have very, very strong vision.Yeah, there really isn't any good big life sim atm, imo. Every time a new project pops up, I feel like it just fails to capture what made TS1-3 special.
At least with Sims 2 and 3, even if you found the pirated downloads, you'd need to install at least a boatload of mods to make the games run at all. They have serious optimisation issues especially 3. A lot of people just prefer 'free download, everything look clean fast and pretty' nature of 4.Sims 1, 2, and 3 being easily accessible (through piracy or online sale) now should be a wake up call to those that are still oblivious to how poorly made 4 has continued to be.
They also freak out at the fat option for Sims 2 and cry about it encouraging eating disorders.Sims 4 players also hate how you can't give your sims pronouns and gender identities in the older game.
How does weight works in Sims 4 anyway? I remember you can create fat characters there.They also freak out at the fat option for Sims 2 and cry about it encouraging eating disorders.
Weight in the sims 4 is a calorie system, if you eat too much high calorie foods without having your sim exercise they gain weight compared to previous sims games where eating too much of any food gains weight. I believe the freakout for sims 2 came from the fat looks like a small pot belly.How does weight works in Sims 4 anyway? I remember you can create fat characters there.
Because Sims 3 you can also be fat, and you can lose weight in game by exercising and gain weight by eating? What's to freak out? (I played sims 4 for 2 days so I didn't know how it works now)
They already have a great idea for a mobile Sims game, it's called "MySims". The cutesy graphics would be an instant hit. Just copy Animal Crossing gameplay and sell celebrity characters from time to time like Fortnite does. Go the full furry route too, since it would be all harmless chibi models. Build a robust Build Mode and let people go wild; let people visit each other and play minigames together, the sky is the limit... This stupid obsession of making a mainline game multiplayer is exactly what is dooming the series.
I'm pretty sure the Sims 4 system is SUPPOSED to be like the previous games. However, if I remember correctly, some food items that were added in DLCs were mistakenly not given calorie values, so you can eat as much of them as you want and gain no weight.Weight in the sims 4 is a calorie system, if you eat too much high calorie foods without having your sim exercise they gain weight compared to previous sims games where eating too much of any food gains weight.
Yes, actually. Some high-profile save corruption bugs have started popping up this year: deleted lots, infinite loading, crashing, etc. have all been reported. Something to do with having too many rental units, sims, photos taken by sims, or items placed across all lots.People say often that both Sims 2 and Sims 3 were 'too ambitious for their own good' to the point that the engine crumbled down in on sheer weight (causing many of its save corruption and performance problems). Can you say anything like this to Sims 4?
The guy who made Simitone/FreeSO already did all the work for them and EA sent him a cease and desist.Good lord if they wanted to make a mobile game while still being lazy and make money off it, port Sims 1 to mobile and sell for like $5
You can install Sims 1 on a mobile device using Winlator; its 100% possible for EA to make their own working version. EA is allergic to money and good decisions
If it's just save corruption without the actual innovation. It's just the game crumbling down from being shit and bloated, not because it's truly good in gameplay termYes, actually. Some high-profile save corruption bugs have started popping up this year: deleted lots, infinite loading, crashing, etc. have all been reported. Something to do with having too many rental units, sims, photos taken by sims, or items placed across all lots.









It says so much about the Sims 4 developers and player base that the only options are basically "I make myself" and "I make celebrities and fictional characters that I am autistically obsessed with." The Sims 4 has no lore because players don't care about unique characters and storytelling anymore. They just want to make their idealized selves (now with zippertits!) and woohoo their anime waifus/kpop oppas.
Creativity is gone. I will confess I have created historical figures multiple times or set many of my characters in the 1880s - 1900s, but much of the player base has no direction.It says so much about the Sims 4 developers and player base that the only options are basically "I make myself" and "I make celebrities and fictional characters that I am autistically obsessed with." The Sims 4 has no lore because players don't care about unique characters and storytelling anymore. They just want to make their idealized selves (now with zippertits!) and woohoo their anime waifus/kpop oppas.
EA is greedy, not stupid, sure they may make stupid decisions but it's always coming from their greed.Interesting. Maybe this is the first time they are afraid.
It says so much about the Sims 4 developers and player base that the only options are basically "I make myself" and "I make celebrities and fictional characters that I am autistically obsessed with." The Sims 4 has no lore because players don't care about unique characters and storytelling anymore. They just want to make their idealized selves (now with zippertits!) and woohoo their anime waifus/kpop oppas.
It seems like games that prime itself to be 'Life Simulator' in pitch will end up being bland and boring (Which is why I'm somewhat hopeful of Inzoi, but cautiously, because it doesn't market itself as 'Life Sim', but I'll have to wait and see). I don't know how to articulate it, but when you limit your brain to that concept - you'll come to the realisation that real life is complex and tedious, and the world we live in has changed from the era old Sims were made (Post-war US suburban and small towns - which is dying), and that old Sims game took itself 'less seriously', back then games were designed as entertainment first and foremost. That actually lead to a lot of feature being cut from Sims 4 as they struggle to balance what is 'realistically aspirational' and what would make a fun gameplay or creative role-playing. E.g. Doghouse is not in Sims 4 because the creator thought 'outdoor dogs' are a thing of the past and it's more 'aspirational' to have fur-babies views of pets, how newspapers and cars are no longer in Sims 4, or how pools, (stylised) burglars and toddlers are only added much later when they don't know what to milk from people anymore. Because it's not part of the aspirational modern life simulation they wanted.Creativity is gone. I will confess I have created historical figures multiple times or set many of my characters in the 1880s - 1900s, but much of the player base has no direction.
It says so much about the Sims 4 developers and player base that the only options are basically "I make myself" and "I make celebrities and fictional characters that I am autistically obsessed with." The Sims 4 has no lore because players don't care about unique characters and storytelling anymore. They just want to make their idealized selves (now with zippertits!) and woohoo their anime waifus/kpop oppas.


After a long time of not playing The Sims, I was so confused when I came back and saw the pronoun updates. How the fuck can the tranny even breastfeed?It also doesn't help that EA keeps putting rainbow pre-made Sims that only mentally ill people like, i.e. Ash Harjo in Copperdale and Celeste Michaelson in San Sequoia: