Valve introduces Steam Deck

The only times I can see this being good are:

1) You're going on a long bus/train/plane trip and want to play some low-to-medium end games.
2) You're one of those people who visits friends and just plays vidya the entire visit.

In both cases, it makes way more sense to buy a laptop instead.
I have a feeling 90% of the appeal of this product is playing video games without leaving the bed. "Portable" doesn't actually mean it's going to leave the house, and a laptop can be unwieldy without a table, especially on a soft surface where it might overheat.
 
I have a feeling 90% of the appeal of this product is playing video games without leaving the bed. "Portable" doesn't actually mean it's going to leave the house, and a laptop can be unwieldy without a table, especially on a soft surface where it might overheat.
I think people focus too much of the mobile aspect, it's like saying it's the only reason people buy a switch (it's a factor, nothing more).
steam deck is also an easy solution for consoletards to get in on the mustard action, same way some nintendies use the switch docked to get bing bing wahoo - however valve would've to push it into the normie conscience for that, and I doubt they plan to do a lot of marketing in the normiesphere for that to happen (they probably don't have the production capacity for it anyway).

The Steam controller and Steam machines were created as an attempt by valve to try and take over the console market. The reason it failed is multifaceted. The take that "hur dur normies dont want to deal with le complicated pc" was pretty much what Valve went off of. Since that take is retarded, the product was also retarded.
yeah, because mainstream consumers are the technically inclined kind that have plenty of time to learn about things they don't give a shit about and are rational consumers in general.

"taking over" is retarded, no one's gonna replace sony or ms. however millions of sold consoles means there is demand, so getting a piece of that pie is a sound business idea. the problem was the execution, "steam machine" doesn't mean much if it's just another prebuilt pc with random specs that won't run half the games normies give a shit about.

The steam controller was designed to be a one size fits all. But anyone with a brain can tell you. You design your game around controllers(or keyboards), you very rarely design controllers trying to player every game genre that appears on pc, because its impossible. Some of the titles that valve advertised had controller profiles for the steam controller on launch. But for the majority of games you were in the cuck shed setting up your own inputs, which is actually complicated for a lot of games. The actual build of the controller itself is just shit, one of the worst controllers I've held.
the steam controller was designed to bridge controller with mouse/keyboard, it's one of the reasons it has touchpads and not sticks. no one was gonna use it to play games that already had proper xbox/dualshock/whatever support (you could, but if you played those games you most likely had a normal pad anyway; "complicated" means fuck all when you just have to apply a community profile or even simpler the basic twin stick layout).
in the end like the steam link it's cheaper to just do it in software, lot of games these days have controller support out of the box.

Finally there is compliance.
steam doesn't need hard compliance, it has reviews and a refund policy.

PC being an open platform means it's harder to get console normies involved even with a system like this. Plus it removes multiple of the benefits of an actual PC, such as decent user-end repairability and upgrading. Publishing issues so far have only been shown to matter to enthusiasts so I don't get how that works for attracting an actual audience.

While this has the benefits of a pc in the pricing of games, it removes the ability of doing what you want in most hardware regards unless you're decently experienced with fucking around with that kind of thing. And nothing's come out about battery life yet, we won't really know until people test the thing. The Switch was already abysmal in that regard and this thing has better hardware. Kind of makes the mobile point moot other than sitting in a corner keeping the thing charged it's entire use.
open platform in software. modular hardware is irrelevant when you can still do whatever you want to do software-wise. you're still ignoring that normies want simple choices they can understand, if they even want a choice at all.
they're already used to buy a new phone every 2 years or whenever it breaks with more and more removed features like replaceable battery (muh thin) or headphone jack (muh airpods, cables suck). no one gives a shit about sustainability or extending life when it's cheaper and easier to just buy an upgrade. same way they don't care about a closed platform or vendor lock-in, else they wouldn't buy consoles in the first place.

How long did it take their exclusives to port over? Some of it took years. Timed exclusives are still effective for the layman.
How well will emulators emulating other mobile hardware perform on this unit? Like I already said we know nothing of the power throttling even though the components look decent. Laptops already experience a good deal of this. This is more compact hardware ever more reliant on battery. Yes, in every other regard emulating older hardware it has consoles beat in some regard, but this won't steal market away. People are already hacking Xboxes to do this kind of thing, and the Switch has been broken into since nearly day one.
undocked switch isn't that great either, point is you can still use it docked and don't have to worry battery life - same as the switch, so that argument is a bit disingenuous.

as for exclusives, what's there outside nintendo, which isn't just another mario platformer? I mean seriously and not as a mustard shitpost. you mentioned drive club, what made it better than any other comparable drive sim available on pc? and how much worse are the alternatives?
and that doesn't even consider the exclusives itself - which pc has an abundance of too, literally every game not available on consoles is one. fuck, you could even go as far and cause some nintendie butthurt pointing out pc (and thus steam deck) technically has a bigger virtual console library than the switch.
from what I remember sony/ms exclusives aren't even the biggest sellers (on average, tsushima is offset by games like knack or shit like TLOU2), most people use their console as a multiplat machine to play whatever their friends play.

No argument on the OS side, Windows 10 is made to run on a potato even if it'll eventually bloat out to cook it. I also agree that the average person does not want to screw around with learning PC hardware. But as far as M and KB in front of a TV, that's no longer really an issue (and hasn't been for years) if you find it a pain to use default pc hardware just sitting at a couch, get a lap desk. They're cheap. Hook up a wireless keyboard and mouse and there are no issues. And if you can't fit your pc under a tv or inside a table or whatever nonsense you can hook it over ethernet or powerline ethernet and it shouldn't be too big a deal. But any laptop these days can easily hide among that mess if someone opts for one. Regardless though Micro ATX builds are basically shoeboxes made for this scenario and there are plenty of cases that blend in with all of the other black boxes that manufacturers put out. So this doesn't remove the enthusiast or general techie audience here. Unless someone's trying to actually put their RGB gamer lingo minifridge case in front of the TV for some reason.
that's what you and me have been doing for years, but it's still too much of a hassle and unattractive for most people. again, why do consoles sell? either people are aware of all the handicaps and shortcomings and are ok with it for various reasons, or they are happily ignorant and don't care.

How can they expect devs to go out of their way to optimize games for this hardware along with the billion different combinations of hardware that they already have to somehow make work with their games? It helps that it's made with parts that are fairly typical, but outside of that I don't see it until Valve has a massive base of users on this thing, if they can get that. But as for the tech illiterate gravitating to this because it's somehow simpler than a prebuilt I doubt it. They would still have to learn how to fix bugs in games regardless among many other things. It's outside a lot of people's comfort zones.
because it's run of the mill hardware with a single spec. if devs want to be lazy they just need to cap resolution to 800p and apply a preset of graphical settings when started on the steam deck via command line. there, done.
outside total disasters like cp2077 at worst you get some logic bugs, technically most games usually work (outside some nip port or some devs being especially retarded, like ubisoft that goes full retard with it's multiple copy protections to the point you have to disable virtualization in the bios) since they're simple enough - either that unity game works or it doesn't - or it comes along with console certification where shit has to be solid. can't even remember when I last had to deal with a gamestopper outside said ubisoft bullshit.

you're also forgetting that a lot of those issues stem from people's combination of hardware, state of windows and myriad of other issues where some shit (if not windows itself) fucks with the game which would run fine otherwise, no QA is able to test for that. the advantage of single spec hardware is you only need to test once and you know how it will run on any other device. people can still fuck with the software side, but linux is easier to fix (and harder to break too) than that shitheap windows, and that's if valve hasn't thought of that putting limitations in place to stop dumb people messing it up etc.

But this is all speculation and I guess we can just see what happens. Valve's track record outside of VR hardware makes me think it will not work out though.
same, mainly playing devils advocate here. given the western trend and valve being valve I doubt they somehow got smarter. however there is a chance they could establish a foothold and go from there, as gabe said it's to see if others jump onto the train too (which means it's not limited by valve anymore). just thinking about the possible long term effects almost makes the spergposting worth it...
 
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I think people focus too much of the mobile aspect, it's like saying it's the only reason people buy a switch (it's a factor, nothing more).
steam deck is also an easy solution for consoletards to get in on the mustard action, same way some nintendies use the switch docked to get bing bing wahoo - however valve would've to push it into the normie conscience for that, and I doubt they plan to do a lot of marketing in the normiesphere for that to happen.
Well the only reason I ever had a slight interest in the Switch was its portability. The gimped performance in handheld mode was what finally killed my interest (well that, and Nintendo's pricing policy and the general bullshit that comes with console gaming) because I had no plans on ever placing it in a dock. I still do a double take whenever I hear Switch Pro rumors just to see if they released a model with adequate portable performance.

More importantly however the Steam Deck does not have a single first-party exclusive. The Switch is Nintendo. Millions bought it for the Marios and the Zeldas and whatever bing bing wahoos. The Switch has something unique to offer even if it never left the dock. The only thing separating the Steam Deck from a PC is its portability. Any game you can play on the Steam Deck you can play on a pre-built, hassle-free gaming PC for much cheaper and with better performance.
 
Well the only reason I ever had a slight interest in the Switch was its portability. The gimped performance in handheld mode was what finally killed my interest (well that, and Nintendo's pricing policy and the general bullshit that comes with console gaming) because I had no plans on ever placing it in a dock. I still do a double take whenever I hear Switch Pro rumors just to see if they released a model with adequate portable performance.

More importantly however the Steam Deck does not have a single first-party exclusive. The Switch is Nintendo. Millions bought it for the Marios and the Zeldas and whatever bing bing wahoos. The Switch has something unique to offer even if it never left the dock. The only thing separating the Steam Deck from a PC is its portability. Any game you can play on the Steam Deck you can play on a pre-built, hassle-free gaming PC for much cheaper and with better performance.
except a pc costs 5000 dollars and is complicated.

you're right switch is nintendo, which is part what I mean, people would've bought it for that reason alone, mobile or not.
and while steam doesn't have the "killer app" to sell a whole platform, it has all the other games nintendies ask for ports inbetween the few and far nintendo first party releases - and more games they probably never heard of (which are just as good, just don't have official nintendo branding), so it's not just a simple quantity over quality thing.
 
except a pc costs 5000 dollars and is complicated.

you're right switch is nintendo, which is part what I mean, people would've bought it for that reason alone, mobile or not.
and while steam doesn't have the "killer app" to sell a whole platform, it has all the other games nintendies ask for ports inbetween the few and far nintendo first party releases - and more games they probably never heard of (which are just as good, just don't have official nintendo branding), so it's not just a simple quantity over quality thing.
A PC with performance equivalent to the Steam Deck is around 300€ pre-installed. That's half the price of the Steam Deck and SteamOS is free for anybody.

You realize the Steam Deck is on par with a PS4, right? Not PS4 Pro, a PS4. So like a gaming PC from 2012, or the cheapest "starting at" model anywhere that offers pre-built PCs.

Any games Steam might have that are missing from the Switch library will be playable without the Deck. The comparison of Steam Deck to the Switch library only makes sense if you're looking them as portable devices. If you're looking for "an easy way to get into PC gaming" a regular PC will always have everything and more than the Steam Deck offers.
 
Well the only reason I ever had a slight interest in the Switch was its portability. The gimped performance in handheld mode was what finally killed my interest (well that, and Nintendo's pricing policy and the general bullshit that comes with console gaming) because I had no plans on ever placing it in a dock. I still do a double take whenever I hear Switch Pro rumors just to see if they released a model with adequate portable performance.
If framerate is your biggest priority for any game then you shouldn't get a handheld, regardless it is a Switch or a Steamdeck. You have to inevitably make trade-offs in graphic fidelity and performance in favor for the form factor and portability no matter how stronger a new model gets. My experience with the Switch however is that the system is handling games far much better than the Vita ever did (which i guess not many people can compare because it was quite the niche item in the West) and that a lot of Switch versions of games are virtually no different from the PS4/PC counterpart. Switch ports also tend to be a safer bet (as in, hassle-free) than PC ports depending of whichever publishing brand you're buying from, especially with japanese games. Sega does great PC ports while Koei-Tecmo is overall mediocre
 
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Any games Steam might have that are missing from the Switch library will be playable without the Deck. The comparison of Steam Deck to the Switch library only makes sense if you're looking them as portable devices. If you're looking for "an easy way to get into PC gaming" a regular PC will always have everything and more than the Steam Deck offers.
people don't want to buy a nondescript pc, they want to buy PRODUCT by COMPANY, mobile or not.
the steam deck happens to be both. the question is if valve will be able to successfully leverage that advantage without the marketing power of an italian plumber as mascot.
 
people don't want to buy a nondescript pc, they want to buy PRODUCT by COMPANY, mobile or not.
the steam deck happens to be both. the question is if valve will be able to successfully leverage that advantage without the marketing power of an italian plumber as mascot.
I have a suspicion this straw man is a figment of your imagination.

The Steam Deck's core audience will be PC gamers who already own a gaming PC and already have Steam libraries who want a Switch (or even own a Switch) but one that's like-a-Switch-but-a-PC.
30-year-old millenials who still haven't managed to start a family so they have too much disposable income to spend on gadgets they don't actually have a use for just for the hit of dopamine when they first take it out of the box.

...and later the hobbyists and weebs and poor Eastern Europeans and whoever will buy it cheap off the second-hand market after it flops.
 
This'll be great for indies, VN's, stuff like Rocket League. Platformers. There's a lot of applications here. The issue is, why wouldn't I play those indie games on the switch? A portable Switch is 200$ and has shit like exclusives, and those exclusives are pretty good.
 
This'll be great for indies, VN's, stuff like Rocket League. Platformers. There's a lot of applications here. The issue is, why wouldn't I play those indie games on the switch? A portable Switch is 200$ and has shit like exclusives, and those exclusives are pretty good.
A bigger and better screen, better controls, better performance, ability to mod games and over time you'll save the money you spent by buying games for $5 on Steam rather than the $30-60 Nintendo charges even for old games and re-releases of ancient indies. Or just flat out pirating the games if you're so inclined.

And while you can play PC games elsewhere I'd say the "exclusives" on PC are much, much more interesting than the exclusives of the Switch, but that's subjective. If I ended up buying the Deck I'd definitely play some StarSector and Underrail and the like but I'd never buy a fucking Mario game if I got the Switch. You could even emulate console games if you wanted to without having to rely on Nintendo to release the same old roms for full price. Or play all the Chinese porn games never released in the West if that's your thing. It's not a console so you're not cucked by the big brother deciding what you're allowed to play.
 
I think the steam deck looks pretty cool. I'm not BIG HYPED or anything, but having access to my steam library while I curl up in my bed or while I'm chillin on my porch deck sounds like a good time. Big bonus that itll prolly run dolphin and pcsx2 well enough. It's kinda underspecced but I play old shit and indie shit mainly anyway. Been on a beat em up binge lately.

Kinda wanted to buy a switch for the longest but it's way too expensive for what I would get, plus all my friends who have them have had issues with them. Plus the games are ridiculously expensive for what is essentially ps3 games.

Like I said, tentatively looking forward to finding out if I wanna whip out my deck and play with it.
 
Yeah, because mainstream consumers are the technically inclined kind that have plenty of time to learn about things they don't give a shit about and are rational consumers in general.
PC gaming is more popular then its ever been before and a child can build a pc, there are lego sets more complex. If even that is to much for a normie then they will buy a nintendo, xbox, or ps.

the steam controller was designed to bridge controller with mouse/keyboard, it's one of the reasons it has touchpads and not sticks. no one was gonna use it to play games that already had proper xbox/dualshock/whatever support (you could, but if you played those games you most likely had a normal pad anyway; "complicated" means fuck all when you just have to apply a community profile or even simpler the basic twin stick layout).
in the end like the steam link it's cheaper to just do it in software, lot of games these days have controller support out of the box.
Can you show me the profile for arma...oh
how about an mmo, ff14? no? oh.
How about a total war game? no? oh
so on so forth

steam doesn't need hard compliance, it has reviews and a refund policy.
This isnt even relevant to the point as it has nothing to do with ensuring a game runs on the box. Reading a review that say "lol it dun work" just means there is a game you can buy on you steambox that you literally can not play.
 
Can you show me the profile for arma...oh
how about an mmo, ff14? no? oh.
How about a total war game? no? oh
so on so forth
I'm actually surprised how many games have profiles, like FFXIV a few tried
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The question is, do you want to really try to play with this
1626617687069.png
 
I’m interested in getting one just for the novelty alone. Being able to play my whole steam library anywhere I want, even just in bed or on the couch is something thats always appealed to me. I’d rather do that on something like a Switch instead of a laptop.

It’s not going to replace the Switch in the mobile market, but I don’t think Valve are even trying to do that. Seems more like they’re trying to carve out their own, weird niche.

Guess we’ll have to see how that plays out. Worst case scenario, I’m only out $5.
 
I really don't understand this current obsession with making these massive and expensive handheld devises. Way too big and heavy to be considered "portable", too pricey to risk using outdoors. Imagine accidentally dropping one of these things on a concrete floor or getting mugged for it. ( Anyone who buys this to play it while riding on public transportation is asking for it).

At this point these devices feel more like hardware engineers going "look what we can do!" yet nobody stopped to ask if this is worth making. This feels more like a product for tech consoomers that buy every new device that comes out and for tech review youtubers and no one else. If the device is only good to play indoors then might as well play your Steam games on a proper full sized computer.

To say something positive about it I guess this will push for further development of Proton which will help break up the near monopoly of Windows as the default PC OS for gaming.
 
Well you sorta answered your own question there. It has been reserved until Q3 (I see Q1 2022 on my end but whatevs). For a refundable $5 impulse buy deposit. That tells fuck all about the actual sales, people are just putting their order in just in case it won't flop so they can make the decision later. Not saying it is a flop, but those reservations are a worthless metric.
It's like those cybertruck "reservations" on a much cheaper product. Imagine how many people reserving those would actually be willing to pay for how expensive that is. Now set the bar way lower to kids putting down money they have for a promise on money they don't have for this thing.
Forgot the Steam Link even existed. Got one when it was way cheaper than launch and barely even used it then. It's just a glorified piece of game streaming hardware and if you don't like how your network performs doing that it's useless.
 
I figured there would be a decent handlheld gaming PC with a TV docking station within a year of the Switch's release and yet here we are, with just Chinese crap and now this goofy ((($team))) thing. Like shit guys just copy the thing that's making money, I thought the fatcats were all over that kind of thinking?

This is a game you can still get on Xbone
Based Nintendo allowing indie devs to flourish without enforcing Jewish copyright law over the use of their characters. Katamari meets Monkey Ball in a surreal world, 9.5/10.
 
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