Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


  • Total voters
    8
  • Poll closed .
View attachment 5814616

The game sits at 21% approval right now, and its only been hours since it publicly launched. Here's the general gist of what happened according to Steam reviews:

>3 servers only able to hold 200 people with shitty netcoding on Battlefront 2, no MP servers on the side of Battlefront 1
>60 gigs for games made in the 2000's due to lazy AI upscaling for textures
>Inputs across the board are fucked, be it with controllers or with M&K, and some sounds are apparently broken
>Worse anticheat than Punkbuster, as in there is literally no anticheat (lmfao)
>Missing campaign cutscenes from 2
>Barely any new content worth 30 bucks: they didn't even implement online galactic conquest
>AI has been thoroughly gutted to the point that AI infantry can't get into vehicles anymore



View attachment 5814622

The state of gaming in 2024

I preordered. I just requested a refund last night. It's kind of amazing that they managed to fuck up games that were already made. All they had to do was touch them up. Leave the rest of it alone. They are old games and they will have issues. But this is ridiculous.

I didn't even bother to play it. I just watched some reviews on YouTube and then requested a Refund through Steam.

I guess if I really want to play them I will just install the old ones and go around gathering up all the fan made shit and look for all the tweaks I need to get them to run on modern PC's.

To be fair some of the issues I people are complaining about I have heard are actual bugs that have been in the game since they originally released in 2004 and 2005.

I picked up the SWBF games from 2015 and 2017 during a Steam sale a few years back. I have been playing them.
 
Being a Battlefront fan is like years of good ole fun when you were young and constant dissapointment after those golden years were over
We live in a bizarro universe where companies that make billions of dollars simply don't want to make more money by getting things right. All we wanted was Battlefront 3.
 
To be fair some of the issues I people are complaining about I have heard are actual bugs that have been in the game since they originally released in 2004 and 2005.
You'd think fixing those would be as much of a priority as whatever graphical improvements but I guess these tards can't be arsed to lift a pinky finger at a price point of $35.
 
Was playing Spacebase Startopia. The sequel to the classic game Startopia. It's bad.

It starts okay. Startopia minus the charm and funny writing. Startopia is full of dry wit. Spacebase Startopia is your typical glados style AI that insults you, and pop culture references. eg. The games opening is just a CG recreation of the Keanu Reeves "You're breathtaking!" E3 appearance. There's some nice quality of life features, and some changes that could be good or bad.

The game is fine until the AI opponents come into it, then the game devolves into trial and error. The only solution is to build specific things in a specific order because the enemy will rush you with super units and if you don't have super units to match, you're buggered. Sabotaging them doesn't slow them down so you're better off going all in on building units.

What's baffling to me is that this is a sequel to a PC classic put out by a major publisher, and there's little about the game online. A few lets plays with 300 views, some reviews that complain the game is too easy, and a single walkthrough that basically just lists the mission objectives. I recently played an anime waifu game made by a solo dev that has more steam reviews, videos, and discussion about it.
 
The artwork for the Steam spring sale is nice.

Anime girl on a moped, cherry blossoms, cute cat wearing a Steam hat. Is cozy.
Agreed that the art is nice, now if there was anything I wanted to buy 😢

I liked how the Steam sales used to be with the short duration steep discounts and whatnot, but I guess they had to stop that because it was considered anti-consumer or something? I'm not sure, I just remember the sales being more interesting.
 
Agreed that the art is nice, now if there was anything I wanted to buy 😢

I liked how the Steam sales used to be with the short duration steep discounts and whatnot, but I guess they had to stop that because it was considered anti-consumer or something? I'm not sure, I just remember the sales being more interesting.
It was Euro laws and the refund policy. Before hand they could do the FOMO sales with a deep discount but the price of success and being international change that.
 
  • Feels
Reactions: Nyanta
Agreed that the art is nice, now if there was anything I wanted to buy 😢

I liked how the Steam sales used to be with the short duration steep discounts and whatnot, but I guess they had to stop that because it was considered anti-consumer or something? I'm not sure, I just remember the sales being more interesting.
I think there's a bunch of reasons for that.

First is that used to do weird events. I remember one Christmas event where people were obsessing over getting coal. The problem with those events, while somewhat fun, were generally more annoying than they were worth, and led to a lot of min-maxing. If 4 pack bundles had to go because of key resellers and dodgy traders, then bizzare events like that also have to go.

Then there's the simple fact that most adults have most of what they want. There are few AAA games that excite, and the prices have gone up by a lot. The idea of seeing a AAA game 50% off a month or two after release is usually a sign that it sucks instead of some great deal. One of the games on my wishlist is Dungeons 4, which even on sale, is down to £40, but I never accepted that £60 should be the starting price of a game these days.
 
  • Thunk-Provoking
Reactions: Asian tech support
First is that used to do weird events. I remember one Christmas event where people were obsessing over getting coal. The problem with those events, while somewhat fun, were generally more annoying than they were worth, and led to a lot of min-maxing. If 4 pack bundles had to go because of key resellers and dodgy traders, then bizzare events like that also have to go.
Back when there were daily sales. Man, those were the days.
 
First is that used to do weird events.
I miss the weird events. I used to look forward to seeing what was going to be the new theme for a sale, id grind out the holiday badge, all that jazz. The sales really felt like an event, now it feels more like just a regular sale. That isnt really a bad thing but it just bums me out new gamers wont get the fun of a sale having a weird clicker game mechanic or shit liek that lol
 
  • Feels
Reactions: Judge Dredd
It sure tells you what their priorities are if, out of all possible quality of life improvements they could hypothetically have made, this was probably the first thing they scratched off their to-do list, and ended up being one of the few they bothered making apart from some poorly optimized upscaling.
 
  • Agree
Reactions: Gondolindrim
The sales really felt like an event, now it feels more like just a regular sale. That isnt really a bad thing but it just bums me out new gamers wont get the fun of a sale having a weird clicker game mechanic or shit liek that lol
Another problem is that half the time said games didn't work because of everybody hitting steam at once.
 
I used "active pause" during a Flight Sim flight today and it's a retarded feature. Your plane freezes midair, but the engines keep running and burning fuel when paused even though you aren't moving.

I came back to a plane frozen midair at the speed I left it, but having burnt all its fuel so that the moment I would unpause, the flight would be "doomed". I just added fuel since you can change the level and restarted the engines midflight, but why the fuck does pause work like that?
 
Last edited:
Decided to get cyberpunk 2077 in the sale I'm astounded by the download size, is it really only 58GB? Once that would have seemed huge now it seems tiny (:_(
 
The games might be a mess but at least they won't offend the 1 or 2 mentally ill weirdos that might play it.
You'd think fixing those would be as much of a priority as whatever graphical improvements but I guess these tards can't be arsed to lift a pinky finger at a price point of $35.
They probably didn't consider it worth the time. If people were willing to tolerate them back then and even now because the originals are on Steam then why fix them. It was more trouble than it was worth.
 
Last edited:
  • Like
Reactions: Gondolindrim
I used "active pause" during a Flight Sim flight today and it's a retarded feature. Your plane freezes midair, but the engines keep running and burning fuel when paused even though you aren't moving.

I came back to a plane frozen midair at the speed I left it, but having burnt all its fuel so that the moment I would unpause, the flight would be "doomed". I just added fuel since you can change the level and restarted the engines midflight, but why the fuck does pause work like that?
It's trying to be realistic, haven't you ever been on a flight that paused in midair while the pilots took a shit?
 
UT2004 is celebrating it's 20 year anniversary today! I doubt Epic is going to do anything about it, though...
1710580488754.png

But I'm still gonna install the game and try to hop into multiplayer, there's no official coordinator servers since Epic shut them down, but there are custom servers hosted by enthusiasts, I think there are some configs that you need to change to connect to them.
 
You'd think fixing those would be as much of a priority as whatever graphical improvements but I guess these tards can't be arsed to lift a pinky finger at a price point of $35.
programmers usually have a different job than artists, highly doubt it was a one-man job. otoh wouldn't surprise me...

I liked how the Steam sales used to be with the short duration steep discounts and whatnot
why tho? besides the price - which you could often get outside steam from a keyseller already - it meant either lurking every fucking day of the sale till the game you wanted went on a flash sale, cave and buy the game earlier hoping it doesn't (and refund it when it does, hoping you haven't played more than 2 hours of that shiny new game yet) or wait for nothing till the last day and then buy it for the regular sale price.

from a customer perspective there was literally no advantage to flash sales.
 
Last edited:
Back