Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

Funny thing I noticed: Ubisoft's version of Scrabble has a 2.3/5 rating on Xbox:
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How on Earth do you screw up Scrabble, of all things? Let's check the reviews:

Most of the negative reviews mention the game just crashing on boot. Fuck's sake, it's fucking SCRABBLE! And apparently it's been out for years, never being fixed. Some of the positive reviews mention you have to have some other Ubisoft app installed, which is frankly nuts that you'd have to learn about it from reviews.

It's not really surprising, though. Most people here I'm sure will never play video game adaptations of board games or game shows, but I like those kinda games, and I can personally vouch for how Ubisoft's renditions are the most soulless versions I've ever seen. They have the personality of those self-ordering screens at McDonalds. Light jazz so generic it sounds autogenerated in the menus. Bland presentations that don't even carry the spirit of the game, like we're playing them in some sort of general multi-game simulator. It's hard to describe, but I'm sure you don't wanna sit through a ten minute video of me showcasing NES & SNES Monopoly vs. Ubisoft's Monopoly Plus vs. that one DS version of Monopoly where Rich Uncle Pennybags dances when you pause it:
It's a shame. When I hear "Scrabble" and "game," I immediately think of the excellent version on PSX. It's only watching this footage I realized that that version was also published by Ubisoft (it was developed by Runescape, but still). How do you fall that far?
 
Ubisoft managed to make a Mario game flop, a fucking Super Mario game not selling well.

They released a Tetris game with slowdowns as the user above mentioned. Their incompetence knows no boundaries.
 
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How in the actual fuck do you not just break a game, but also the fucking tools you need to fix the game? Does anyone know of another game being fucked up this badly, because I've been trying to think of one and I can't
 
I feel a little for the team that was left behind on Division 2 since they were only suppose to keep the whole thing in maintenance mode for a year or so before sunsetting it and then around 2021ish Ubisoft gave them more money to keep it going. I bet the original dev team didn't explain shit to them and the whole thing was just going on inertia until the technical debt caused everything to crash down.

Still funny through, but extra sad since I love Division 2.
 
You know, its funny, they've floundered so hard these past three or so years that I bet most employees and stockholders would actually relish a Vivendi buyout at this point. Well, the French speaking ones anyway... whole lot of others would be facing the employment guillotine.
 
There's a weird bug right now in The Division 2, if you move the cursor around Judiciary Square, the game crashes :story:
 
There's a weird bug right now in The Division 2, if you move the cursor around Judiciary Square, the game crashes :story:
It's technically not judiciary Square causing it, but the Countdown/Anderson Manhunt icon that's just above it.
 
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It's hard to describe, but I'm sure you don't wanna sit through a ten minute video of me showcasing NES & SNES Monopoly vs. Ubisoft's Monopoly Plus vs. that one DS version of Monopoly where Rich Uncle Pennybags dances when you pause it:
I've seen the latest settlers, I know what you mean.

meanwhile this exists, made by 2 fucking people: https://store.steampowered.com/app/1651560/Fabledom/
 

Previously we reported on Ubisoft, alongside Riot Games, launching an initiative to combat “toxicity” in online games.


To continue on with their goals, Ubisoft have now also partnered with police in Northumbria, located in the United Kingdom, on improving response time for police to intervene (via BBC).

“We want to be on the right side of history,” says Damien Glorieux, senior director for their Customer Relationship Center based in Newcastle.

Through the offices there and elsewhere in the world, they work on monitoring players with issues that range from issues with payments to online harassments.

With their staff of roughly 200 people, they work with police should they decide an interaction be considered unlawful or dangerous as a means to minimize response times.

Ubisoft has reportedly stated that less than 0.01% of cases have needed police intervention.

It should be noted that despite this being a partnership with police located in the UK, their reach is not only limited to the country.

As such, there was a report of a threat to life in Norway that they were able to report to Norwegian authorities.

Going back to our previous report, it’s worth reiterating Ubisoft also has partnered with Riot Games in creating a cross-industry database in tracking online behavior.

It would not be a stretch to believe information gathered through this partnership could be used for that project, but is currently unknown at this time.
 
I bet my ass Nintendo had less than 200 people working on the next Zelda Game. Meanwhile, BugSoft thinks it's reasonable to hire 200 janitors to report teenagers screaming nigger to the police.

That's why the japs are raking in millions and UbiShit is bankrupt.
Breath of the shit and reused of the kingdom was made mostly by monolith studio you do realize that right?
 
I bet my ass Nintendo had less than 200 people working on the next Zelda Game. Meanwhile, BugSoft thinks it's reasonable to hire 200 janitors to report teenagers screaming nigger to the police.

That's why the japs are raking in millions and UbiShit is bankrupt.
Nintendo solved that problem by gimping voice-chat to the point of unusability and discontinuing Swapnote or whatever it was called. Now which is worse?
 
Nintendo solved that problem by gimping voice-chat to the point of unusability and discontinuing Swapnote or whatever it was called. Now which is worse?
I’d rather just deal with no voice chat in online games instead of having the cops show up because Ubisoft’s AI or some pajeet heard me sneeze and thought I said “a TROON!”
 

Sadly not really surprising given the complete lack of news up until now, but still kinda sad. I honestly don't get why Ubisoft seemingly hates The Division given both games sold 10+million (and that despite the second one being a PC Uplay/Epic exclusive for 4 fucking years). So instead of a proper game we're stuck with whatever ongoing content the monkeys/interns can shit out using the mangled corpse of TD2, a mobile game, or the PvPvE shite that Redstorm is making, which given how the DZ ended up in both games is going to be a fucking mess.
 

Sadly not really surprising given the complete lack of news up until now, but still kinda sad. I honestly don't get why Ubisoft seemingly hates The Division given both games sold 10+million (and that despite the second one being a PC Uplay/Epic exclusive for 4 fucking years). So instead of a proper game we're stuck with whatever ongoing content the monkeys/interns can shit out using the mangled corpse of TD2, a mobile game, or the PvPvE shite that Redstorm is making, which given how the DZ ended up in both games is going to be a fucking mess.
A GaaS sticking with updates to the original release instead of having a 60 dollar glorified expansion (Destiny 2, Overwatch 2, etc.) should be a good thing. Oh Ubisoft...
 

Sadly not really surprising given the complete lack of news up until now, but still kinda sad. I honestly don't get why Ubisoft seemingly hates The Division given both games sold 10+million (and that despite the second one being a PC Uplay/Epic exclusive for 4 fucking years). So instead of a proper game we're stuck with whatever ongoing content the monkeys/interns can shit out using the mangled corpse of TD2, a mobile game, or the PvPvE shite that Redstorm is making, which given how the DZ ended up in both games is going to be a fucking mess.
isn't massive working on some star wars game or something? that's why I think it's less about the division but just not having the extra manpower for it (although given the state of those games and how they ended up not doing a third might be a mercy).
 
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