The Sims Modding Community - "[Sims 4] Incest, Teen Romance, Babies For Everyone and more! UPDATED FOR 1.5.149.1020!"

The Sims series is really a snapshot of what's happened to games in general over the decades.

1 and the expansion packs were innovative and really cool, even if they were complex. The expansion packs felt like they added stuff, mechanics, and visuals.

2 felt like a more complex and polished version of 1, with the expansion packs even more.

3 felt dumbed down, with features cut that were later only added through packs. However, new mechanics were added (Stuff like vacations and exploration)

4 felt like they were barely trying and dumbed everything down as far as possible. I bought 4 and went back to 3.
 
lol at 001. for not getting painfully obvious daddy shitposting.

15: that choice of text color...
Secret makers pick the worst possible text colors every damn time. White text with no outlining? Yeah this is completely intelligible. The levels of irony on secrets bitching about ugly shit with unreadable text is sublime.
 
This person needs urgent psychiatric care.

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One other thing that I (as well as others) have notices is that the Sims devs come off as being dumb whenever they do livestreams for the game. I don't know if the Sims devs that stream the game are that incompetent in doing so, or they act like that to put on a show.

One example of that is their recent stream from a few days ago, where a fire breaks out, and four sims catch on fire, with three of them dying to the blaze. They seem to have forgotten that Sims in TS4 can extinguish themselves by clicking on themselves and then choosing the option. Not to mention that it took a VERY long time for the sprinklers to extinguish one of those sims (since there are no firefighters in TS4 for some reason, blame the TS4 world for being a utopia, I guess, since burglars aren't in the game either), compared how to sprinklers in TS2 go off immediately when a fire breaks out.

And the livestreams that they had prior to TS4's release were even more painful to watch. This one takes the cake, as it takes them so long to kill a Sim, to the point that they look like total buffoons doing so.
 
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Did those devs actually work on the game in a meaningful way or are they diversity hires?

From what I've seen about the TS4 devs, it's a mixed-bag, I think.

-Grant Rodiek has been around for a while, and worked on TS3. He has a habit of saying really dumb statements about the game that just piss off The Sims community. Things like "There won't be a Sims 5 if Sims 4 flops, as well as his reasoning for why Dog Houses aren't in the Cats & Dogs EP. (Go to 1:02:30 for the quote) Grant's cringy statements were so bad that EA took away his company twitter account access at one point, but he would eventually get his company twitter account access back. And he's still making those same cringy statements about the game. His Twitter page is quite a read if you wanna look at it.

-Rachel Franklin, the original director for The Sims 4, had experience in mobile games, I think. She also made some statements that The Sims community did not like, including saying that not including toddlers on release was a good decision for the game. She also seemed to have an obsession with the party aspects that keep forcibly getting pushed on TS4, and the reveal for the Get Together EP was so cringy due to the dancers that were brought out for it:


At some time around after the Get Together EP was released, she left to join EA's mobile game division, and then left EA completely.

-Lucy Bradshaw was the president of Maxis going back into the 90s, I think. She was the one (I think) that made the infamous statement about SimCity 2013 originally being online-only, saying that "it's part of our vision". She also would leave Maxis and EA too.

-Lyndsay Pearson worked on The Sims series since TS2, and the buyable helicopter in the Apartment Life EP was named after her. When the community asked about why toddlers would not originally be in TS4, she said stupidly "what are toddlers?", in which the community didn't take that statement well either.

-As I mentioned earlier, Daniel Hiatt was involved with The Sims series since TS1, and was unfortunately caught up in this year's lay-offs.

-SimGuruDrake, who I think was the community manager for TS4, has lashed out at fans in unpleasant ways, I think. It makes the whole fiasco with SimMasterBurpie banning people for mentioning about SecuROM when that fiasco broke out with TS2's Bon Voyage EP seem tame in comparison, I think.

There are some other people on The Sims team that sometimes behave exceptionally, but I don't remember the details of it.
 
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From what I've seen about the TS4 devs, it's a mixed-bag, I think.

-Grant Rodiek has been around for a while, and worked on TS3. He has a habit of saying really dumb statements about the game that just piss off The Sims community. Things like "There won't be a Sims 5 if Sims 4 flops, as well as his reasoning for why Dog Houses aren't in the Cats & Dogs EP. (Go to 1:02:30 for the quote) Grant's cringy statements were so bad that EA took away his company twitter account access at one point, but he would eventually get his company twitter account access back. And he's still making those same cringy statements about the game. His Twitter page is quite a read if you wanna look at it.

-Rachel Franklin, the original director for The Sims 4, had experience in mobile games, I think. She also made some statements that The Sims community did not like, including saying that not including toddlers on release was a good decision for the game. She also seemed to have an obsession with the party aspects that keep forcibly getting pushed on TS4, and the reveal for the Get Together EP was so cringy due to the dancers that were brought out for it:


At some time around after the Get Together EP was released, she left to join EA's mobile game division, and then left EA completely.

-Lucy Bradshaw was the president of Maxis going back into the 90s, I think. She was the one (I think) that made the infamous statement about SimCity 2013 originally being online-only, saying that "it's part of our vision". She also would leave Maxis and EA too.

-Lyndsay Pearson worked on The Sims series since TS2, and the buyable helicopter in the Apartment Life EP was named after her. When the community asked about why toddlers would not originally be in TS4, she said stupidly "what are toddlers?", in which the community didn't take that statement well either.

-As I mentioned earlier, Daniel Hiatt was involved with The Sims series since TS1, and was unfortunately caught up in this year's lay-offs.

-SimGuruDrake, who I think was the community manager for TS4, has lashed out at fans in unpleasant ways, I think. It makes the whole fiasco with SimMasterBurpie banning people for mentioning about SecuROM when that fiasco broke out with TS2's Bon Voyage EP seem tame in comparison, I think.

There are some other people on The Sims team that sometimes behave exceptionally, but I don't remember the details of it.


You cited a lot of women. I don't think it's a coincidence.
 
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