I've seen this guy's review being bashed by troons for being about right.
Having read the review, I must say I agree with most of it. But the author comes off as very uncharitable towards the game, and very hostile overall.
I agree that if the game, with the way it's being developed, had been made by basically anyone else, it would have been shat on and mocked as the second coming of YandereDev, or PirateSoftware nowadays. Toby has managed to accrue an insane amount of respect and has achieved a big cult of personality, either due to luck and circumstances, or with intention, but I can't know which is the truth.
Perhaps it's just me being a sucker for liking the game, the jokes being sufficient if corny at times, some not landing at all for me. I only got interested when chapter 2 with the Snowgrave route dropped, before that, chapter 1 on it's own seemed rather pathetic for the hype. There doesn't feel like there is that much to hate about the gameplay. Sure, it's easy when you're fighting non-bosses, and in a greater artistic sense the game is lacking, and the writing is rushed in places, Susie's instant shift after chapter 1 being an example. But I can still accept as it is.
Though that could change depending on how the future chapters end up going. At this point I wouldn't be entirely surprised if Toby just made it so that the ending is so up for interpretation that all 'Alternative Universes' are canon. I feel like we would see a return of something like the Undertale AUs. The comment by Gerson, about 'the youth' writing the part he couldn't. And Toby's talks during the 10th anniversary, about what wasn't seen in Undertale still being there, waiting for someone to bring it into existence. Makes me thing that perhaps that's what he'll end up doing, and I'm not sure if it's an artistically genius move or artistically bankrupt move.
To make a story, for which the true ending is the one you give it, or the one you choose as your accepted ending. It feels both cowardly and very brave.