Valve introduces Steam Deck

Yeah, desktop. Desktops last. I wasn't really commenting on the improvement of hardware rendering old PCs obsolete but rather the build quality of laptops with their constrained heating solutions.

I don't know, I don't use laptops much. But all my friends who have them seem to be upgrading every couple of years and/or constantly cursing how they're breaking down. The only ones that seem to hold any value are MacBook (Pro)s. Though I don't know if that's old news now too, when I last had a MBP they still had upgradable RAM for god's sake.
I had a gaming laptop for years before my desktop. It was a thick one but had beefy hardware at it's original launch. It didn't cook itself to death. Lasted belong what I needed it for and was given to someone else. Modern gaming laptops are built better than they were in yesteryear, at least from some brands. They're thinner but with better solutions for pumping heat out and better piping in general to spread it out. If you get some generic brand make your own prebuilt it probably won't last as long though. But five years is something I think most brands could pull off.
 
I had a gaming laptop for years before my desktop. It was a thick one but had beefy hardware at it's original launch. It didn't cook itself to death. Lasted belong what I needed it for and was given to someone else. Modern gaming laptops are built better than they were in yesteryear, at least from some brands. They're thinner but with better solutions for pumping heat out and better piping in general to spread it out. If you get some generic brand make your own prebuilt it probably won't last as long though. But five years is something I think most brands could pull off.
How expensive of a gaming laptop are we talking about? I know they go all the way up to like $4999. I was thinking of the typical HP, Dell, Lenovo whatever laptops that sell for under a thousand bucks, but still significantly more than the Steam Deck costs.
 
How expensive of a gaming laptop are we talking about? I know they go all the way up to like $4999. I was thinking of the typical HP, Dell, Lenovo whatever laptops that sell for under a thousand bucks, but still significantly more than the Steam Deck costs.
They used to cost that kind of ridiculous sum but you can get pretty well packed units for around 2k these days from aftermarket suppliers at least not including chip shortage pricing. As in nearly at the highest end in a notebook form factor, not including something ridiculous like quadro workstation cards or xenon cpus. Back in the day this same kind of range would cost you 5k, with hardware lackluster in comparison to a similarly priced desktop, but that is not the case any more. You can likely find a gaming laptop with better specs than the steam deck for it's price or lower, again if you're not getting scalped by the current market. I have not purchased anything computer related since the pandemic shortages so prices are probably stupidly elevated, so maybe the deck beats them out for now.
 


IGN has a video where Gabe discusses the importance of the Steam Deck's price and its development. Says he is trying to test out whether or not they can create a new category of computer for other manufacturers and Valve to participate in. If people don't buy it, the category is not created.


https://in.ign.com/steam-deck/16269...ing-steam-deck-price-was-painful-but-critical
Nintendo sells their consoles at a loss and makes up for that with games. I don't know if the Valve can really do that with anything.

Sure the console can require you to use Steam and almost certainly will, but I'm also pretty sure that the people who purchased this would have bought games anyway on Steam.

It's just bizarre. Regardless, I can see this succeeding simply because it's the only product really trying to do what it's doing.
 
Nintendo sells their consoles at a loss and makes up for that with games. I don't know if the Valve can really do that with anything.

Sure the console can require you to use Steam and almost certainly will, but I'm also pretty sure that the people who purchased this would have bought games anyway on Steam.

It's just bizarre.
Valve has enough fuck you money to fund this kind of thing a hundred times over even if it costs them double what they put in for r&d. They're throwing whatever they want at the wall to see what sticks at this point because they're bored with just doing Steam work all the time every day. At least that's what I'm getting out of this.
 
Sure the console can require you to use Steam and almost certainly will, but I'm also pretty sure that the people who purchased this would have bought games anyway on Steam.
2021-07-19 09_00_47-Steam Deck.png
 
Valve has enough fuck you money to fund this kind of thing a hundred times over even if it costs them double what they put in for r&d. They're throwing whatever they want at the wall to see what sticks at this point because they're bored with just doing Steam work all the time every day. At least that's what I'm getting out of this.
Kinda the point. Its bizarre and thats why I think they're selling the console at a profit. The Nintendo model simply would not work.
 
Honestly I support Valve here purely because nobody else is doing it. If they have fuck-you money to throw around, I rather have them be doing this, rather than spending that money on how to jew customers harder like the other Big Tech are doing.
 
Kinda the point. Its bizarre and thats why I think they're selling the console at a profit. The Nintendo model simply would not work.
I highly doubt they're making much of a profit, maybe breaking even. I'm not saying this to fanboy Valve but simply to acknowledge that Nintendo sold the Switch (at least when it came out) at a steep loss to recover the cost with $60 first party titles through their own store front raking in 100% of the profits.
 
Kinda the point. Its bizarre and thats why I think they're selling the console at a profit. The Nintendo model simply would not work.
because there's a good chance anyone new won't change the store, so valve gains new customers in the long run. gotta spend some to get some, same reason valve allows devs to generate keys to sell outside steam - they won't make money off that sale, but people need to install steam to play, and then they are most likely staying and buying more on steam.

plus the effects outside the immediate profit, if that thing can make linux more common I'm all for it.
 
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PC gaming is more popular then its ever been before and a child can build a pc, there are lego sets more complex. If even that is to much for a normie then they will buy a nintendo, xbox, or ps.
the difference isn't they can't, they don't want to. you really have to deal with normies more to understand how they think.

Can you show me the profile for arma...oh
how about an mmo, ff14? no? oh.
How about a total war game? no? oh
so on so forth
so on so forth

youtube recommendation bonus:
and that's not even a steam game

This isnt even relevant to the point as it has nothing to do with ensuring a game runs on the box. Reading a review that say "lol it dun work" just means there is a game you can buy on you steambox that you literally can not play.
you're assuming that valve will just release basic bitch big picture on linux, when it already has a dedicated interface you can see in the preview, and steam itself already tells you if a game has a linux version. integrating proton is piss easy, if some poles can bundle games with dosbox, valve can do the same with proton, and if it's not supported there's nothing preventing steam to tell you beforehand (for obvious reason to reduce possible support issues).
if you're not sure there's reviews, and if you don't wanna bother making an informed purchase just refund that shit afterwards.

and that's if valve doesn't filter unsupported games to exactly prevent cases like that.

you seam to believe console certification exists as some sort of seal of quality, when it's main purpose is making sure no one is able to break out of their walled garden, sets the console on fire (at worst killing the owner, at best preventing future purchases), or causes any other possible legal or PR headache.

and if you really need to:
>install windows
>install game
>it runs
Wow, so hard.

>inb4 "but it will run like shit, certification makes sure it's great"
hope you didn't buy cp2077 for your base ps4...

I have a suspicion this straw man is a figment of your imagination.

The Steam Deck's core audience will be PC gamers who already own a gaming PC and already have Steam libraries who want a Switch (or even own a Switch) but one that's like-a-Switch-but-a-PC.
30-year-old millenials who still haven't managed to start a family so they have too much disposable income to spend on gadgets they don't actually have a use for just for the hit of dopamine when they first take it out of the box.

...and later the hobbyists and weebs and poor Eastern Europeans and whoever will buy it cheap off the second-hand market after it flops.
so they would buy it for the same reason they buy a switch? that's a good outlook then.
and instead of bing bing wahoo they get porn, given how many of them are coomers that might work out even better.
 
the difference isn't they can't, they don't want to. you really have to deal with normies more to understand how they think.


so on so forth

youtube recommendation bonus:
and that's not even a steam game


you're assuming that valve will just release basic bitch big picture on linux, when it already has a dedicated interface you can see in the preview, and steam itself already tells you if a game has a linux version. integrating proton is piss easy, if some poles can bundle games with dosbox, valve can do the same with proton, and if it's not supported there's nothing preventing steam to tell you beforehand (for obvious reason to reduce possible support issues).
if you're not sure there's reviews, and if you don't wanna bother making an informed purchase just refund that shit afterwards.

and that's if valve doesn't filter unsupported games to exactly prevent cases like that.

you seam to believe console certification exists as some sort of seal of quality, when it's main purpose is making sure no one is able to break out of their walled garden, sets the console on fire (at worst killing the owner, at best preventing future purchases), or causes any other possible legal or PR headache.

and if you really need to:
>install windows
>install game
>it runs
Wow, so hard.

>inb4 "but it will run like shit, certification makes sure it's great"
hope you didn't buy cp2077 for your base ps4...


so they would buy it for the same reason they buy a switch? that's a good outlook then.
and instead of bing bing wahoo they get porn, given how many of them are coomers that might work out even better.

Why are you talking to me about deck, I wast talking about the deck. Please improve your reading comprehension
 
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Wait what? Exactly how bad is the anti cheat shit with this?
Alright, now this is a question my retarded ass can actually fucking answer. So the problem with the anti-cheat on linux "despite it being gay as fuck & useless in alot of cases" is the fact that most run at ring 0 level on windows, aka kernel level. Basically anti-cheats like xigncode, eac, whatever the flying fuck valorant or destiny 2 uses, run at this level & have far higher permissions than the average administrator account on windows. Now linux has zero equivalent for this. I should mention eac is a bit of a weird one since wine devs have been playing around with experimental builds to get eac games working to some success.

So basically, anti-cheat can look inside your computers colon, you can't, & you can't stop it. Also one other wrench to throw in here is virtual machines. Gay shit like battleye will ban people for using a vm with gpu passthrough but can't actually fucking stop hackers as evident with rainbow 6 siege. So keep in mind some anti-cheats are just justifying their existenve through bs. Also expect EAC to not play ball with valve since they got bought by Epic Games. Timmy Tencent has a vested interest in trying to fuck valve over.
 
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