- Joined
- Dec 30, 2018
Squeenix gets bought by Soyny then Soyny gets bankrupt two years later.
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The dream lolSqueenix gets bought by Soyny then Soyny gets bankrupt two years later.
That's legal in most of the world. 16-18 just seems to be that hazy area for people.Tbf yuffie is 16, so I’d find it weird if all the EDP’s were thirsting over her.
I'm predicting that as wellSqueenix gets bought by Soyny then Soyny gets bankrupt two years later.
I hope Microsoft buys Square Enix because it would be worth it just for all the autistic chimpouts we would get.Squeenix gets bought by Soyny then Soyny gets bankrupt two years later.
Doubtful Microsoft buys anything else after ABK. Between the regulatory scrutiny and the eye watering amount they paid for it, they are probably done with acquisitions for the time being. Now, they have to justify this recent purchase to their shareholders.I hope Microsoft buys Square Enix because it would be worth it just for all the autistic chimpouts we would get.
Hell, I'd be shitting myself too if my company just bought up half of an enormous industry, only for the output to be jack squat.I also think MS is done with acquisitions for awhile, but for economic reasons.
I enjoyed the demo on the Nintendo Switch and the remake looks to be a huge improvement over the original release.What's the verdict on the upcoming Star Ocean : Second Departure R release?
I'm surprised it was that low tbh. I'm glad they certainly lost money at any rate.
>100 mil budget
not even all that much considering other games out there with higher or lower budgets that look decent for their price and they still muck their one game up
I dunno, sounds like it at least broke even.>100 mil budget
>6 mil copies sold
lol lmao even![]()
How??I dunno, sounds like it at least broke even.
If the average copy sold at 20 dollars then they made 120 million and thus more than broke even. But truth is the average copy was probably sold in the thirties or forties. The game had a decently long trail too, popping up in weekly and monthly top tens and twenties throughout the first half of the year. It will also continue selling, at a reduced rate and reduced price, for the rest of the generation.How??
You know, unfortunately you're probably right.If the average copy sold at 20 dollars then they made 120 million and thus more than broke even. But truth is the average copy was probably sold in the thirties or forties. The game had a decently long trail too, popping up in weekly and monthly top tens and twenties throughout the first half of the year. It will also continue selling, at a reduced rate and reduced price, for the rest of the generation.
So yeah, you can say it was bad, it was embaressing, it sold less than desired and even that it failed to double its dev costs and help offset S-E's other bombs. But no, if those are the numbers then it didn’t post a loss.
You're forgetting marketing. Marketing is never factored in with these development costs, for either games or movies. And this game almost certainly had a huge marketing budget. No way it made all its money back. Also, just because the game made 120 million, doesn't mean that Square Enix saw 120 million. They have to split the proceeds with retailers and platform owners, further cutting into profits, and then there's distribution costs. This game was a money loser. Also, no company produces a product hoping they make their money back over the course of 8 freaking years. They do it in the hopes they make back their profit immediately. There's a reason the development studio was closed down not a month after the game launched.If the average copy sold at 20 dollars then they made 120 million and thus more than broke even. But truth is the average copy was probably sold in the thirties or forties. The game had a decently long trail too, popping up in weekly and monthly top tens and twenties throughout the first half of the year. It will also continue selling, at a reduced rate and reduced price, for the rest of the generation.
So yeah, you can say it was bad, it was embaressing, it sold less than desired and even that it failed to double its dev costs and help offset S-E's other bombs. But no, if those are the numbers then it didn’t post a loss.
I counter that with the following:You're forgetting marketing. Marketing is never factored in with these development costs, for either games or movies. And this game almost certainly had a huge marketing budget. No way it made all its money back. Also, just because the game made 120 million, doesn't mean that Square Enix saw 120 million. They have to split the proceeds with retailers and platform owners, further cutting into profits, and then there's distribution costs. This game was a money loser. Also, no company produces a product hoping they make their money back over the course of 8 freaking years. They do it in the hopes they make back their profit immediately. There's a reason the development studio was closed down not a month after the game launched.