Video Game Chat Thread - Pre-Alpha Experimental Version

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Are videogames for children?


  • Total voters
    8
  • Poll closed .
Those RTS were not designed for comp like Starcraft.

Starcraft's campaign was a big deal at the time, as was the Brood War expansion. Kerrigan isn't a household name among 90s/00s gamers because of the multiplayer. Blizzard didn't really go all-multiplayer even with Starcraft II, which had a campaign split across three releases.

I'd be happy to 1v1 you
:semperfidelis:
You sound like a cool person.
 
Starcraft's campaign was a big deal at the time, as was the Brood War expansion. Kerrigan isn't a household name among 90s/00s gamers because of the multiplayer. Blizzard didn't really go all-multiplayer even with Starcraft II, which had a campaign split across three releases.
SC2's co-op was so fucking good. You could 'main' a commander, play with your bros, lose and get angry but do it in a contained pve space. If only they had done the same for reforged. I remember early Twitch when SC2 dominated the top 10 streams every (european) evening. Me and my friends happened to play different races so we'd root for different people, granted I had ladder anxiety so never got to play much.

Pvp in RTS games always felt like something tacked on after they were done with the campaign. "Ah yea sure whatever for the idiots who only play gun and hoop games".
 
SC2's co-op was so fucking good. You could 'main' a commander, play with your bros, lose and get angry but do it in a contained pve space. If only they had done the same for reforged. I remember early Twitch when SC2 dominated the top 10 streams every (european) evening. Me and my friends happened to play different races so we'd root for different people, granted I had ladder anxiety so never got to play much.

Pvp in RTS games always felt like something tacked on after they were done with the campaign. "Ah yea sure whatever for the idiots who only play gun and hoop games".

There was an article a while back on how around half of SC2 players never touched the multiplayer (can't find it, think I did but it 404s with no archive). I've seen the same stats with Call of Duty. The fact is that around half of players just don't find competitive gaming to be enticing, and there is nothing you can do to make them want to compete. A lot more drop out quickly because they're in the segment whose entire experience of competitive gaming is getting their dick kicked in. It's just not any fun to be the sacrificial lamb.
 
There was an article a while back on how around half of SC2 players never touched the multiplayer (can't find it, think I did but it 404s with no archive). I've seen the same stats with Call of Duty. The fact is that around half of players just don't find competitive gaming to be enticing, and there is nothing you can do to make them want to compete. A lot more drop out quickly because they're in the segment whose entire experience of competitive gaming is getting their dick kicked in. It's just not any fun to be the sacrificial lamb.
I've started loathing pvp games ever since I started trying to cut out doomscrolling and wasting my time. I quite enjoy Battlefield 6, but you literally don't get to play half the time. You spend half of every minute trying to figure out where people are (spawning up your ass most of the time), getting shot or holding space to respawn. You get at most 65% playing per minute, and then I just wonder why. Like who and what does this serve? It ain't even fun. My urge to shoot or build units or unlock skills is much better served in singleplayer games. I played hundreds of hours of Warthunder only to find that Toriyama game 'Sand Land' basically being a singleplayer vehicle/tank customization game, scratching that itch with none of the pvp-induced anger.

I honestly respect those 15-20 years older than I who suffered through classic WoW, CS 1.6 and other such time-demanding, anger-inducing games while having to juggle a job and a family.
 
I've started loathing pvp games ever since I started trying to cut out doomscrolling and wasting my time. I quite enjoy Battlefield 6, but you literally don't get to play half the time. You spend half of every minute trying to figure out where people are (spawning up your ass most of the time), getting shot or holding space to respawn. You get at most 65% playing per minute, and then I just wonder why. Like who and what does this serve? It ain't even fun. My urge to shoot or build units or unlock skills is much better served in singleplayer games. I played hundreds of hours of Warthunder only to find that Toriyama game 'Sand Land' basically being a singleplayer vehicle/tank customization game, scratching that itch with none of the pvp-induced anger.

I honestly respect those 15-20 years older than I who suffered through classic WoW, CS 1.6 and other such time-demanding, anger-inducing games while having to juggle a job and a family.
I've lost my love of PVP as I've gotten older. I think it's really only fun if you have the drive to play a game enough to be dominant at it, like that RTS version of 30+GameOvers demanding we 1v1 him, or my younger self playing Killzone 2 for at least 2 hours after work every day to stay at the top of the game. A shortcut is to have a group of friends you play with. I had consistent groups for Black Ops II and Bad Company 2, and even though we weren't top individual players, just having that basic coordination means face-stomping public lobbies. In recent years, the big FPS publishers have taken active steps to disable the organic formation of play groups. They don't want you grouping up with buddies you met online to go win games; they want you silenced in your cuckbox to grind through Battle Pass tiers and buy skins.

But still, point is I was on the face-stomper side, and now that I'm on the face-stompee side, I have little desire to play PVP at all. PVE is fun - Helldivers, DRG, Darktide, etc. Get together with buddies, stomp on bad guys, everyone has a good time. The basic problem with PVP is somebody has to be the bottom 10% gamer whose teeth get kicked into their throat every match, and those gamers don't stick around.
 
Lucky bastard. Those systems are harder to find than Krispy Kreme stores. I decided to say "fuck it" and emulate Ratchet & Clank Future. I definitely feel like a child because I've always wanted a PS3 and Tools of Destruction for a while, but they were too expensive at the time. I have physical copies of PS3 games, so yeah.
It's pretty awesome and I appreciate how the long loading times for Gitaroo Man and Rule of Rose became a non-issue; now I blink and they're over. It really is like playing on a better version of the PS2.

I just wish I weren't such a dolt so I could trust myself to mod my PS3 to be region free. There's so many PAL PS2 games I really want to play. I understand emulation is a possibility but I'm a sucker for physical copies.
 
I am currently playing PS2 cult exclusives not available on PC or GC because I never had the console. I went through the god of war games and I am now going through SH3 after having played 2.
Next, I want to play a platformer, the big three being Jak and Dexter, Ratchet and Clank and Sly Cooper. I am not going to get around the other two for a while so which one should I play first? Usually people recommend Ratchet and Clank as the best of them but the aesthetics and the gun shit doesn't seem very appealing to me. Jak and Dexter I know nothing about but apparently the sequels are completely different games and not even platformers? IDK give me some advice.
 
I am currently playing PS2 cult exclusives not available on PC or GC because I never had the console. I went through the god of war games and I am now going through SH3 after having played 2.
Next, I want to play a platformer, the big three being Jak and Dexter, Ratchet and Clank and Sly Cooper. I am not going to get around the other two for a while so which one should I play first? Usually people recommend Ratchet and Clank as the best of them but the aesthetics and the gun shit doesn't seem very appealing to me. Jak and Dexter I know nothing about but apparently the sequels are completely different games and not even platformers? IDK give me some advice.
Sly Cooper I have the least experience with, platformers where you play as multiple thieves in order to do separate objectives. The multiple part may be a sequel addition. Pretty interesting stealth experience.

Jak and Daxter? First is a pretty short fun collectathon and two/three turn into shooters/GTA rip offs. I broke a controller while playing 3 because they reintroduced a mechanic from 2 that was so infuriating I lightly tapped my madcatz controller into my desk and made it explode.

Ratchet and Clank is my favorite by far. I don't think I ever beat the first one but starting at 2 (going commando) was amazing, great platforming/variety, great weapons, great upgrades, great space combat, great mini-games, even has NG+ where you can continue upgrading your guns and making them even better. If you do nothing else I recommend Going Commando 10/10 times.
 
want to play a platformer, the big three being Jak and Dexter, Ratchet and Clank and Sly Cooper. I am not going to get around the other two for a while so which one should I play first?
Sly is a children's game that isn't fun if you're older than maybe 12. It's well made, but unchallenging. The Jak series is a polished turd. The first is an okay Rarealike collectathon that's mechanically relatively well-executed. The next two games add various poorly executed mechanics to chase the latest fads of the time, complete with truly horrendous shooting mechanics. They also completely change the story in each entry, demolishing any attempt at coherent world-building, and simultaneously try to be srzbznz and whimsical at the same time. The "big payoff" at the end of the third game, which I won't spoil for you, basically amounts to the developers dropping their pants and mooning the player. Like imagine if this was the final scene of Revenge of the Sith:


1774207874664.png

And then Bozo honks his nose, makes a balloon animal, and the credits roll. That's what the ending of Jak 3 is like.

Ratchet & Clank is really the only one of those 3 series that I recommend. It's pretty consistent the whole way through, and each game adds to the predecessor. Sure, it's a bit "more of the same," but it doesn't have wildly inconsistent tone, the shooting is well executed, and it's fun to have countless polygons and particles light up your neurons.
 
Last edited:
On the PVP subject, I just jumped into MW2019, a game that I was pretty good at and is now approaching seven years old, meaning I'm significantly older than I was at the time and, man, I just cannot hang. It feels like the players are cheating, but really, the whole pre-aim, pre-jump, pre-fire thing and cat-like reflexive headshotting guys who are no more than a few pixels on your screen is just how good players play. It's how I used to play. I'm not that quick any more, and while I feel like maybe I could get out of the shitcan by playing this a lot, I just don't care to.
 
On the PVP subject, I just jumped into MW2019, a game that I was pretty good at and is now approaching seven years old, meaning I'm significantly older than I was at the time and, man, I just cannot hang. It feels like the players are cheating, but really, the whole pre-aim, pre-jump, pre-fire thing and cat-like reflexive headshotting guys who are no more than a few pixels on your screen is just how good players play. It's how I used to play. I'm not that quick any more, and while I feel like maybe I could get out of the shitcan by playing this a lot, I just don't care to.
im just playing for the campaign. multiplayer isnt really my forte with games, especially with the abysmal speeds my internet runs at
 
On the PVP subject
Yeah, when it comes to shooters it's just more comfortable to pick something team-based where you can help even when 1vs1's don't go your way, or where twitchy gameplay isn't too important. Hell Let Loose and to some extent R6 Siege comes to mind, even if Siege has probably gotten even more cartoonish and pozzed, haven't played it in a couple of years.

Games that allow vastly different and/or complicated builds can also be interesting, it can be neat to try to win with game knowledge and creativity instead (as if the best sweaty trickshot players aren't doing that too. If I pretend hard enough it can be a decent cope)
 
Started playing High On Life 2, it is as craptacular as a thought it would be. I haven't hear shit about it until last night and it came out like little over a month ago.
You have a higher tolerance than I do. I absolutely fucking hate Rick and Morty and dudes told me High On Life's humor is that but even more insufferable and annoying.
 
It's even worse without Justin Roiland. High On Life wasn't that Rick and Mortyish.
Everything Roiland was part of seems worse without him, even if it was already really shitty with him, and I'm somewhat in awe that people keep consooming it anyway.
Like, I already thought R&M was bad enough to quit watching before he got cancelled, but I've watched a bit of it since he was ousted and it's an order of magnitude worse.
Is it just a performative political thing to keep watching and playing comedy that isn't funny at all to own the chuds? What's the fucking point?
 
Yeah, when it comes to shooters it's just more comfortable to pick something team-based where you can help even when 1vs1's don't go your way, or where twitchy gameplay isn't too important. Hell Let Loose and to some extent R6 Siege comes to mind, even if Siege has probably gotten even more cartoonish and pozzed, haven't played it in a couple of years.

Games that allow vastly different and/or complicated builds can also be interesting, it can be neat to try to win with game knowledge and creativity instead (as if the best sweaty trickshot players aren't doing that too. If I pretend hard enough it can be a decent cope)
I'm making a broader point - nearly any PVP game requires significant time investment, or you're just going to get your ass kicked a lot. Most people don't want to "practice" video games. I'm in that group now. No rant about my need to "git gud" will change the fact that practicing pre-aiming, training apm, or anything else like that is deeply unappealing to me these days.
 
Back
Top Bottom