Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


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Small whitepill: Computer keyboards have gotten a hell of a lot better over the years. Even cheapo gaming keyboards with static lighting are about on par with those expensive Logitech ones with useless screens on them from like 15 years ago.
You need an expensive mechanical keyboard to be true master race. I got a Corsair K70 with Cherry MX red switches from Newegg for $75 back in 2016. I'm still using it. It was refurbished. Best keyboard ever. It even has the old letter fonts on the keys and not those stupid looking new ones. Imagine buying a Keyboard for like $100 or more and having to spend another $30-$50 to get better keys for it. The world is shit.

true master race.

i-guess-thats-why-it-amp-039-s-called-pc-master-race-huehue_o_3256749.jpg
 
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Anyone know what happened to the games are art fags from the 2000's? I would rather have those fags back than the current fags that spend their time whining about how gaming sucks now the old games good new games bad fags and all the other people that whine and complain incessantly.
Depends who you mean.

The people who made things like Braid, Fez, etc. are basically gone since all the grant money dried up and ESG took its place. Some of them are still around making stuff, but since no one cares about game journos any more, their games basically go unplayed. eg, The guy that made Thomas Was Alone (3000+ reviews) put out a licenced Tron game that got 160 Steam reviews.

If you mean the art fags of the PS2 days, they're still making stuff. Platnum is now the Bayonetta factory, Clover made Ghostwire, Alan Wake 2 is coming out soon, and I assume Team Ico is working on something.

I'm playing Homework Deserts of whatever thanks to ESG giving it away for free. Really enjoying it...worth your time
It had great atmosphere, but never finished it because that tone never really changes. Is fun though, especially watching jeeps bounce around. It's hard to get a sense of the scale of things though, since iirc even the small vehicles are the size of a house.
 
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Depends who you mean.

The people who made things like Braid, Fez, etc. are basically gone since all the grant money dried up and ESG took its place. Some of them are still around making stuff, but since no one cares about game journos any more, their games basically go unplayed. eg, The guy that made Thomas Was Alone (3000+ reviews) put out a licenced Tron game that got 160 Steam reviews.

If you mean the art fags of the PS2 days, they're still making stuff. Platnum is now the Bayonetta factory, Clover made Ghostwire, Alan Wake 2 is coming out soon, and I assume Team Ico is working on something.


It had great atmosphere, but never finished it because that tone never really changes. Is fun though, especially watching jeeps bounce around. It's hard to get a sense of the scale of things though, since iirc even the small vehicles are the size of a house.
I don't mean the people who make the games. I meant the average person that goes around claiming games are a form of art. You used to see a lot of them in the mid to late 2000's. You don't see them much anymore. Like the kind of people that would go on and on about games like Okami Ico Shadow of the Colossus and even Flower. Not the devs just the people that would say "OMG guys games are totally a form of art". They seem to have been replaced by people doing a real life Wojack doomer impersonation complaining about the state of the video game market and industry. Then you have the people that just rage and seethe.
 
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I don't mean the people who make the games. I meant the average person that goes around claiming games are a form of art. You used to see a lot of them in the mid to late 2000's. You don't see them much anymore. Like the kind of people that would go on and on about games like Okami Ico Shadow of the Colossus and even Flower. Not the devs just the people that would say "OMG guys games are totally a form of art". They seem to have been replaced by people doing a real life Wojack doomer impersonation complaining about the state of the video game market and industry. Then you have the people that just rage and seethe.
They're here in this very forum and every other video game forum. There was a 10-20+ page spergathon about it maybe a year or two ago.
 
I don't mean the people who make the games. I meant the average person that goes around claiming games are a form of art. You used to see a lot of them in the mid to late 2000's. You don't see them much anymore. Like the kind of people that would go on and on about games like Okami Ico Shadow of the Colossus and even Flower. Not the devs just the people that would say "OMG guys games are totally a form of art". They seem to have been replaced by people doing a real life Wojack doomer impersonation complaining about the state of the video game market and industry. Then you have the people that just rage and seethe.
they're still there, they just get drowned out by all the other games. these days everyone can get on steam by paying 100 bucks, no need to jerk of the indie "clique" to get your game boosted enough to make it through greenlight.
the really tryhard ones are only remembered for the butthurt devs and how hard they failed: https://en.wikipedia.org/wiki/Where_the_Water_Tastes_Like_Wine

the rest are usually more in line with the purchasing power of their audience, sell a few hundred or thousand to be considered a success, break even or don't fail so hard that the devs can still keep going for the joy of making videogames (as it should be).

just browse through the old ones, or wait till october to find a few: https://store.steampowered.com/sale/nextfest

EDIT:
some from my wishlist:

another thing that came to mind, these days they actually have to compete, not get circlejerked by their mentally ill buttbuddies: https://store.steampowered.com/app/2090650/_/

I also need to stop browsing, I just found 3 interesting looking games in the last 5 minutes alone.... :stress:
and I'm missing one game I just remembered but not the title, and didn't put it on my wishlist, ffs.

EDIT2: found it, it was monument valley. I already had it in my library. why can't I search my games by tags gaben reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
 
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I don't mean the people who make the games. I meant the average person that goes around claiming games are a form of art. You used to see a lot of them in the mid to late 2000's. You don't see them much anymore.
Ninja'd by ZMOT.

They mostly moved on to being politispergs or consoomers. Some hang around places like ResetEra and Twitter waiting to join in hate mobs, but yeah, they've moved on.

Not to beat a dead horse, but the "games are art" debate was won (in the US) long before Rodger Ebert got salty about games. As in, they got got free speech protections.

The revival after Braid was mostly hipsters refusing to admit the games that journos were praising were bad, trying to portray themselves as smarter than other gamers because they "got" Gone Home and Depression Quest, whereas those that criticised those games were stupid dude bros who aren't smart enough to understand anything that isn't explosions and Call of Duty.

Without those games, there's nothing for them to latch on to.
 
My favorite videogame I appreciate more as a piece of art than as a game. It's an atmosphere and experience you can only get in an interactive medium, but isn't exactly a gameplay-focused experience like say Dark Souls. There's gameplay there, but it isn't why you'd buy it.

But I think as @Judge Dredd said, the issue is there's a lot of shit that uses the concept as a shield. Like a literal cube of garbage or a bad movie from an egotistical director, just because it's technically art and calls itself art doesn't mean it's good.
 
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I don't mean the people who make the games. I meant the average person that goes around claiming games are a form of art.
There have been several games lately that can make you legitimately question yourself and your choices, or otherwise reach through the screen in very powerful ways.

Undertale was almost revolutionary for punishing being a mindless murderhobo and stopping you from quickloading the consequences away. Mindlessly keep attacking your adoptive goat-mom and, oops, she's dead...

To the Moon and its sequel Finding Paradise had genuine life lessons and culminated in "Wish My Life Away", a song so poignant and beautiful you could play it at my funeral.


This War of Mine was art - albiet in a form so dark it could compete with a black hole. Even Frostpunk wasn't quite as emotionally brutal in making you want to try to save everyone through a scenario that was all to real even before the Russian invasion.
 
they're still there, they just get drowned out by all the other games. these days everyone can get on steam by paying 100 bucks, no need to jerk of the indie "clique" to get your game boosted enough to make it through greenlight.
the really tryhard ones are only remembered for the butthurt devs and how hard they failed: https://en.wikipedia.org/wiki/Where_the_Water_Tastes_Like_Wine

the rest are usually more in line with the purchasing power of their audience, sell a few hundred or thousand to be considered a success, break even or don't fail so hard that the devs can still keep going for the joy of making videogames (as it should be).

just browse through the old ones, or wait till october to find a few: https://store.steampowered.com/sale/nextfest
It's always funny watching developers get butthurt because their games don't sell well. Like when Kojima got pissy because his walking simulator didn't sell as well as he hoped it would. Then he fell back on the old tired "Americans just want to play shooty violent games". No one wanted to buy his walking sim where you play as a human pack mule.
Ninja'd by ZMOT.

They mostly moved on to being politispergs or consoomers. Some hang around places like ResetEra and Twitter waiting to join in hate mobs, but yeah, they've moved on.

Not to beat a dead horse, but the "games are art" debate was won (in the US) long before Rodger Ebert got salty about games. As in, they got got free speech protections.

The revival after Braid was mostly hipsters refusing to admit the games that journos were praising were bad, trying to portray themselves as smarter than other gamers because they "got" Gone Home and Depression Quest, whereas those that criticised those games were stupid dude bros who aren't smart enough to understand anything that isn't explosions and Call of Duty.

Without those games, there's nothing for them to latch on to.
It's a shame they turned into those types of faggots. With the memes people used to make about them back then I'm not surprised. Those types of people were always kind of weird. But I'm a bit surprised some of them went down the consoomer path since it goes against their beliefs from back then. But like you said they moved on.
 
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Undertale was almost revolutionary for punishing being a mindless murderhobo and stopping you from quickloading the consequences away. Mindlessly keep attacking your adoptive goat-mom and, oops, she's dead...
Autosaving isn't revolutionary, nor are consequences to actions, though I suppose not a lot of games combined the two. But I wish people wouldn't jack Undertale off so hard. The game wasn't even good, it was extremely pretentious.
 
This War of Mine was art - albiet in a form so dark it could compete with a black hole. Even Frostpunk wasn't quite as emotionally brutal in making you want to try to save everyone through a scenario that was all to real even before the Russian invasion.
based this war of mine and frostpunk enjoyer detected
 
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