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You can get all of this, and significantly more, by buying Sims 3 at half the price. Hell, the only thing that this list includes which Sims 4 doesn't is a fucking color wheel, which I'm pretty sure modders have added to it ten times over by now, and that game's free.Here's the features that Paralives will have on launch, and features that will be added later:
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its a game by 14 people (originally solo then like 3 to 5 people) trying to make a life sim which have pretty big scope all things considered. id rather they take their time with and it be good than have shat it out like a year or 2 ago and be shitthis game was first announced in 2019 btw
that's six years ago
between this piece of vaporware and Witchbrook rising from the grave, I have to wonder if we're in a cursed timeline or both dev teams were inexplicably murdered and replaced in that span of time
I can't imagine any other reason for this shit taking so incredibly long
I am agreeing with you on that front, I just think their price point is nuts for what they're going for. The audience they're trying to attract isn't unhappy enough with the alternatives to accept that price point, and I think that will ultimately lead to Paralives' failure. I will be pleasantly surprised if I'm wrong and the Sims actually gets some competition, but I highly doubt it's going to be from Paralives.its a game by 14 people (originally solo then like 3 to 5 people) trying to make a life sim which have pretty big scope all things considered. id rather they take their time with and it be good than have shat it out like a year or 2 ago and be shit
10 to 20 dollars is too low for the amount of time and work that went into this even as early access. maybe 25 to 30 dollars for the ea release and 40 at launch is a bit better because i believe 40 is a fair price for this. its meant to scale for the lower end users which adds accessibility to let them play it because i tried a bit of inzoi with a 3060 and its a tough thing to run easilyI am agreeing with you on that front, I just think their price point is nuts for what they're going for. The audience they're trying to attract isn't unhappy enough with the alternatives to accept that price point, and I think that will ultimately lead to Paralives' failure. I will be pleasantly surprised if I'm wrong and the Sims actually gets some competition, but I highly doubt it's going to be from Paralives.
Seriously, if the price was $10-20 or somewhere in that range then there'd immediately be an effective, if small, niche for them to fill. Someone who wants a Sims-like game that isn't Sims but doesn't want to/can't afford to buy inZOI. The way they've done things now will drive away the one niche they could have filled.
If Cuphead can sell for $20 on launch after the small handful of guys making it mortgaged their houses to keep doing traditional animation for it (notorious for being painstakingly difficult to produce) and spending nearly half a decade on that alone, some faggots from Montreal that have somehow managed to make the Sims 4 look straight have no excuse.10 to 20 dollars is too low for the amount of time and work that went into this even as early access. maybe 25 to 30 dollars for the ea release and 40 at launch is a bit better because i believe 40 is a fair price for this. its meant to scale for the lower end users which adds accessibility to let them play it because i tried a bit of inzoi with a 3060 and its a tough thing to run easily
If Paralives runs better than Inzoi and works better than Sims 4, it's gonna sell like hot cakes. It's a starving market.I tried a bit of inzoi with a 3060 and its a tough thing to run easily
not even the problem.This wouldn't be such a problem if this game didn't take so damn long to come out, and wasn't vying for the exact same demographic as Sims 4. Paralives will fix none of the Sims 4's problems save for superficialities, because it's aiming for a demographic whose literal only problem with the Sims 4 is that it doesn't let you Create-A-Style. This trailer alone shows gay marriage, miscegenation, and a small European town that's somehow more diverse than modern-day LA. Almost a quarter of the NPCs in it have facial piercings or dyed hair. To that end, it isn't aiming for more politically neutral types that are fed up with the Sims' messaging, and given the emphasis on relationship drama in the trailer and news posts it isn't aiming for pure builders either.
go home mortimer, you're old.They ruined Bella Goth, and I will never forgive them for that.
THEY KILLED MY WIFE!
i remember seeing a video about this faggot seething over inzoi not having faggots in the game, peak funny seeing his seething disguised as irony.So I stumbled onto this video criticizing the Sims 4 and Inzoi, and I think it shows how even those who are willing to criticize the current state of the sims, they don't look beyond the trees and see the real issues that caused a lot of trouble and why it runs like shit.
Basically the guy criticizes the Sims 4 for being an over decade old game with more expensive DLC than any game before and all of the content has broken it, and how the Sims 4 is an easy game compared to its predecessors, but then he goes on to criticize Inzoi, and while I do agree that its a clean game that lacks the character that previous Sims games has, he then goes on to cry that Inzoi is "too conservative" because it doesn't have gay townies for you to fuck and that's when he lost me. With how much EA broke the Sims 4 with all of the gender shit that's what ticks you off? Really shows you where the priorities of this guy lies.
agreed but it's more of a one-timey thing, sims4 keeps doing the paradox shit of constantly selling packs for a reason.If Paralives runs better than Inzoi and works better than Sims 4, it's gonna sell like hot cakes. It's a starving market.
about 10 or so but it's a known fact sims team have been taking their sweet ass time to port all of the sims 3 stuff to sims 4.Meanwhile Sims 3 Supernatural:
How many Sims 4 packs is that?
That shit could be 5x as good as Sims 2 at its best and I'll still not play it cause it's based on the DDLG e-girl fake blush bullshit aesthetic. Yknow, the exact thing white women love.Here's the features that Paralives will have on launch, and features that will be added later:
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Come on give them a break, The Sims team today barely knows how to program in C++, they are just a bunch of San Fran zoomers doom scrolling while at work most of the time. Why else would you get Megan thee Stallion to do an official stream unless you were completely brain rotted? What does WAP have to do with the Sims? They'll get around to making a twerk interaction for every game objectabout 10 or so but it's a known fact sims team have been taking their sweet ass time to port all of the sims 3 stuff to sims 4.
maybe in 2026 we'll have caves to dive in as a rabbithole which are basically reskinned buoys and by 2027 we'll have time traveling shit on the same level as into the future.

It’s made in and based on Quebec, what were you thinking was going to happen?This wouldn't be such a problem if this game didn't take so damn long to come out, and wasn't vying for the exact same demographic as Sims 4. Paralives will fix none of the Sims 4's problems save for superficialities, because it's aiming for a demographic whose literal only problem with the Sims 4 is that it doesn't let you Create-A-Style. This trailer alone shows gay marriage, miscegenation, and a small European town that's somehow more diverse than modern-day LA. Almost a quarter of the NPCs in it have facial piercings or dyed hair. To that end, it isn't aiming for more politically neutral types that are fed up with the Sims' messaging, and given the emphasis on relationship drama in the trailer and news posts it isn't aiming for pure builders either.
Sleeping on the ground and digging in the dirt!! Such riveting gameplayThe Enchanted by Nature EP Trailer is out, and it showcases mostly recycled interactions that are minimally relabeled, and only devotes the last few seconds of the trailer to showcase the Faerie life state:
I do not see paralives going anywhere and flopping pretty much hard. It lacks charm, and it also looks like what someone in the bay area thinks what diversity looks like. I remember paralives started when I was graduating high school and entering university. It's still in development, I will give them some grace for being an indie team, but at the same time, it looks like they have no direction besides looking like a HR diversity poster.Here's the features that Paralives will have on launch, and features that will be added later:
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Lol what is this garbage? It says a lot that for supernaturals, we can get one pack that has all of them for sims 3 (yes I know 3 had it's own issues), but EA spreads it all out for sims 4The Enchanted by Nature EP Trailer is out, and it showcases mostly recycled interactions that are minimally relabeled, and only devotes the last few seconds of the trailer to showcase the Faerie life state:
15 all spread over kits, expansion packs, stuff packs, all priced absurdly high and somehow every other pack will have a bug that completely fucks up the game and your save file.Meanwhile Sims 3 Supernatural:
- Fairies
- Vampires (repeat from Late Night, but they get more stuff to do)
- Werewolves
- Witches
- Lifetime wishes related to those life states
- Zombification
- Toadification
- Tragic Clownification
- Also lets you create genies (if you have Showtime), ghosts and other life states directly in CAS
- Bonehilda
- Beekeeping
- Alchemy
- And much more!
How many Sims 4 packs is that?
rhinitis is a hell of a disease...Everyone got red cheeks.
I genuinely hate this soulless flat design so much. They all look the same facially wise, even the toddler has a fucking blush on it.View attachment 7506940
What a sad display. This poor family suffers from genetical and cross-generational e-girl cheeks. Jesus christ, even the bearded-ass man. Even the blacks. Everyone got red cheeks.