The Square Enix Griefing Thread

This is the first time it's been released in the West. What game are you thinking of?
The Super Famicom version. I played it ages ago with the Aeon Genesis translation. I realize this is the first time it's realeased with an official translation and runs in a new engine, i still think $50 is fucking steep for that. They did even worse with the western Romancing Saga 3 release, that one didn't even get a port into a new engine or anything snazzy like that, just checked on Steam and it's still fucking 31,99 yurodollars for what's basically a glorified romhack.
 
Started Octopath Traveler 2, decided to play as mage guy since knowing weaknesses is always good, plus he has the most interesting story. Now starting the cleric story. Hopefully this time the plot converge in the actual game rather than a post game boss gauntlet.
I like warrior, making his kit is pretty fun especially since there's this weird pattern of the best skillsets being held by old men that can 9999 your hp if you let them.

But yeah octo 2 really isn't worth the money most squeenix shit never are. FF16 probably being one of them. And even if it was, I'm not getting a ps5 just for that shit.
 
Oh crap.. This along with the battle system news is.. depressing. I wonder if the latter had anything to do with the former?
Armor Project and Yuji Horii do have a final say on the development and I doubt they'd pull a DQ9 situation that happened in Japan back then, in which they tried to entirely ditch the command battle system before backtracking. And from the interview in japanese I've read, it seems Horii plans on keeping the command system, just renew it instead:
もう言っちゃっていますが、もう1回言いますね。まず、これまでのコマンドバトルを一新します。
一新する (isshin-suru) equivalent in english would be "to innovate" or "to make it new again". English journalists are just picking up on machine TL as usual.
 
Its weird they've never re-release Xenogears in any way considering how much they are milking their older games. Not even a shitty steam port for their 20th anniversary, just nothing.
You would think they would try and capitalize on the popularity of the Xenoblade series, but not even Namco is doing that. Its the 25th anniversary this year and nothing
 
You would think they would try and capitalize on the popularity of the Xenoblade series, but not even Namco is doing that. Its the 25th anniversary this year and nothing
They've talked about it before, the suits pretty much estimated that it wasn't worth it so Xenogears especially isn't worth it.

I do wonder just how much bullshit controversy would surface given how extremely on the nose the Christian symbolism is in the earlier Xeno titles, especially Saga literally having Jesus Christ as an NPC.
 
They've talked about it before, the suits pretty much estimated that it wasn't worth it so Xenogears especially isn't worth it.

I do wonder just how much bullshit controversy would surface given how extremely on the nose the Christian symbolism is in the earlier Xeno titles, especially Saga literally having Jesus Christ as an NPC.
The Xenosaga interview was before the release of Xenoblade 3 which further boosted the popularity of the series. Whats weird is that Namco is now 'remastering' Baten Kaitos instead.

Chrono Cross got a 'remaster' and that only sold 1.5 million units, Xenogears sold 1.19 million units, it was going to get a sequel before Square blew their load on that bad CGI Final Fantasy movie. I think they are afraid to do anything with it because it could be controversial, or there might be legal ambiguity with the games that came after it or something. Or it could be them afraid of releasing it because of the second disc, or they could just not care.

Yasunori Mitsuda was the only one who actually cared about the game enough to get Square to let him host the 20th anniversary concert, and he had to practically force them to let him master the audio himself; look at other Square concerts, they are poorly mixed an in stereo, while the Xenogears concert is mixed in lossless 5.1 and sounds great (Chrono Cross concert as well, but thats also much smaller scale than the Xenogears one, just a small band instead).
 
Just in case. Fuck barry

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Oh I've encountered him in the wild. That guy is fucking crazy. For a little while I thought he worked on the game because he kissed it's ass so much. Practically worships the taba tard.

He's the kind of guy who blocks everyone on the internet who disliked 15 without even interacting with them.
 
The Xenosaga interview was before the release of Xenoblade 3 which further boosted the popularity of the series. Whats weird is that Namco is now 'remastering' Baten Kaitos instead.

Chrono Cross got a 'remaster' and that only sold 1.5 million units, Xenogears sold 1.19 million units, it was going to get a sequel before Square blew their load on that bad CGI Final Fantasy movie. I think they are afraid to do anything with it because it could be controversial, or there might be legal ambiguity with the games that came after it or something. Or it could be them afraid of releasing it because of the second disc, or they could just not care.

Yasunori Mitsuda was the only one who actually cared about the game enough to get Square to let him host the 20th anniversary concert, and he had to practically force them to let him master the audio himself; look at other Square concerts, they are poorly mixed an in stereo, while the Xenogears concert is mixed in lossless 5.1 and sounds great (Chrono Cross concert as well, but thats also much smaller scale than the Xenogears one, just a small band instead).
The fact Baten Kaitos is getting a remaster in any capacity confuses the fuck out of me. I have no idea what determines what old roughly 20 year old game gets a remaster anymore because no one really gave a shit about Baten Kaitos even when it came out. Next thing you know we'll be seeing Eternal Sonata or some Sting game getting a remaster in about 10 years.

I don't know if XB3 dramatically changes the picture overall, that game has its own sort of controversy too given how debated the ending is. I presume the fact Saga needs effectively three remasters complicates things and Gears needs probably more than just upscaling some jank 3D models given just how old that game is so it takes more work. You also likely need/want Takashi's involvement with such a project and he may or may not hold a grudge after getting his magnum opus "Perfect Works" tanked twice across two different companies.
 
I don't know if XB3 dramatically changes the picture overall, that game has its own sort of controversy too given how debated the ending is.
I recently replayed Gears and I realized that XB3 is literally just the second disc drawn out to a full game with the religious and metaphysics removed. Just the Solaris 1984 stuff and the reoccurring characters over time. Grahf is just Noah (who is named after Project Noah). 1680456516955.png
Also this line would fit right in to XB3.

I have my issues with how they are simplifying the trademark Xeno storytelling, they don't ever info dump anymore, now everything is just implied and never outright shown or told, which works for some stuff but for a lot of the technological and metaphysics stuff just leaves a lot to be desired.

Gears needs probably more than just upscaling some jank 3D models given just how old that game is so it takes more work.
Gears aged much better than the pre-rendered background JRPGs of the time. I don't think they even need to change any artwork since its not trying to have a pre-rendered look, its purposely pixel art. I played Gears on Duckstation with depth buffer and vertex correction and the models hold up. I suppose they could swap out some of the lower res Gear models for the higher res ones or something. The only thing that would need upscaling and clean up would be the pre-rendered stuff. I really hope they have the original anime cutscenes on film somewhere, but if they did a remaster it would probably be a bad upscale.

You also likely need/want Takashi's involvement with such a project and he may or may not hold a grudge after getting his magnum opus "Perfect Works" tanked twice across two different companies.
I recall an interview where he said he had no desire to remake Gears, but I'm not going digging for that right now. I don't think a straight remaster or port would need his involvement. I don't think the Cross remaster had much involvement of the original team. Besides, Perfect Works has pretty much everything needed to clean it up anyway, and I'm sure they could get Kunihiko Tanaka to re-draw his character portraits. The soundtrack was already remastered a few times by Mitsuda.

I'm pretty sure the game's engine is close enough to FF7 that they could maybe get a native port like with that old FF7 pc version, but thats just wishful thinking. Of course none of this is probably going to ever happen. My dream is that Square would approach Nintendo to let Monolith remake the game, it doesn't need to be as large scale as the Xenoblade games, but I can see Monolith actually being able to pull it off, second disc and all, it's just never going to happen.
 
Finally finished Octopath 2 prologues, some of them are better than before but some are far worse. Now just to hope it gets better and has the endings combine.
They do combine to some extent. There are 4 sets of "combined stories" featuring 2 of the characters and a final combined chapter with everyone. The final boss is not hidden behind side quests this time.
 
You would think they would try and capitalize on the popularity of the Xenoblade series, but not even Namco is doing that. Its the 25th anniversary this year and nothing

I'm pretty sure the game's engine is close enough to FF7 that they could maybe get a native port like with that old FF7 pc version, but thats just wishful thinking. Of course none of this is probably going to ever happen. My dream is that Square would approach Nintendo to let Monolith remake the game, it doesn't need to be as large scale as the Xenoblade games, but I can see Monolith actually being able to pull it off, second disc and all, it's just never going to happen.
Honestly, Square Enix and Namco just need to sell the rights to the Xeno games (and Baten Kaitos) to Nintendo and be done with it. Its clear that neither company really wants to do anything with the IP, and the people that made those IP special are working at Monolith Soft. If they aren't even going to monetize it in anyway, not even to capitalize on Xenoblade's success, then there's no reason to hold on to it.

The fact Baten Kaitos is getting a remaster in any capacity confuses the fuck out of me. I have no idea what determines what old roughly 20 year old game gets a remaster anymore because no one really gave a shit about Baten Kaitos even when it came out. Next thing you know we'll be seeing Eternal Sonata or some Sting game getting a remaster in about 10 years.
Well, the original game was popular enough to get a sequel, and there have been rumblings of a remaster or remake for years.
 
Honestly, Square Enix and Namco just need to sell the rights to the Xeno games (and Baten Kaitos) to Nintendo and be done with it. Its clear that neither company really wants to do anything with the IP, and the people that made those IP special are working at Monolith Soft. If they aren't even going to monetize it in anyway, not even to capitalize on Xenoblade's success, then there's no reason to hold on to it.
Not just Nintendo (which is a good choice, I hope they do carry the torch), but I'm hoping Sega would take care of Xeno as well. If the latter doesn't work, then yes, Nintendo.
 
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