Valve introduces Steam Deck

It's just like what happened with the steam machines. Barely anybody actually wants a shittier version of a PC that they can barely customize and will become obsolete relatively quickly. It's not the same as a console because it really doesn't have exclusives, and there's no optimization specifically being made for the system. The only selling point is that it's mobile.
I think it'll be a moderate success. Anyone who thinks it's a serious competitor to the Switch is crazy. But having the Steam library where it's usual for a player to have hundreds if not thousands of games is really cool. If I can play Doom Eternal and XCom 2 that'll be a lot of fun.

Also Emulating all the way up to the 6th Gen of video games? Hell yeah.
 
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Well I hope this thing is somewhat of a success. So we can get to the point again where every fucking company under the sun is releasing a game console just like the 1990's.

But then again this all digital laziness ensures that they all become bricks once their operations are ceased. So you can't actually play them like you still can with the Atari Jaguar, Phillips CDI, or 3DO.

Like the stadia won't even survive to compete against this thing.
 
Nintendoomed since 1889
The wii-u was an abysmal failure. It did literal Pissbaby numbers, the n64 outsold it by well over double.

It also didn't help that the libraries of Gamecube and wii were also lackluster. Like Nobody's calling Star Wars Episode 1 a financial failure but it still doesn't measure up to what came before. The one thing that became abundantly clear during the Gamecube and Wii era was that Nintendo was clearly coasting on it's past. Majority of the first party titles were not up to par on what came before.
 
The wii-u was an abysmal failure. It did literal Pissbaby numbers, the n64 outsold it by well over double.

It also didn't help that the libraries of Gamecube and wii were also lackluster. Like Nobody's calling Star Wars Episode 1 a financial failure but it still doesn't measure up to what came before. The one thing that became abundantly clear during the Gamecube and Wii era was that Nintendo was clearly coasting on it's past. Majority of the first party titles were not up to par on what came before.
Calm your autism, sony fanboy
And Steamdeck was confirmed to be able to use Windows, so the thing could be still used past its original intent
 
Calm your autism, sony fanboy
lol, I remember picking up Fragile Dreams for 20 bucks after it was discounted and just rotting on the shelves, same with Fire Emblem Path of Radiance, Dokapon Kingdom, and a fuckton of other Nintendo games that were getting liquidated due to people not buying the hardware and software. There was a point in time where Castle Shikigami 3 for the wii was selling for way less than 2 was on the PS2. Gamecube was being discounted at 70-90% off at gamestop and it took them months to finally be rid of them. Toysrus had mountains of unsold systems for both Gamecube and wii and they were on the shelves with each other for years. They finally just bundled games together and sold them for 5 dollars.
 
*sony laughing in 100+ million sold playstation 4s*
A shittier version of a PC that doesn't already have brand recognition and the insurance that at least developers will continue to make games work well on the hardware for a few years.

ah yes, all those great sony and microsoft exclusives... (also, where can I play dota on consoles?)
I was more speaking in the line of the Switch and Nintendo's exclusives, since they're one of the only ones still doing that decently, and they're actually what Valve is attempting to compete against here. But at least the PS4 did have a few exclusives, even if they weren't great. Drive club was decent in the least. The xbox had practically nothing in comparison, which is sad.
 
>remastered versions of SM 64
>remastered

Nigga what?

Unless you're talking about the Nintendo DS version, higher resolution JPEGS does not a remastering make. SM64 on 3D All Stars is still the same primitive low-poly game it was back on the N64.

If Mario, and the entire world of 64 looked like any of the newer 3D games (3D Worlds, Odyssey, etc...) then I'd say it's a true remaster.
That’s a remake if you’re using new assets.

My main concern is if this thing will play nice if you instal windows on it. Will the built it controls still work or will that be a part of the Steam OS. I’m sure someone will autism through it, but for launch I’m hesitant.

The sales of this thing are going to be limited by supply, not demand, like steam index VR.
 
That's an insult to the Game Gear

It's more akin to the Atari Lynx
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That’s a remake if you’re using new assets.

My main concern is if this thing will play nice if you instal windows on it. Will the built it controls still work or will that be a part of the Steam OS. I’m sure someone will autism through it, but for launch I’m hesitant.

The sales of this thing are going to be limited by supply, not demand, like steam index VR.
Good question. I'd guess the controls will act like a permanently attached Steam Controller.

If you don't have Steam installed but plug one in, it still works with basic features. Right touchpad is the mouse, R2 is left click, L2 is right click, left touchpad is a scroll wheel like on an old iPod, stick is your arrow keys, etc. So it's something. The Steam controller only had one set of grip buttons and no D-pad, though, so I guess it'll all be rejiggered. Plus, I'm sure you can't just install any Windows earlier than 10, and I'm sure that has provisions for installing on devices that need on-screen keyboards.

I like the idea of running Windows on it, but just like anything else, stuff that was built from the ground up with its own OS in mind never works smoothly with third-party OSes. Then again, Windows 11 has Android support built in because why not, and Android has a strangely very good emulation scene. And I, for one, can't wait to play NES games on a machine the size of a refrigerator.
 
A shittier version of a PC that doesn't already have brand recognition and the insurance that at least developers will continue to make games work well on the hardware for a few years.


I was more speaking in the line of the Switch and Nintendo's exclusives, since they're one of the only ones still doing that decently, and they're actually what Valve is attempting to compete against here. But at least the PS4 did have a few exclusives, even if they weren't great. Drive club was decent in the least. The xbox had practically nothing in comparison, which is sad.
Any game that comes out on PC that's made to run on 5 year+ old hardware will work with the Deck. So that's a pretty decent lineup and will include most Indie Software. So that's pretty damn good if the consensus is positive I could see myself owning a deck as I'd value another way to tackle my backlog.

What will BTFO the Steam Deck is the inevitable Switch Pro. Personally I seem to be in the minority as I'd rather see Nintendo wait a few more years before releasing it. I've never been impressed by Nintendo's modern upgraded consoles, that being the Nintendo DSi and the clunky named "New Nintendo 3DS." Those two didn't have major improvements and in the "New Nintendo 3DS's" case its only exclusive I'm aware of was its port of Xenoblade.

When the Switch's successor arrives I truly hope it's capable of playing lesser demanding games in 4K and the base price is something affordable like $400. With the Steamdeck we now have full confirmation that a system of that nature is still very far away.

As I wrote before I just really hope this will lead to devs caring about Linux. Microsoft needs competition. For decades now Micosoft Windows has been the defacto platform for serious PC Gaming. If the Steam Deck becomes popular among enthusiasts you damn well know Microsoft will be kicking themselves for never bothering to produce a handheld.
 
I'm on board with this; grabbed my 5$ mid tier reservation for December. Worst case scenario I'm out 5 bucks, best case I get to replace my switch with something that doesn't corrupt its own memory card every 2 months when playing emulators.

Curious to see what the Linux desktop experience is going to be like on this thing, if it can run blender without post workflows I'm going to be very happy, The only thing I wish they'd have done was ape the form factor of the $1000 gaming subnotebooks.
 
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